
Embrace the challenge of a roguelike deckbuilder with unique mechanics from the developers of Faeria and Richard Garfield, creator of Magic: The Gathering™. Build a team of two heroes, unleash powerful combos and defeat the legends of the Roguebook!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 22 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The ancients speak of a Book written since time immemorial containing all the world's legends. After many fabulous adventures, recounted in Faeria – Chronicles of Gagana, this relic was lost in a well of Faeria. Through contact with this source of magic, the Book developed a wicked free will of its own and became the Roguebook!
You are trapped in the Book of Lore of Faeria, and each page represents a new challenge. Lead your two heroes to victory in this roguelike deckbuilder developed in partnership with Richard Garfield, creator of Magic: The Gathering™. Put together the best synergies between cards, relics and abilities, and take on the Roguebook.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 4.6Kreviews | 84% | — | $2.1M |
| $24.99 | 1.9Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 120 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good
Muito bom. Fera de mais cara.
Ok 5/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $2.49−90% |
| 57ratings |
| 86% |
| — |
| not modelled |
| $19.99 | 40ratings | 84% | — | not modelled |
| $24.99 | — | — | — | $0 |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 120 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Barely giving this a thumbs up. Artwork/Combat/Map Interaction are all decent. Main cons are the lack of story, healing during battles and lack of anything that really makes it special. The map is kind of good and bad, it's nice that's it's some added feature, but then you can barely discover things. Maybe it's fine if you like large RNG, but it's meh. Most everything is left up to RNG, your blocks won't come when you need them. ;< I normally last longer playing roguelites, but this one kind of got boring really quick. 6/10. Get it on sale.
[h1] Roguebook [/h1] Kolejna roguelite karcianka po genialnym Slay the Spire, jednak z tą różnicą, że tutaj rozgrywkę prowadzimy dwoma bohaterami na raz (jest łącznie 4 do wyboru). NA PLUS: + gameplayowy trzon rozgrywki, czyli budowa talii, walka z przeciwnikami bardzo solidny (zbliżony mocno do Slay the Spire) z małym twistem, gdzie trzeba myśleć o pozycjonowaniu swoich bohaterów oraz próbie znalezienia jakichś wspólnych synergii + jak na karciankę, to bardzo ładna grafika oraz animacje + mechanika chodzenia po mapie, zbierania ulepszeń i zarządzania atramentami odsłaniającymi teren + po ukończeniu new game+ pojawia się mechanika turniejowa dodająca rywalizację między graczami i rozszerzająca grywalność, ponieważ wprowadza ciekawe modyfikacje(do tego można tam zagrać za darmo bohaterem, który normalnie stoi za paywallem w DLC) NA MINUS: - trochę mało synergii między kartami - są tylko 3 mapy, po których jest walka z głównym bossem , co powoduje, że po kilkunastu godzinach mamy grę dosyć mocno ograną i rzadko pojawia się coś nowego - perki bohaterów są zależne od liczby kart w talii, co można powiedzieć wymusza budowanie większych talii - piąty bohater (Fugoro) jest płatny, chyba, że akurat go dostaniemy w turnieju Podsumowując, to z początku grało mi się średnio, ale z czasem gra podobała mi się coraz bardziej - udało mi się ją ukończyć za drugim runem (czyli po 3.5h rozgrywki), a w sumie po tych 2-3h wydawała się trudniejsza od Slay the Spire. Jak odblokowałem newgame+ oraz turnieje to już wciągnęła mocniej także mogę ją zdecydowanie polecić jako uboższą wersję StS. No i idzie ją dostać za kilka zł, to też na plus. [h1] 7.5/10 [/h1]
Another fun deck building card game just like Slay the Spire, but instead of climbing floors, you explore a map at your own pace, which is a nice twist to these kind of roguelike
Absolutely criminal you can pick up a game this good for less than $5. Interesting gameplay and the pathing around the map mechanic is the most intersting of all deckbuilders i have played
Beautifully designed game and very fun. Try it.
За 34 рубля игра топ))
スレスパが好きなのでプレイしました。このゲームは2人組を操作するシステムが戦術的に機能していて工夫しながら戦闘するが楽しい。あとマップに埋もれたアイテムを探し当てるときも楽しい。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
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| $412.6K | 608 | 83% | $19.99 | |
| $320.3K | 724 | 87% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 4.1K | 89% | $19.99 | |
| $2.1M | 2.7K | 95% | $29.99 | |
| $2.1M | 4K | 80% | $29.99 | |
| $2.1M | 4.7K | 84% | $24.99 | |
| $2.1M | 4.6K | 91% | $24.99 | |
| $2.1M | 1.6K | 74% | $34.99 |