
Coin Operated Carnage is a single-player rogue-like complemented by a unique tactical fight mode. Lead up to three lovable heroes at a time through tile-based adventures composed of hundreds of unique unlockable game elements interacting with each other.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German**languages with full audio support
Reviews
Game is slightly inspired by the darkest dungeon with an added coin based mechanic so if you liked that you'll definitely enjoy this. I'd also add it's relaxing and easy to hop in and out of. While there is no official in-game tutorial the creator did provide a link to a tutorial on youtube that'll set you up in 11 minutes. Overall worth the pick up for 10ish bucks. BTW Cutest playable characters ever LOL !
Fun roguelike game with an interesting concept. There is an ingame tutorial which teaches the fundamentals and how to play the game in general. The delevoper seems to be very active and open to feedback, I bought after launch about a week ago and there have already been multiple updates with bug fixes and quality of life improvements. A run of the smallest dungeon takes me 5-15 minutes depending on the countless RNG mechanics. Visually I find the interface as well as the hero and monster models very appealing. My hidden highlight of the game is the music and sound effects though. Both are very fitting to the game and stayed in my ear even after I had finished playing.
Ich bin positiv von diesem Spiel überrascht. Ein gelungener Dungeon Crawler mit wirklich wunderbar dargestellten Helden. Jeder besitzt andere Fähigkeiten,auch bei jedem neuen Run habt ihr immer wieder ein neues Dungeon sodass euch da niemals langweilig werden wird. Auch die verschiedenen Kacheln heissen beim nächsten Run nicht das sie wieder das gleiche bewirken. Einmal geben euch die Beeren einen kleinen Gesundheitsschub und beim nächsten mal kann es passieren das sie giftig sind und euch Gesundheit abgezogen wird,deshalb entscheidet ihr euch gut ob ihr es wagt oder nicht. Viele freischaltbare Objekte im Spiel was auch in der Beschreibung schon beschrieben wurde. -180 Kacheln - Jede mit einem einzigartigen Effekt -8 Helden , 16 Gegner - Jeder mit einer einzigartigen Fähigkeit, zwei Vorteilen, 12 Attributen -30 Gegenstände - Jeder mit bis zu zwei Vorteilen -7 gute, 7 böse Charakterzüge - Ändern den Helden, zu dem sie gehören -16 Konsumgüter - Gewähren einen Einmaleffekt. Wobei ihr hierfür Gold benötigt und ja Gold bekommt man nicht leicht :-) Anfangs scheinen die Kämpfe kompliziert gestaltet zu sein mit den jeweiligen Münzen die man einsetzt doch nach ein paar mal spielen versteht man es super. MAcht euch doch selber ein Bild davon und schaut mal rein(Video wurde beim aller ersten angezockt gemacht also hatte ich da das Kampfsystem noch nicht so drauf :-) Von mir eine klare Kaufempfehlung https://www.youtube.com/watch?v=n6h63re5S3I&feature=youtu.be
I am enjoying it quite a lot. You gotta like this type of game but it looks like a lot of thought has been put into it. The first few minutes were hard but with the help of the tutorial it works. This is not a game you should just immediately skip the tutorial! This is perfect for playing after a long day of work.
As of now I would not recommend this game I will come back at a later date for a better review if the came shows actual progress. This game is a rough Demo at this point and for the asking price not even worth it. No in game tutorial to see how it plays dev asks you go to youtube to see how it plays. in .6 hours of play already played 2.75 rounds on the third round game froze. the game lacks balance but I do like the concept of the game and with some work could be a fun game, but at this point this is a concept. It felt like a hurry up and put out game. The art is cool but needs a lot more than art
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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