
Rise Against Ruin - Unite a party of League of Legends Champions, explore Bilgewater and set sail for the Shadow Isles to uncover the secrets of the deadly Black Mist in this immersive turn-based RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 11.3Kreviews | 89% | — | $7.6M |
| $29.99 | 363ratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 838 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ця гра є покращеною версією "Battle Chasers: Nightwar" - все те саме у плані геймплею + додані деякі нові речі. Якщо брати геймплей + історію то це гра на +7/10 . Якщо додати сюди погане управління під час бою на клавомиші , поганий інтерфейс завдань(чому не окрема вкладка в меню), баги (серед яких можуть попастися критичні для досягнення 100% досягнень) які розробники роками не виправляють. То це - 5/10 гра .
Muito bom! Experiência divertida e história interessante. Entre o meio e o final tem uma barriguinha, achei que tinha inimigos demais, desnecessários. Mas de resto tem um progresso bem suave. Pecados desse game: Não aparecer os Sentinelas(Lucian, Senna e Akshan); Não aparecer o Yorick; Não aprecer a Gwen e a Vex; Não aparecer o TF e Graves;
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.7M | 13.9K | 49% | $19.74 | |
| $7.6M | 12.4K | 94% | $19.99 | |
| $7.6M | 47.9K | 67% | $7.99 | |
| $7.6M | 13.1K | 96% | $29.99 | |
| $7.6M | 7.8K | 24% | $35.01 | |
| $7.6M | 17.1K | 61% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5K | 9 | 89% | $11.99 | |
| $4.6M | 10.4K | 94% | $19.99 | |
| $4.7M | 7.4K | 87% | $29.99 | |
| $131.3K | 1.2K | 91% | $5.99 | |
| $355.5K | 314 | 76% | $49.99 | |
| $281.8K | 508 | 69% | $39.99 |
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Spanish - Latin America* +3 more
| $29.99 |
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| $0 |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 844 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
league of legends
This game is truly an underrated and underappreciated gem, and no diamond in the rough, either. The game offers a polished, complete and traditional turn-based JRPG experience, with some unique and fresh twists to the formula. If you are nostalgic about the JRPG’s of the Playstation 1’s Golden Era (say, Final Fantasy’s, Legend of Dragoon, Koudelka, …), or if you are a fan of the Runeterra-universe, then you are going to love this game. The gameplay is great, and the world is equally brought to life, offering a detailed and lively experience of the established League of Legends-universe. The dialogue is especially great, staying true to character ánd feel like real conversations (including banter, jokes, stories, annoyances, …). To break it down in an overview: PROS: - The Lane system is a great addition to turn-based gameplay. It allows your abilities to be cast faster (but weaker), slower (but stronger), or somewhere in between. This affects the turn-order in combat, allowing you to manipulate the turn-order. The game then introduces areas on the lanes that could be either buffs or harmful, which you want to land in (or avoid). Early one the difference in damage between the Speed Lane and Power Lane are noticeable, but less so late game (allowing you to focus on hitting those sweet spots without offering too much in terms of numbers). - Mana is a general resource, but the game also gives each character a resource called “Overcharge”. This resource is generated through basic abilities, and can be used instead of mana. This allows your characters to stay in battle that go the distance, so you’re never running out of options or losing a (often boring) war of attrition when OOM. - All abilities are customizable through level ups. You can alter your favorite abilities in significant ways; simple ones like reducing mana cost or adding damage, or more complex ones like having a heal cleanse debuffs but only when cast in the Speed Lane. The customizable abilities feed into the lane system and work well with overcharge, allowing the entire system to tie neatly together. CONS: - The gameplay can be fairly slow, and at moments repetitive. This is a general point for turn-based RPG’s, but it is very noticeable in this one. The game offers ways to speed up the game (i.e., a literal speed-up button, or a “hold to just auto”-button). - With a level cap of 30, that’s fairly low. And if you’re diligent about doing the side stuff (which is very manageable, and nowhere near the time investment most RPG’s tend to claim), you’ll hit that cap just before the final boss. It does mean that you’ll never really reach that “I feel like a God”-moment (although to be fair, that wasn’t what the story was going for, it’s a pretty self-contained and down-to-earth narrative). - The game has few cinematics, which is too say, basically none. All dialogue is spoken and appears in written texts with the same still-images of the characters, but there are no cut-scene other than still-images floating over the screen. Personally, I didn’t really miss it, but it really downplays the larger feel of the game. TL;DR: The turn-based mechanics are great, with a unique addition of the lane system, and the world is rich, lived and true to its source material. The game is very polished, doesn’t take itself too seriously, and doesn’t last for an eternity. If you’re a fan of the old Final Fantasy’s games, or have some nostalgia towards older RPG’s, you’re gonna love this game.
L'ambiance du jeu est très chouette au même titre que son gameplay (dynamique et maléable). La bande son contribue beaucoup à l'immersion dans l'univers et le doublage VF rend super bien
tem personalidade, é divertido, mass... é muito facil, começem na dificuldade héroica
bacana
QUASE mais bugado que cyberpunk, mas isso ai ninguem fala, mas não me surpreende que leve o selo do league of legends, preguiçosos com o lol e com esse jogo tambem (mesmo não sendo a mesma empresa) mas faz jus ao nome league of legends. O jogo apresenta bugs HORRIVEIS tanto visuais quanto que ATRAPALHAM a gameplay, já perdi uns saves por conta desses bugs e por conta de crashes que o jogo apresenta, recomendo salvar QUASE TODA HORA para evitar isso, a historia é ok, nada empolgante, os personagens são padrão lol, carismaticos e divertidos... a platina é de boinha, da pra relaxar e felizmente os bugs não atrapalharam isso, já que tem MUITOS erros de contabilidade de itens, por exemplo, o cara pega um baú no mapa, mas o jogo diz que voce não pegou esse baú.... e não tem solução não, anos depois do lançamento os cara não fizeram mais patch pra corrigir esses bugs chatos, enfim, recomendo pra quem gosta de lol, da historia e principalmente dos personagens, mas se voce não gosta ou não conhece, PASSE LONGE dessa atrocidade, isso aqui é uma nojeira, meus trabalhos da escola eram mais bem feitos e caprichados que isso. enfim, nota 7/10 porque eu gosto dos personagens e porque o jogo me viciou um pouco, mas se não fosse por isso era nota 4 pra 5.
한창 롤에대한 열정이 식지 않았고 스토리에도 관심을 많이 갖고 있었던 20대 초반에 샀던 게임이라 그 당시엔 재밌게 했었는데 지금 생각해 보면 지루하고 편의성도 그지같은 부분이 많음 난 어떻게 이걸 그렇게 재미있게 했을까
It's a really good game with nice gameplay (the 3 lane system gives a nice bit of meat to chew on), and a nice story. Wish there were some post-game stuff, I'd love to be able to do more with the legendary weapons than just have them and use them on the final boss. The plot does forget some important characters to the setting (ie Yorick), and does have the usual RPG issue of "we need to save the world right now, let's mess around and do some fishing or side-quests!", some parts feel like they haven't had the most playtesting, but it's extremely ambitious and a nice outing for Riot Forge. I hope we get more games with it- what do you mean they closed down? Well, all the companies involved must have gotten nice paychecks for doing League of Legends stuff- what do you mean Song of Nunu's devs shut down? Did Riot at least do any advertising for the games? Well, League had a skin of Gangplank as in this game... And not a lot else. Hmm.... I'd have recommended it if Riot Forge's disbanding made it any clearer whether Airship Syndicate is getting the money from people buying it anymore. Also, it's a League of Legends thing, so buying it gives money to Riot Games. In my mind that's a massive downside.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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