
Triumph over the land, take charge of the fate of China! Conquer territories and fly your colors!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 16.2Kreviews | 63% | — | $22.6M |
| $69.99 | 1.3Kratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1074 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
太符合历史了,曹贼疯狂爆兵、爆粮食,丞相缺兵少粮,堂堂都江堰这么大的一个水利工程始于战国时期的秦国,结果跟我说缺兵少粮。。。汉中之战档玩到八年左右一直解决不了巴蜀之地的粮食问题,五万多的大军还没走到汉中就因为粮食问题跑路。。。
并不太有意思,忠诚100竟然也会被拉拢!还挺贵……
이 개 시발게임은 시작부터 되지가 않네. 컴퓨터를 다 뒤집어 엎어도 안되네
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best KR #25, worst CN #72 · 5 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese, Japanese*, Korean, English*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩 爱玩 这代真的无可挑剔
9, 11을 재미있게 하셨다면 추천드립니다. 개인적인 삼국지 호불호 1,2 안해봄. (대만에서 나온 삼국연의 재밌게 했으니 그 당시에 1,2를 알았다면 재밌게 했을 지도) 3 호 (도스시절의 추억...) 4 안해봄. 5 찍먹 6 찍먹 7 호 (사랑한다 코끼리,철기병) 8 호 8RE 안해봄 9 극호 (와~ 이건 다른 게임 같은데?) 10 극호 (가장 플레이타임이 길 듯. 최근에도 했으니. 그래서 13도 재미있지 않을까 했으나...) 11 극호 (정발됐었던 본편만 해봄.) 12 안해봄 13 불호. (몇번의 시도 끝에 포기. 시스템에 적응 못 함.) 14 극호
삼국지 10 해보고 14로 넘어왔는데 처음엔 시스템이 너무 달라져서 별로였는데..... 지금은 너무 깊이 빠져버렸네요. 재밌어요
还不错,内容还行,操作性一般吧,后期后期比较无聊
게임을 이런식으로 팔아버리니 평가가 좋지 못한데 게임은 진짜로 재밌습니다
ai가 그냥ㅋㅋ 병력 50만쯤 되게해서 마초한테 도독줬는데 3만으로 도시하나 지키고있는 유비를 못뚫음ㅋㅋ 매번 할떄마다 느끼는거지만 코에이 게임에 전략은 없다 오직 노가다일뿐
다음 군주제는 언제 나오냐 고만하고 싶다
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.8M | 7.6K | 58% | $59.99 | |
| $510.4K | 738 | 83% | $29.99 | |
| $114.3K | 154 | 74% | $29.99 | |
| $3.5M | 4.1K | 92% | $39.99 | |
| $454.7K | 493 | 74% | $39.99 | |
| $78.3K | 159 | 68% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.6M | 40.8K | 92% | $24.99 | |
| $22.7M | 12.3K | 62% | $39.99 | |
| $22.7M | 59.7K | 90% | $19.99 | |
| $22.7M | 12.1K | 89% | $69.99 | |
| $22.5M | 21.6K | 80% | $29.99 | |
| $22.9M | 27.3K | 91% | $49.99 |