
"The ultimate depiction of the Three Kingdom. A heroic drama of a gathering of Legends. "With this as the concept behind Romance of the Three Kingdoms 13, we have compiled an experience that will immerse you even deeper into the world of the Three Kingdoms, with "human drama," seen through the interactions of the...
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese*, Traditional Chinese*, Korean, English*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 601 reviews with recorded playtime.
Reviews
Themes across 600 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
之前玩了11没玩下去,看到13评价褒贬不一也犹豫了一阵,还是入了,反而挺惊喜的。RPG+三国游戏爱好者狂喜。 因为个人比较喜欢操作单角色,这作还蛮适合我的,而且自由度可以说很高了,仅从游戏内容角度讲打折入不亏。
실시간 전략으로 할수있어서 재밌음
いろんな遊び方ができる
세일할때 사세요. 재미는 있는데 패키지까지 일반게임 4개값이니 그정도 재미는 아닙니다.
The game isn’t just about conquering territory, it also focuses on building relationships with other characters. Making allies and forming bonds can be just as important as winning battles. The world map looks detailed, and the character portraits are beautifully drawn. The soundtrack is also excellent, helping to create an epic atmosphere.
买了10天左右,玩了接近50小时,真的好玩。搞上美女立绘,自制几个文字事件,直接当爱情模拟游戏玩。
i like the strategy and different choices in characters
Doge ♥♥♥♥♥ . X and XI will always be the best
8リメイクに期待していたが出来る事が少なかったのでまた13と14をやっている。 版権キャラを架空武将として大量追加+中華ツールでゴニョゴニョして戦法も大量追加。 (素の架空戦法の登録枠がもっと多ければ中華ツールを使う必要はなかったが。50は少なすぎ) 1部隊につき3人武将を連れていける13といい内政に人数が必要になる14といい 架空武将が大量にいるおかげでかなり楽しめている。 プレイ時間のうち何割かは架空武将周りの追加だとは思うが それでも1000時間超えは基本高価なコーエーゲーだが大いに元を取ったと思う。 買うなら絶対にwithPKがおすすめ。 威名のおかげで軽い太閤立志伝5のようにいろいろな役回りで楽しめる。
8年了闪退问题还没修复,ui不能调大小只有720P才能看清字:(
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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