
Rescue squad captain Watase Kasasagi wakes up without his memories in the middle of his most critical mission yet-- a nuclear meltdown at a research facility. In an unfamiliar place and without his years of training, he must rescue the survivors and escape...
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
이런 씹 개씹비추한다 에프터 주인공은 수염 있고 비포 주인공은 목소리 ㄹㅇ 거슬리네 개노잼 일상 파트 왤케 기냐 하다가 잠들뻔 했다 스토리는 에프터만 재밌고 그 이후로는 영 재미가 없네 에휴
Absolute cinema
Fantástica VN. Ofrece una trama con muchos sucesos, muchas conexiones y muchos misterios. Los personajes son memorables, y las sorpresas son buenas. Acaba siendo una historia muy completa y satisfactoria.
还行吧,选项系统挺复杂的,作画有失误,音乐又没衔接好的地方,后边结局有点包饺子,但还行,就是真白戏份太少了
Nakazawa Takumi's masterpiece.
冲着中泽工来玩的,群像地下设施逃生+双主角视角叙事,确实有e17和r11的影子。 四条线只有A线很优秀,悬疑氛围拉满让这部作品开个很高的头。 B线叙事枯燥又割裂,仅作用于补充信息,C线比较短不评价。 D线解密篇很失望,各种敷衍的回忆杀把角色塑造的很失败还影响阅读,不过至少是平稳收尾了。 选项系统十分复杂,不跟着攻略走几乎不可能全收集 只推荐同类型作品粉丝游玩,且玩且珍惜
ever17 시나리오 작가가 만든 후속작. 17과는 다르게 초중반도 꽤나 몰입감 있게 잘 만듬. 마무리 반전이나 복선도 ever17 못지않게 잘만들어서 게임성은 수작 이상이라 생각함. 하지만 CG나 컷신의 작붕과 10년대 작품치고 아쉬운 작화. 공략 없이 하면 금방 질리게 만든 센시즈 심파티 시스템(SSS)과 호불호 갈리는 캐릭터 음성만 잘 고려하면 재밌게 즐길수 있을거 같음.
七分佳作,作为中泽工导演的悬疑类作品在游玩时难免会让人与ever17产生联想,事实上当我有带着这个念头真正去体验这部作品的双线叙事节奏时候,游玩体验意外的不错 首先是被很多人诟病的B线日常过于枯燥问题被我巧妙地回避了,因为我先玩了B再玩的A,B线虽然也有悬疑的部分但整体玩起来还是普通gal那种感觉,反正总结其实是对作品世界观的讲述,虽然这类悬疑作品游戏在你什么都不知道的情况下直接杀进一个生存大逃杀现场里进行游玩的体验是最棒的,但这部作品巧妙就巧妙在你走完一整条B线后,你再进A里依然可以给你数不胜数意想不到的伏笔,甚至我觉得就是因为我预先知道了这个世界观及B线结尾给的信息,我才在A线里能进行更多的猜测,这种体验我认为才是悬疑类作品的核心玩点,所以很多先A后B期待解密给信息的玩家,迎来的却是废萌日常,这种落差感是极大的,所以我认为想提升游玩体验还是得先B后A 缺陷的话我觉得没有flow图是比较可惜的,游戏里的SSS系统机制讲解其实原理我是懂的,但实际上你真的想依靠自己走完所有的结局是不可能的,最终还是得查攻略来调那个SSS系统走完所有结局,而且还特别繁琐,这游戏实在是太冷门了攻略几乎没有,我对着某位大佬整理的Excel表格眼睛都给快给我盯瞎了才收集完了全部结局,要是有个flow图让我知道我现在处在哪是真能节约很多时间 还有C线的部分,这条线我觉得就是来凑数的,完全没有必要存在,给的信息在A线里是可以猜的出来大部分的。D线解密篇也是枯燥的回忆杀太长了,在解密篇的时候其实大家想看的就已经是核心谜题了,只要这个东西一出来后面就没必要花太多笔墨去写一些无关紧要的事,不是说不能写,就是可以尽量缩短,大伙玩这么久就是为了这一瞬间呀,在收集剩下的BE的过程是真的有点痛苦的 不过在目前的悬疑类作品里可以到中上游了,A线扎实紧凑的剧情展开不用多说,B线当成对世界观的补足,C线我实在想不到有什么理由可以给它找补,D线核心谜题和幕后黑手究竟是什么东西我觉得给的足够合理,最后的反转确实是让我意想不到,那么作为一部悬疑作品就足够了
가끔 잘 뻔한 적도 있었지만 그래도 짱큰분들이 많이 계셔서 좋았구요 스토리도 완성도가 깔끔했어요 음 나 이런거 좋아하네
Sitting in my backlog for almost a decade.. I'm glad I finally played it. It's truly a wonderful story!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Age of Gladiators | $215K | 710 | 78% | $7.99 |
| King of Retail 2 | $215K | 301 | 79% | $19.99 |
| Thunder Wolves | $215.2K | 816 | 85% | $9.99 |
| Beach Buggy Racing 2: Island Adventure | $214.9K | 797 | 91% | $7.99 |
| Psychonauts in the Rhombus of Ruin | $214.9K | 639 | 87% | $19.99 |
| Time Mysteries: Inheritance - Remastered | $215.3K | 806 | 44% | $14.99 |