
ROUTINE is a First Person Sci-Fi Horror set on an abandoned lunar base designed around an 80s vision of the future. Explore and investigate your surroundings as you survive against unknown threats.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Sep 10 → 11.57/day in the week after.
About

█ ROUTINE is a First Person Sci-Fi Horror title set on an abandoned lunar base designed around an 80s vision of the future.
Curious exploration turns into a need for survival when a lunar base goes completely quiet. Searching for answers puts you face to face with an enemy who is certain the main threat is you. Discoveries lead to deeper unknowns and the only way to go is forward. ▌
Note: ROUTINE offers no waypoint markers, finding your way is part of the experience. Slow down, observe your surroundings, explore carefully, and review data to uncover the path forward.
█ EXPLORE: Roam through contrasting sectors of the lunar base, from deteriorating living quarters and tram stations to an abandoned mall. ▌
█ OBSERVE: Investigate your surroundings and uncover crucial information to progress and piece together the events that unfolded before your arrival. ▌
█ IMMERSE: Full body awareness, diegetic audio, and minimal UI help create a gripping and atmospheric experience. ▌
█ OPERATE: Your Cosmonaut Assistance Tool (C.A.T.) is vital. Use it to access critical terminals, navigate the environment and identify clues. ▌
█ SURVIVE: Run, hide, or attempt to defend yourself against unknown threats using the C.A.T. as a last resort. ▌

Genres
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.49−30% | 7.3Kreviews | 92% | — | $4.8M |
| $24.99 | 3.2Kratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1192 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
went in knowing nothing and now its one of my favorite games ever made if it intrigues you at least somewhat, just play it. you wont regret it
So scary I considered not finishing it multiple times. Amazing display of horror and game design.
Great game
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.8M | 20K | 86% | $9.99 | |
| $4.8M | 11.5K | 78% | $19.99 | |
| $4.8M | 5.3K | 92% | $29.99 | |
| $4.8M | 24.6K | 96% | $9.99 | |
| $4.9M | 9.5K | 97% | $24.99 | |
| $4.8M | 26.1K | 98% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $462 | 5 | 100% | $3.99 | |
| $8.9M | 13.2K | 87% | $34.99 | |
| $600.6K | 1.5K | 93% | $19.99 | |
| $495.3K | 1.4K | 82% | $15.99 | |
| $198.8K | 1.5K | 95% | $6.99 | |
| $68.3K | 267 | 80% | $14.99 |
Reviews, worldwide (the counter carries no country): 11.71/day in the week to Jul 30 → 11/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
É um bom jogo. Os gráficos são atrativos, o som do jogo é perfeito. Você vai entendendo a história conforme vai jogando e descobrindo as fitas, os diários e e-mails deixados pelas pessoas, basicamente você você se ambienta sem saber muito o que aconteceu, eu gostei disso. Os puzzles são bem desafiadores. Então, no geral, se você procura um jogo com história, puzzles, terrorzinho e um pouco de complexidade, você o encontrou.
this game is fun and creepy. I do recommend but fair warning there is no guidence to the puzzles so you have to figure your way around. lots of puzzles and a few monsters you have to avoid
As someone who lived through the 80s: an absolute stylistic masterpiece. The setting and graphics are brilliant, and the sound design is outstanding. The story is beautifully told through the logs (albeit quite strange) and I imagine everyone interprets it a bit differently. For me, it’s a 9/10 - one point off because it turned out to be quite short and the replayability is, in my view, just so-so. But: Depending on your playstyle, you can spend 6–8 hours with the game - and for €25, that offers great entertainment. You really can't go wrong with it.
This was excellent, and is unlike anything else you'll play in the best way possible. It does things that games just can't afford to do these days - it doesn't hold your hand in the slightest, there's no HUD, there's no objective marker, there's no yellow paint. There's just incredible environmental storytelling, sound design, horror, tension. The game makes you feel smart, again, in a way no other game I've played has. I'm blown away by this. This felt like a new experience in the way games just don't anymore. Please play this. It's cheap, done in 6 to 7 hours and well worth your time.
[b] Странная, непонятная, но очень хорошо и классно сделанная [/b][h1] ROUTINE! [/h1] [b] Каждый раз, при различных происходящих случаях, я задавал себе вопрос: афигеть и вот ЭТО инди-игра? И это в хорошем смысле! Она просто замечательно сделана! Взаимодействие со своей приблудой-"пистолетом", с окружающими предметами этим самым инструментом. Ни кто не ведёт тебя за ручку, не тыкает в тебя маркерами интереса. Всё сам! Нашёл приблуду? Пойми куда её применить. А если нашёл куда, пойми как именно это сделать. Игра просто чудесно собрана! С душой! С вниманием к нужным деталям. Это даже, не сильно прям хоррор, как больше игра с головоломками и исследованием. Да, в ней есть хоррор моменты, но и они тоже хорошо вписаны, и не перетягивают на себя одеяло внимания! Хоррор составляющая тут, скорее, для создания атмосферы. Один раз, конечно, был скример ради скримера, но, я прощаю. Эмоции классные я получил! Я получил много удовольствия от этой игры. В ней много классных моментов. Прошёл её прям взахлёб. Да ещё и выиграл я эту игру бесплатно в [url=https://t.me/hotgame_info] Hot Game! [/url] Однозначно [/b] [h3] [u] РЕКОМЕНДУЮ! [/u] [/h3]
жуткая интересная криповая и местами пугался от неожиданных звуков и моментов атмосфера необычный геймплей всё сделано очень даже добротно всё супер пупер класс отличная игруха на вечер рекомендую
Grafica molto d'atmosfera, puzzle interessanti, ti tiene incollato fino alla fine.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.