
In this non-linear RPG, rule and expand the Empire of Varennes across multiple generations. Discover a vast array of story experiences as you fight the Seven Heroes in an epic battle that plays out over thousands of years.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−60% | 4.8Kreviews | 93% | — | $4.5M |
| $19.99−60% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 875 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
オアイーヴはタニス・リーの『冬物語』のヒロインの名 迷路水路はエルリックのメルニボネの都 他にもあるのは偶然なのかオマージュなのか 内容やクオリティは他のレヴューのとおり なんで皇帝陛下が海賊のパシリさせられてんの? それは言っちゃダメよw
强制通马桶,什么都想要,什么都没弄好的典型,感觉不是放松,也不是沉浸,而是跟打卡上班一样,心累。
好玩,如果自己一个人探索根本发现不了它的魅力,看了攻略就知道制作组有多用心了,不管是角色名字还是武器花样,真的很值得探索。最后一幕看自己培养的历代皇帝,即使你可能遗忘那些曾经用过的角色,它都一一帮你记录下来了。而如果最后一位皇帝死亡,自己队伍的同伴就会一命换一命。虽说这游戏对人物塑造的很少,但那一刻确实很难受也很感动。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.78/day in the week to Aug 4 → 2/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 878 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
JRPG中的巫师3,太好玩了
挺好玩的,就是我很多技能闪不出来很奇怪
good game, except the final boss. played on hard (classic) for 99% of the game and had to use casual for the final boss because i didn't get a better formation in the emperor phases and some skills... but yeah killed dragons in one turn... otherwise the gameplay loop is fun, good graphics and decent story arcs.
기대감 별로 없었던거치고 말도 안되게 존나 재밌음 ;
What did this great game teach us? Through any hardship in life, even if you get cast into another diemension the worst thing that could happen to you is not to become a monster like the Seven Heroes. It's to become like Wagnas of the Seven heroes, he were a male and turned into a Shemale with big breast. Life lesson: Never complain in life it could get worse the next corner you make!
故事剧情:有。王道剧情没有什么雷点,但也不是很出彩,人物加入的很多剧情还是太简短了一点,流程性比较强,有些职业的加入/剧情对话说实话有点智障的感觉(哭笑) 玩法:喜欢回合制rpg,勇者斗恶龙的,大概率也会喜欢沙加,技能树,属性克制这些都做的比较好,角色养成性还是很棒的。 刷子:个人觉得不需要很肝,不开高难是可以轻松愉快打全程的。不需要特别刷 关于年代跨越:让人又爱又恨。这一点建议第一次玩的时候不用看攻略,惊喜感和遗憾感都很棒,玩的还是很爽,但是看攻略的话……会容易陷入各种纠结。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $59.99 | |
| $615.4K | 3.2K | 84% | $7.99 | |
| $8.4K | 20 | 80% | $14.99 | |
| $3.6M | 3.8K | 78% | $29.99 | |
| $2.9M | 2.6K | 95% | $49.99 | |
| $2.3M | 8.8K | 95% | $7.19 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.5M | 4.6K | 91% | $39.99 | |
| $4.5M | 5.1K | 87% | $24.99 | |
| $4.5M | 18.3K | 78% | $9.99 | |
| $4.5M | 32.4K | 85% | $7.79 | |
| $4.5M | 33.8K | 91% | $4.99 | |
| $4.5M | 4.3K | 89% | $29.99 |