
Battle creatures, collect loot, master magic, and build your very own Wizard Tower sanctuary in this rogue-like, dungeon-crawling RPG.
Modeled estimate, not a reported figure. How we estimate →
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Sums Steam only; GOG, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 123reviews | 80% | — | $43.8K |
| $14.99 | 41ratings | 74% | — | not modelled | |
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
盗版玩了很久,看到有正就入了。就是刷刷刷加建设经营。还是很好玩的。就是,里面有一关有小偷角色,道具是真偷啊尼玛。每次到这一关,我都要吓尿
Just because somethings a mobile PC port doesn't AUTOMATICALLY mean its bad. But this is a $14.99 PC port of a free 2 play mobile game and BOY does it show. Worst turn-based combat system I've ever seen in a game, for one. Every move is a turn. You switch a weapon? That's a turn. Move 1 square? That's a turn. So in combat scenarios, as soon as the enemy comes into sight, even if they are 5 territories away, it'll take you that many turns to reach them. If they are a ranged enemy, well, you get the idea. Other genius game design ideas this game had: knockback in a game where each move is a turn, enemies that cause giant splotches to appear on your screen and block your view, and stunlocks, in, and let me reiterate this, moving 1 square takes up a turn. Plot is painfully generic. Honestly... the fact that this game has a 67 Metacritic score on PC and a freaking 92 Metacritic score on iOS says so much about the sad state of mobile gaming. I have no idea why they even bothered porting this to PC.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain
| $14.99 |
| 23ratings |
| 91% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good game
The game feels like RTS that pauses on its own. Very fast TBS, which makes me come back to it. The game is solid. It only has RPG elements and is not a true RPG. Their is no end game builds or a ton of ways you can play. Its just endless progression with all items and stats. BUT... if you like ranger/wizard characters that shoot, this game is fast paced and solid. The story mode is very good with the ability to play endless dungeons afterward or go on the half-hour session (if doing item management) of side quests, forever. Story mode is re-playable to better improve the only true RPG element, the spell points. I would tell you the best spells for cost of components but that is one of the fun things of unlocking all spells and checking them out to re-play the story and min/max. You can let your components build up by buying throwing weapons which are very cheap and powerful. The first levels can buy almost any throwing weapon and just rule. The game is easy, go on all the hardest difficulties when there is a choice. Its a bit too easy but still fun to play. There is very minor crafting elements. Mostly just consists of keeping rings, amulets and runes that give damage in order to socket a damage rune to progress forward with damage jewelry (as opposed to defense jewelry). You can do the same with bows. All other crafting is pretty temporary. Worth picking up, especially on sale. Only known glitches: Helms when hit - helms with %ability-proc when hit does not seem to work even if you invest in the spell.
On finit par en faire le tour. Mais ça prend bien quelques dizaines ou centaines d'heures de plaisir !:)
Really enjoying the game. I like how the dungeon drops in and out to show your field of view. There are many graphical nuances that keeps the game interesting. Spellbind Studios did a great job.
A turn based cousin to the Fate series with simple but well designed mechanics. Not as deep as Dungeons of Dredmor but a solid casual rogue-like. Quality bundle fodder.
At first I enjoy this game somehow, but the fun last for only a few hours. Many design decision making it not enjoyable as it should. (comparing to most mundane RPGs out there) The gameplay is very monotonous because you can only move one grind at a time in 8-direction (like chess king) without any useful movement skills or a way to avoid or counter the incoming enemy attacks and their effects (pushing, sliding, and large aoe damage) making the experience felt like a punching bag the you can either try to get close to enemy to do high damage melee or use very low dps range attack until the mobs getting to you instead and you switch to the melee. I can't feel like being a wizard in this game, rather an apprentice at best because using magic spell in this game, while being powerful and having a greater effects - is not a best way to play since instead of using just the same old MP, it use resources instead. There are 6 resources that specific to its elements that are random drops throughout the dungeons. The drop give only one unit of these resource at a time, but using a spell usually required 3-4 of them so if it's not in a tight situation, I'd rather save them up for the hard boss fight instead. (The only healing spell in this game consume 15 of its resouce but only give a fraction of HP back which also randomly teleport your party to a safe spot in the dungeon but you can't escape the dungeon until you beat the boss or die, so what's the point?)
Прошел с огромным удовольствием. Визуальный ряд восхитительный, музыка хорошая, сюжет идет лесом, в целом очень весело.
- Cute graphics - Good game - Good fun - Gets tough and challenging - Can get quite punishing if not careful
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.8K | 14 | 100% | $7.49 | |
| $4.5K | 28 | 68% | $4.99 | |
| $966 | 5 | 80% | $7.99 | |
| — | 0 | — | — | |
| $549.3K | 1.8K | 66% | $14.99 | |
| $469.4K | 1.5K | 82% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $43.8K | 136 | 60% | $14.99 | |
| $43.8K | 523 | 93% | $3.79 | |
| $43.8K | 710 | 94% | $2.99 | |
| $43.8K | 123 | 98% | $12.99 | |
| $43.8K | 80 | 49% | $13.99 | |
| $43.8K | 123 | 44% | $9.99 |