
Rise Against Ruin - Unite a party of League of Legends Champions, explore Bilgewater and set sail for the Shadow Isles to uncover the secrets of the deadly Black Mist in this immersive turn-based RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 11.3Kreviews | 89% | — | $7.6M |
| $29.99 | 363ratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 838 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Main viego y main pyke desde la fokin cuna.
Sim
Pour ceux qui aime le lore de LoL et les RPG, foncez! j'ai adoré, juste assez addictif pour rush le jeux sans trop être redondant
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Spanish - Latin America* +3 more
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| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 844 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Plutôt bon tour par tour. Les combats semblent plutôt équilibrés, les modèles reprennent très bien les champions du jeu. Le jeu ne tombe pas dans le piège d'obliger de longues périodes de farm pour pouvoir progresser contrairement à d'autre tour par tour, tout en offrant une durée de vie tout à fait correcte. Quelques bugs et cinématiques qui ont un rendu étrange toutefois.
Muy bueno a mi parecer, me gusta la mecánica de combate donde dependiendo del carril que escojas haces mas o menos daño, empujar hacia atrás al rival en el carril para que no pueda atacar, e ir mejorando las habilidades de los personajes. Mis favoritos son Illaoi que al golpear con los tentáculos al iniciar su turno y curar por completo a todos los demás personajes, también Pyke que puede permaneces invisible todo el combate, con casi 100% de probabilidad critica y una ataque que tiene probabilidad de darle un turno extra, el máximo que he tenido han sido 3. Lo recomiendo mucho, personalmente lo disfruté mucho y me habría gustado Riot hubiese seguido esta historia en el LoL :c
Fun turn based combat
Игра просто супер!
Can't go wrong with Riot Games =) Nice story and gameplay
Lleno de bugs, definitivamente una experiencia by Riot Games
Honestly this game could've been so much more, not fault of AirShip I think its on RIOT due to the faulty and missdirected marketing this game had, also the fact the game was made arround Ruination event that wasnt the best or most followed Lol season; didnt help. Specially if you have such a rich lore to choose from to be this shortsighted is kinda sad, a story thats not to RIOT standards was a missleading start, cant understand why they didnt give Airship a already well written or planned story as Mageseeker game had with Sylas Story. Basically: - Repetitive gameplay that on harder difficuties just one shots you for no reason at all on random times. -Average Story with no character development or impact on Runeterra(Lol world), characters just start and finish story compleating no meaningfull developments for their characters. -Kinda boring Sidequests -Bugs, i had one that made me repeat the ENDING of the story. Resulting in a well polished Hour Killer but nothing i can recommend, specially when they have useless DLC for cosmetics on a narrative game, literally selling skins for a one playthrough game. Get on Discount
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.7M | 13.9K | 49% | $19.74 | |
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| $7.6M | 7.8K | 24% | $35.01 | |
| $7.6M | 17.1K | 61% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5K | 9 | 89% | $11.99 | |
| $4.6M | 10.4K | 94% | $19.99 | |
| $4.7M | 7.4K | 87% | $29.99 | |
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| $355.5K | 314 | 76% | $49.99 | |
| $281.8K | 508 | 69% | $39.99 |