
Rubinite is an extremely challenging boss rush action game. in a dark fairy tale world, use Ruby's crimson eyes to expose the weak points of the Bloodstained monsters, then strike and shatter them. Carve a road home through the ruined Scarlet Kingdom and face the Witch who took it all.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12.43/day in the week to Sep 18 → 37.8/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Rubinite is an extremely challenging boss rush action game set in a dark fairy tale world.
The key to combat is one distinctive core mechanic: Focus. Use Focus to read an enemy,
expose its weak point, and land a lethal strike.
You play as Ruby, a princess on a journey of revenge to reclaim her home: The Scarlet Kingdom.

Ruby’s blade alone will barely wound them. Find their weak points,
drive the lethal strike home, and make it out alive.

To take back the Scarlet Kingdom, Ruby must face the Bloodstained in every form they take,
whether it be an ancient secret cult, undying parasites, or the source of a deadly plague.
Grip your blade and challenge foes that grow deadlier with every step.
Step into beautifully crafted pixelated scenes, where the poignancy and grandeur of the Scarlet Kingdom come alive in every hazardous battle.

Every Bloodstained you kill surrenders its power.
Absorb it to grow stronger for the fight ahead, craft a wide range of Talismans,
and build a combat style that's entirely your own.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1699 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ótimo jogo, zerei e digo que tem as lutas mais satisfatórias que já joguei. Espero que lancem DLCs ou continuações futuramente.
坐等DLC
二周目的尾王好玩
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Brazil, Russian, Ukrainian
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
난이도가 그리 심하게 어렵지는 않은데, 가끔 억까가 있어서 짜증날 때가 있음. 물론 욕심을 안부리면 되는 문제이긴 한데 좀 거슬림. 게임 자체는 아주 재밌게 했음. 엔더 시리즈 느낌이 나는 분위기라서 마음에 들었음. 장비 쪽이 제한이 심하다고 느끼긴 했지만, 또 그걸 완화하면 난이도에 직결되는 문제라 미묘한 부분. 분량은 짧은 편이고 가격도 그에 비해 다소 높지만 아까울 정도는 아님. 2회차에 나오는 주인공 색상변경은 물론 개인취향 차이가 크겠지만 본래의 빨간색이 제일 이쁜듯. 거울 퍼즐은 나같은 빡대가리는 분노수치 올라감. 그냥 외워잇!
∞ не уклонившихся зайцев из 10
Outstanding combat with tight, responsive controls every fight flows like a dance. The pixel art is gorgeous and the story is engaging enough that I couldn’t put it down until I finished. A Masterpiece of it's genre.
прикольна
Super fun and not super difficult. 10/10. I've replayed the game without talismans and no using strike and it was a fun challenge.
I really recommend this game. I came to the game cause of how pretty i thought the pixel art looked and how fun it looked and man was i impressed. The combat takes a bit getting used too but once you get used to it, it just clicks. Its one of the most fun games i have played this year and its one of my top 5 indie games oat. Every boss is so good and greatly designed. I like how different each bosses feels and how difficult they are. And there seems to be alot of build variety depending on how you play. Idk i went with one build and played the game agressively so not too experienced in that part. And dont get me started on the music bro it is soo good. I also like the cute moments and the exploration in the main hub between each boss and i also like how every character has personality. This game is really good and i would recommend this to anyone looking for a good boss rush game. Also i find it quite funny how dangerous Ruby is as a child.
Gameplay is relatively fast and intuitive, the focus system encouraging perfect dodges can make for some pretty intense gameplay depending on the boss. Decent playstyle diversity with 4 distinct strike skills and a good amount of talismans. The Bosses have a well measured difficulty with it ramping up nicely the deeper you get in the game. No boss is particularly exceptional but they are overall fun and well designed. I personally really enjoyed the true difficulty, despite the hitless requirement. Since you deal more damage it doesn't feel unjustly difficult, and except for the final boss, encounters are not that long so you don't have to become god at every fight to beat the game. I was surprised with how good the story is, the way it's presented is unique and kept me wanting to find out more after each boss. It's also a pretty clever way to naturally reuse all the bosses without it feeling lame, so I respect that. Games good.
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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