
The world has been thrown into chaos, and it's up to you and your friends to battle the corrupted beasts of the Rotwood. Upgrade your gear, choose your preferred weapon, and hone your skills to defend your safe haven.
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About
The world has fallen into chaos, and it’s up to you and your friends to battle the corrupted beasts that threaten your home. Choose your weapon, upgrade your gear, sharpen your skills, and get ready to take on the frenzied foes of Rotwood!
Surviving Rotwood is no easy task. You’ll need practice, strategy, and refined combat skills to tackle the game’s toughest encounters.
Featuring rich and varied combat mechanics, play solo or co-op with up to three friends, fighting increasingly challenging encounters as you battle your way through 8 unique locations.
Rotwood focuses on combat mastery and gear progression to defeat enemies that you once thought impossible.
Pick your target carefully and sharpen your skills as you face increasingly difficult encounters. Battle your way through deceptively vicious rots in search of your true foe, a powerful, corrupted boss battle that will put your abilities to the test.
Experiment with various gear combinations and refine and perfect your build to best make use of these strange powers. However, true success comes from skill, adaptability, and strategy.
Button mashing and decent gear will only get you so far. Practice and perfect combo attacks for each weapon type to reach your destructive potential. Discover and upgrade different weapons and armor to further enhance your combat effectiveness.
Master a variety of weapons or specialize in the one that suits you best. Each weapon type offers its own distinct combat style and benefits. Get in close to smash, slam, pierce, or hang back and blast your foes from a distance.
Boss fights are not just a test of strength but also a test of skill. Each boss has unique attack patterns and mechanics, requiring careful analysis of their weaknesses and precise mastery of your weapons to tackle Rotwood's toughest foes. Victory grants you unique loot required to face ever-increasing challenges as you progress through the game!
While every run offers different powers and abilities, progression is built on skill and mastery rather than randomness. Through practice and proficiency, you’ll learn to take down increasingly formidable foes more effectively with greater efficiency and precision.
The challenges ahead may be unpredictable, but your fate is not. While Rotwood has elements of randomness, true mastery comes from skill, adaptability, and precise execution, not luck.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 828 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Einfach wieder ein Klei Entertainment Meisterwerk !!!
游戏刚发售的时候体验了15小时,前几天重新回来又打了15小时,一共30小时的游戏体验在这里写下总结。游戏是横板动作肉鸽游戏,局外成长要素丰富,局内肉鸽BUFF效果明显,游戏流程体验流畅,游戏画风福瑞可爱滑稽。现在版本几乎没有遇到BUG(有一次在战斗中突然游戏失去响应,键鼠和手柄都没有反应,但画面是正常的),游戏应该还差最后一个副本和最后一个系统更新就是第一个正式版了。 在最初发售的时候的能明显感觉到这个游戏内容非常匮乏,只有4个关卡,一个关卡大小两个BOSS,一个BOSS对应的四种武器都是一样的技能和被动。战斗动作体验十分枯燥,区别基本只有4种不同的武器战斗模组。但在这基础上,他的防具BUFF和局内肉鸽BUFF要素能凑出不同的BD,比如满血爆发直接秒掉小怪,高连击触发必定会心和会心回血,多人在酸液回血头和共享回血的BUFF加持上能够一起站在酸液池里永动回血之类的神器玩法。多种神奇的构筑尝试是这游戏最大的特点。 我记得当时拿着瓜豆的危险之枪(效果是治疗大于10就对自身周围造成同样的伤害),然后当时治疗是可以会心的,再搭配上连击+会心率和会心回血10就触发了一个循环BUG:治疗——回血——伤害会心——回血10点继续触发伤害会心。。。。由于全程是没有冷却的伤害而且危险之枪是个AOE伤害,他就像一个瘟疫一般无CD向外扩散直接伤害烧死一切。当然,由于伤害数值非常低,当BOSS血量在难度加持后达到一定程度,大量的数值会把游戏直接卡死,但娱乐效果非常高了。 以上只是以前,现在是现在了,危险之枪的伤害已经不能触发会心了。 在2025年重新回顾这款游戏后,内容在这几年间扩增了非常多。主要都是局外要素。多了一种新的武器类型:弓。关卡新增了三种,一共6种新的关卡武器,还有对应的新的防具,在此基础上,他还设计了新的12级传说装备,有独特的获取挑战,装备内容已经比最初版本翻了一倍有多。旧的装备也有对应升到12级的方法,做支线会解锁新的装备打造套装对应解锁新的装备强化等级上限。所以并不是越后面的装备就越强,本质上这游戏还是鼓励大家自行组合凑BD玩法。 新的支线触发新的系统,原本用布包着的建筑已经解锁剩最后一个了,新增了农场收菜还有厨房做菜两个系统。后续装备升级素材要求会在数量上增加一点,种田会相应的给一点做装备的资源,但主要还是种完之后会给对应的蔬菜,然后可以在厨房中根据组合做出菜肴,不同的菜肴对应了局内肉鸽BUFF,能让你在一局游戏开始后自选出第二个BUFF。这个改动相当的好,第一个BUFF是随机出来的,马上就可以根据选择的第一个BUFF凑出第二个对应的组合BUFF。 就我个人来说,当前版本我的装备有通解,那就是骨包颚龙盔,牛拳王防护手套,蓝鲸巨兽护腿。放弃躲闪换来攻防一体,再加上咆哮长矛的高机动性以及背刺直接触发贯注多段9连击的特性,可以直接玩高连击会心回血的BD,凑齐直接复读站撸一切。 现在这个游戏56块钱,到后面脱离抢鲜体验将要升到62。但我认为他的游戏内容已经符合价格,他还能联机游玩,如果喜欢这种横板动作游戏的,不需要犹豫。
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Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Portuguese - Brazil*, Spanish - Latin America*, Simplified Chinese*, Traditional Chinese*, Russian**languages with full audio support
Hours played at review time, across 828 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I'm really enjoying this in coop. The action is snappy, there's a roguelike layer where you can make overpowered builds with luck and good game knowledge, and the unlock loop between runs works well for me. The 1.0 release comes with a rework of the progression, and it's working well.
目前来讲,难度过大了,狂暴模式下基本角色被打三次就会死,而且近战武器对于一些boss来讲完全是活靶子,想不出来近战怎么打过去
No me puedo creer que la BETA haya sido mil veces mejor que la version final, no desperdicien tiempo ni dinero, no lo compren, es mediocre a más no poder
Amazing game, me and my girlfriend played it a lot and are so excited for the new updates. Highly recommended.
Is good time
游戏以及那些最新的更新,我觉得都非常好啊。但是不知道是怎么回事,有可能是和铁匠对话选错了,然后后面的话一直进行不了后续 就是铁匠让我们把那些收集到的那些铁锭放到武器架里面,但是点进去之后没有后续,但是我觉得游戏的话还是很好玩的。就是这一点我后面也不知道怎么搞,所以就先打个差评吧
It's like 2D Monster Hunter but I can be a fluffy doggy. Very fun.
An underrated gem. With a company friends will become a regular coop or multiplayer adventure for many hours. Looking forward to every update
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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