
Ronin is stylish a turn-based action platformer following the exploits of a vengeful heroine determined to strike down five prominent figures of a powerful corporation.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.89−70% | 2.5Kreviews | 69% | — | $204.5K |
| $9.99 | 364ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ta gra jest tak pokracznie zrobiona że to jest żart
I wanted to love it, but I couldn't. The many annoyances make this game not as good as it could be. I wish they would release a patch or a remake that this game truly deserves. PROS - unique turn-based action game mechanics - nice, fitting visual style - quick, unlimited retries - runs well on Steam Deck CONS - many small bugs. I often ended up on the other side of an otherwise solid wall or floor after a jump or swing. - sometimes the game decides to switch to real-time mode during combat. By the time you realize it, you might lose 2-3 seconds, which usually results in a retry - sub-optimal control scheme that you can't change in-game. For example, you can cancel your started move by pressing the right stick. But if you move the stick the slightest to any direction while you are pressing it will jump/swing to that direction instead, which usually results in a retry - no Steam cloud save. You will loose your progress even if you change the Proton version! Don't forget to backup before you uninstall it or change the compatibility libs.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish, Russian, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Romanian
Hours played at review time, across 60 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun and fast paced once you learn the movement
Pomysł na grę genialny, ale sterowanie jest tak spierdolone że sie nie da żyć. Użycie linki w walce to samobójstwo, więc dostanie sie do wrogów wyżej jest praktycznie niemożliwe. To czy przeskoczymy przez platformę czy sie na niej zatrzymamy to też jest loteria. Jeszcze czasami mimo że linia skoku pokazuje że sie przyczepimy do ściany, to nasza postać potrafi sie zatrzymać milimetr od przez co nie ma możliwości uniku. Twórca chyba wiedział że ten wskaźnik skoku jest skopany, bo w grze jest jakże "pomocna" podpowiedź: Wskaźnik skoku kłamie. No to dzięki za info. Szkoda tylko że nie został poprawiony. Sam flow w walki jest super, ale czułem że bardziej walcze ze sterowaniem niż wrogami.
Ronin is a game that showcases its flaws, rather than its strengths. Frequently you will have to switch between turn-based and real-time movement, with both requiring precision in the middle of combat, virtually no controls in common, and almost no indication of which one you need to use. With such precision being necessary, it's frustrating when jump indicators don't factor in environmental information (things that will slow you down, or kill you outright). Or when your grappling hook bugs out, and clips you through a ceiling. The story is minimalist, but still doesn't surprise you the way that the first Hitman game did, so the few beats that are there don't have much punch. That said, this game *is* more than just the fusion of Gunpoint and Hotline Miami that clearly inspired its gameplay, and the soundtrack and visuals are on the upper tier of indie games. I'd feel bad about not recommending this one, if it weren't so old at this point. Get this one on sale.
Как по мне реально хорошая игра, заставляет немного подумать, в так сказать нужном уровне чтобы было просто играть. Интересные геймплейные механики и неплохая музыка, что довольно похожа на Хотлайн Маями и дополняет футуристичную атмосферу, что слегка напоминает найт сити 20 годов из киберпанка.
Forgotten gem
[h1] Игра 50/50, буквально во всём[h1] Вроде саундтрек хороший, но самих треков очень мало, и они повторяются Вроде атмосфера норм, но сюжета по факту нет (даже банальной трёхактной структуры нет, всю предысторию засунули в комикс, который надо докупать отдельно), по этому никакого серьёзного погружения в происходящее нет. Вроде уровни и прикольные, но всю игру приходится заниматься взломом компов и убийство босов, и так до победного. Вроде основной гимик (пошаговая экшн-система) очень даже прикольный и уникален, и с ним даже прикольно игратся, но из-за ублюдского левел-дизайна, если быть точнее дизайна большинства боевых сцен, из которых есть ТОЛЬКО ОДНО РЕШЕНИЕ, получается кастрированный экшен и раздражающая головоломка. Вроде игра по итогу понравилась, но я её с гневом удалил, когда начал проходить новую игру+, потому что к ублюдскому дизайну уровней добавилась ублюдская механика, по которой у стрелков с автоматами появилась большая кучность стрельбы, и теперь большинство боёв с ними превратились в ещё больший Ад и Израль. Даже в обычной игре, не Гейм Плюс, куча откровенно бесячих моментов плохого лэвл-дизайна, в особенности ВСЕ файты с боссами, кроме первого. И вроде поиграть стоит, а вроде и деньги вернуть хочется.
好玩遊戲
这游戏难是真的难
Players by region
Where this game's players are, estimated from review languages.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $204.5K | 646 | 87% | $19.99 | |
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| $204.4K | 1.1K | 86% | $6.99 | |
| $204.6K | 1.8K | 58% | $4.99 | |
| $204.3K | 861 | 75% | $9.99 |