
Welcome to the Rolling Gauntlet. See if you are ready to traverse the universe in forty levels. Test the dexterity of your fingers and the strength of your resolve.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
This game... where to begin. Let's start with the good points, I guess. Pro: The ball rolls about as you would expect, I guess? The game actually runs very well for a UE4 title, probably because of its simplicity. Some of the level designs are interesting if you can endure the rather uninteresting and tedious early levels. Con: $4 pricetag for essentially an asset swap in what seems more like a hobbyist project than a commercially viable game. $1, perhaps, $4, no thanks. Blatant asset flip. You will be watching a generic blue/lightblue ball roll across the two generic sci-fi hex patterns that are featured in UE4 for the majority of the time. Most of the other assets remind me of generic space assets, probably freely available. While this isn't necessarily a bad thing, again, there is $4 pricetag. Considering that the achievement art looks like it was tossed together in paint and the menus are reminiscent of 2003, I'd say that this is not a particularly artistically endowed game. Again, you don't have to be a great artist, but a commercial game project typically doesn't just recycle art. The music is also generic and loopy. Physics get wonky when two or more things colide at once, and surfaces behave unnaturally. The friction of the ball on the generic platform does not correspond to how it looks like it should. Early levels are tedious and uninteresting. The camera is kind of uncomfortable to adjust, and the menu does not lock the camera. While this game shows some okay principles underlying the gameplay, the actual design of the game is less satisfying and definitely does not justify the pricetag, especially since it seems more like a "hey, look at what I can do with Unreal Engine 4" than a finished product.
a good casual game for in between. can recommend it. 40 levels. luckily you can skip levels,.. you only have to play the tutorial, level 5 for which way to go achievement, level 20 and level 40 If you want only go for achievements. I was so upset almost all the time in the last level because it was so annoying hard took me like 45 minute it was definitely a challenge. music is alright to the game. the price of the game is alright. all achievements work.
Wacky physics and controls Infuriating gameplay: the floor is too slippery, you can't brake and you can't change the camera angle making it difficult to see some obstacles Overall a very frustrating game 🏆 Only good thing is you can skip every levels except the intro, level 5, 20 and 40 for the achievements
[h1]"Slippy soapball in a mean platform labrinth"[/h1] Rolling Gauntlet is an ultrahard 3D platformer & skillgame. You may not even able to finish the tutorial. Because some falling platform react quite randomly. Sometimes when you are in mid air, other times if you try to jump from them. You cannot play this game properly with the leftstick of your Xbox controller. Because it wants you to go precisely left up right or down. Each mistake spoils your ball spinning direction entirely and the ball feels very slippy no matter which ground you are on. The obstacles become meaner and meaner as farer you progress. I wonder who can beat those kind of games without any falldown. The graphics of the Unreal4 engine are quite basic but they felt very laggy for me. But the worst is definetly the stupid camera angle. You can only adjust it by mouseclick and shifting up and down. No left or right is possible. Rolling gauntlet is such an annoying game. I'm glad I've beaten the last level after 1,5 hours of endless attempts ...
I forced myself to play through this entire game, expecting some challenging puzzles, but there are few to be had. The majority of the challenge and frustration exists due to a fundamentally broken system. The developer’s lack of any replies on the forum just adds to the sense that this was a half attempt at a game that he himself did not think it was worthy of his time to bother playing it through before selling it. Pros: -Skip level feature. -Working achievements. -Handful of levels are nicely designed with a puzzle to solve. Cons: -Changing the quality setting in the game actually changes the way the ball moves. That’s right - some levels are easier or near impossible based on the set video quality. -Next button at the end of the stage sometimes skips ahead to some random level. I guess that could be a pro for speed-running it. -Using Continue from the main menu takes longer to load the level than selecting it from the level select menu. -The pause menu doesn’t actually pause the game, it just stops the ball’s movement, but then gravity still has an effect and brings it down. -Closing the pause menu has to be done with the mouse and it moves the camera while doing so. -The camera defaults to a view where the ball is not in full view and you have to readjust the camera every time. -False advertising – the store page claims there are 8 unlockable skins, but these are nowhere to be seen in the game, even after completing all of the levels. -Broken levels. One level in particular, 31, has a rotating staircase that does not allow the player to ever make it to the top. I wasted at least an hour of my time before realizing that it just wasn’t going to happen. I really wanted to enjoy this game, but not possible in its current state.
This game is so frustrating. I don't know if it's the controls or the physics, but it feels like you're skating on ice with no brakes all the time. So painful. 2/10
just...don't...
Das Spiel ist simpel gemacht, aber es ist echt Schwer. Wer eine Herausforderung sucht ist mit dem Spiel für den Preis (meiner Meinung nach) gut bedient. Man hätte lediglich die Reihenfolge der Level nach Schwierigkeit sortieren sollen.
Rolling Gauntlet Liebst du den tiefen Fall genauso wie ich oder hast du doch verborgene Ballbeförderungsfähigkeiten. Der Absturz ist in diesem Spiel garantiert! Entwickler: Aundre Rogers Publisher: Aundre Rogers Erscheinungsdatum: 15.01.2016 Autor: KingPinguin0815 Datum: 25.02.2016 Rolling Gauntlet Kommst du mit der rollenden Herausforderung zurecht? Oder bist du so wie ich und liebst den tiefen Fall? Mit diesem haarsträubenden Spiel findest du es heraus! Video: Trailer und Tutorial https://youtu.be/Zvs35UJMi6I Video: Bewertung https://youtu.be/vOFoBWRiYo4 Story Du bist ein Ball und dein großer Lebenstraum ist es, das ersehnte Ziel zu erreichen. Doch was ist das? Da sind bewegende Teile, ich muss über die hinüber. Ich will ins Ziel springen! Um dieses Spiel zu meistern, musst du dich in den Wasserball hineinversetzen. Sei der Ball und sieh das Ziel vor Augen... und Spring... Technik Rolling Gauntlet ist ein recht simpel gehaltenes Spiel. Du steuerst den Ball entweder mit den Tasten W,A,S,D oder mit den jeweiligen Pfeiltasten. Springen kannst du mit der Leertaste oder der linken Maustaste. Die Mechanik des Spieles ist meines erachten recht präzise auch wenn ich zu unfähig bin den Ball ordnungsgemäß ins Ziel zu manövrieren, wie man dies auch im Video sehen kann. Leider fehlt mir ein vom Spiel ausgehender Vollbildschirm. Also heisst es ALT+ENTER damit man es so spielen kann. Gameplay Mein persönlicher Hass über meine eigene Unfähigkeit im Spiel lässt mich ein wenig Gereiztheit aufbauen. Die Geschicklichkeitsanforderungen liegen in Rolling Gauntlet entweder ganz weit oben oder ich bin diesem Spiel einfach unterlegen was meine Skills angeht. Wie auch immer, ich finde es recht gut das sich das Spiel präzise steuern lässt und dadurch ein regelrechter Spielefluss möglich ist, wenn man das Spiel beherrscht. Sound Mit eines der besten Punkte in Rolling Gauntlet überhaupt. Die Sounds sind passend zum Thema des Spieles und verwirren den user nicht. Wieder aber ein kleines Leider. Es gibt keine Optionen die ich gesehen habe um den Sound abzuschalten oder in irgendeiner Weise zu individualisieren. Fazit Rolling Gauntlet ist jetzt nicht die absolut coolste Neuerfindung. Es gab früher schon solche Spiele, die das Spielprinzip genauso verwirklichten. Für wen ist also dieses Spiel gedacht? Eigentlich nur für Menschen, die tatsächlich mal gerade ein wenig abschalten wollen und die Herausforderungen im Geschicklichkeitsbereich suchen. Für jene die solch eine Spielidee mögen, sollte der Kauf in keiner Weise negativ sein. Ich bin mit Rolling Gauntlet dahingehend soweit zufrieden, dass es ein kleines Nebenbei-Spiel ist. Gesamtbewertung: 5,45/10 Pinguine Steam-Kaufempfehlung: Teilweise! Besorge dir die Demo von Rolling Gauntlet und wenn es dir gefällt, dann lohnt sich auch der Kauf! Dieses Review Exemplar wurde uns freundlicher Weise von Aundre Rogers zur Verfügung gestellt. Testgerät: Desktop PC mit Windows 10, AMD FX-8350 Eight-Core-Processor (8x4.0GHz), 16 GB Ram, XFX Radeon HD 7800 Series.
操作简直辣鸡。。碰撞算法太僵硬 最后一关打了一个半小时 有自虐倾向可以尝试 反正我是不敢碰了
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