
Roundguard is a bouncy dungeon crawler with pinball physics, lots of loot, and a randomized castle full of oddballs. Press your luck against hordes of dangerously cute monsters and challenging roguelike elements in this all-round bouncy adventure!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 18 → 0.29/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam + Google Play only; App Store, Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 576reviews | 82% | — | $232.6K |
| $6.99 | 2.2Kratings | 89% | — | $852.4K | |
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
稀奇古怪的游戏,玩着好累,休闲不休闲,也没什么精细操作可言,动画太漫长,设置调到最快也就那样。游戏中有太多不可控因素,平衡一坨,遗物设计很一般,装备系统有点意思但不多
I theory, I like the idea of this game... It's probably just a skill issue on my part, but I find too often that I have run out of mana and there's no more pickups and I'm left with 1 enemy and no way to hurt it and whether or not I hit the bounce pad or the floor and take damage until I die is just luck. I'm sure someone with better skills or someone that somehow has the ability to guess where the bounces will go will have a better time.
ngl ♥♥♥♥♥ kinda peak, most roguelikes copy the generic sts path system but this one does it so well
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese +3 more
| $6.99 |
| 227ratings |
| 97% |
| — |
| not modelled |
| $19.99 | 90ratings | 92% | — | not modelled |
| $6.99−65% | 71ratings | 88% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
和同类型游戏相比还是有不少自己的内容的,但是各类道具池子太浅了,通关一把就差不多腻了,职业和技能的平衡性也做得不太好
Good
Ця гра вже вийшла на мобільних платформах, де коштує дешевше
This is a great game, I myself don't actually enjoy the game but it is surprisingly well-made and balanced. I would recommend it to others but only if they don't mind games where HP is used as a resource and has to be carefully spent and maintained or else you lose, or if they aren't a stickler for achievements since those are gated behind doing the weekly/daily runs. The different characters all have very different playstyles and the mid-run scaling feels rewarding. The difficulty progression of the game is also challenging but doable. There is plenty of run variety.
Roguelike peggle, if you are a fan of both, then you will enjoy.
比哥布林弹球好玩...
This game is pretty dope. It's very chill, brings back Peggle vibes and it's got a really fun and surprisingly deep DnD set of references. I got mine on sale and keep it for a casual steam deck title.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.4K | 38 | 89% | $9.99 | |
| $1.5M | 3K | 89% | $11.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $2M | 4.6K | 82% | $11.99 | |
| $61.7K | 358 | 67% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $232.6K | 883 | 81% | $9.99 | |
| $232.5K | 385 | 81% | $24.99 | |
| $232.5K | 1.6K | 92% | $14.99 | |
| $232.6K | 432 | 69% | $29.99 | |
| $232.7K | 490 | 63% | $19.99 | |
| $232.4K | 367 | 30% | $29.99 |