
From the creators of Black Mesa: Welcome to Rogue Point! A 4-player co-op shooter where teamwork is everything. Join forces on intense missions with evolving objectives and powerful upgrades. Plan, Adapt, and Overcome. Your squad’s survival depends on it.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.67/day in the week to Aug 5 → 8.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
From the creators of Black Mesa: When the richest CEO on Earth dies, cutthroat conglomerates seek to carve up his kingdom. Using the MERX app, rival tycoons can order private mercenary armies as easily as takeout, making them perfect soldiers for the corporate war! Only Rogue Point, an elite vigilante squad, dares to fight back.

Dive into an adrenaline-fueled campaign where explosive co-op firefights meet strategic planning. Team up, gather intel, complete objectives, and battle through dynamic missions. Earn skills and upgrade weapons to confront the 5 Star Mercenaries, lethal contractors who will test the limits of your team.

Fight and maneuver your way through missions spread across 5 diverse locations:
The Airport
The Mall
The Office
The Oilrig
The Clinic
Each sprawling map is reshaped by the game's Parametric Design System, offering new strategies and challenges with every play. The constantly evolving gameplay ensures every mission feels as thrilling and unique as your first, keeping the excitement alive in every campaign.

Each MERX class has their own AI playstyle that packs a punch in their own unique way.
Not to be underestimated, the soldier is the workhorse of the MERX squads. Soldiers will utilize their environment and work with other squad units to challenge Rogue Point head-on.
Juiced up on substances and with no regard for their own life, the Berserker's singular goal is to close the distance and slice your whole team with a machete. They are agents of chaos and will wreck your carefully crafted game plan.
Heavily fortified in the far distance, snipers will pin your team down and deny you entry into important areas. Their only tell is the laser beam from their gun, and your teammate’s head exploding next to you.
Quick-footed and fast-talking, the Lookout disrupts your squad with flashbangs and relentless hit-and-run tactics.
Heavies are big, slow brutes that don’t take cover and eat bullets. You can dump all your ammo into them with no effect. Run the other way, or find their one weakness.
These legendary MERX have received the top-tier 5-star rating in the app. They should be approached with caution and treated as extremely dangerous to you and your team. Intel on these MERX is sketchy, but we know that these endgame encounters will require your team’s full strength to have a chance to take them down.

Rogue Point is easy to learn and hard to master, perfect for both fresh recruits and seasoned veterans. Crave fast-paced action? How about slow, methodical, skill-driven gameplay? Rogue Point kicks open the door to both those worlds and invites players to choose their own playstyle.

Earn your keep on the frontlines to purchase new hardware for your arsenal. Start with nothing more than a pistol and an armored vest, then earn an elite arsenal through successful missions and strategic teamplay. Upgrade your loadout with an assortment of attachments and gear to get out alive. Own the battlefield on your terms.

Work together to battle against the MERX threat. Rogue Point is purpose-built to reinforce teamplay and pull players into combat. Plan, Adapt, and Overcome the odds by building your unique Rogue.

Earn money to buy weapons and gear. Buy the exact loadout you want or put your cash on the line for a chance at rare items only available through the Dead Drop system.
20+ Weapons, with multiple skins
40+ Tactical Items and Attachments for your arsenal
60+ Cosmetic Items, with multiple skins
40+ Mission Layouts, across 5 locations
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 219 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
原价70在目前不是很值当,半价低至30+性价比就很可以了。 目前来说感觉地图还是少了点,虽然地图挺大的,但是玩几次摸清情况之后哪怕还不完全认路,也会有点重复感了。 很多道具在当下的游戏环境感觉没有什么必要,比如说那些破门的玩意,只要输出够猛,都可以不需要。 护甲系统感觉还是有点问题的,除了第一局起个中甲轻甲,其他任何时候都绑死重甲,而且这个重甲还不够厚,不小心给人集火了一下就打完了,中途也没法补。这游戏的射击环节也不是什么硬核射击,感觉目前这个护甲设计还不如以前玩pd2的可以回复护甲值+轻甲有闪避,要么重甲抗揍,要么跑得快又有闪避打不着。
I'm bummed to see so many negative reviews, as I find this game really fun and reminds me of older source games in a good way. The gunplay is satisfying, and a fun mix of arcadey and more tactical shooting. If you want a super tactical game, go play ready or not, but this has a nice balance of the two imo. Super fun with a group of friends, and excited to see the future of this game.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $511.5K | 1.3K | 95% | $10.99 | |
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| $511K | 906 | 95% | $24.99 | |
| $511K | 1.6K | 95% | $24.99 | |
| $510.9K | 599 | 80% | $19.99 |
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| $447.3K | 788 | 78% | $19.99 | |
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| — | 0 | — | — | |
| $34.1M | 23K | 47% | $69.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Simplified Chinese, Italian, Spanish - Spain, Japanese, Korean, Russian, Spanish - Latin America, Traditional Chinese +2 more
Hours played at review time, across 219 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Well, 1.0 came out, and I lost all hope for the future of this game. There's basically nothing new to it, just one extra map with a couple of new objectives and three extra weapons. No new gear, no new meta progression, no new attachments, nothing substantial, and they just called this minor update at best "1.0". Oh also now the borders of the extraction area explode at random, with no way to tell when or where, so great job there. (Small edit: achievements are also bugged, because after having to disconnect from a RECURRING bug when connecting to an airport map, the game treated the campain as "new" and gave me the achievement for never buying anything, even if I literally bought my whole kit. Currently practically nobody's got these achievements.) A great idea of a game, with tons of potential wasted, transforming instead into a horde shooter with identity issues: me and my friends' experiences went from tough but fair challenges to killing above 65 enemies on a two-skull mission, which we would usually steamroll with good coordination. Enemies are silent, they got more HP and punch harder, and all we get is a high-priced rifle that shoots pistol rounds or a DMR that you use for two missions before the campaign is over, or you super-focused on starting with full money on a new campaign. But I'm sure the modders will fix it all, right? Good thing I bought this at half its cost, because that's what you're getting: half a mediocre game.
定位挺尴尬的.. 先说游戏内容吧 目前来说非常少 少的可怜 玩几把就开始重复 顶多刷不同武器而已 游戏的整体内容是 战术射击与肉鸽 是的 非常矛盾 在一个要战术配合 选定猛攻或者悄悄浅入制服敌人的游戏谈成长性 平衡性也非常糟糕 拿重武器猛攻的连杀收益会比你在那用电击枪或消音武器慢慢潜入还要高 游戏性也很糟糕 战术射击不能举手射击或者听敌人脚步声 甚至诱饵都没有... 唯一让你肉鸽的地方就是最后一关永远是一个纸箱头可以扛40多发霰弹 好玩是好玩 但很多地方要改
這遊戲官方給了答案 請各位玩家創造MOD 來讓遊戲變好玩............... 這遊戲創作交給了玩家.......
mixed revies made me iffy about buying but after reading them i gave it a shot and i lowkey have fun with this game
射击手感一坨,动作僵硬,没有bot队友。
im not playing Borderlands, there should be no psycho's ffs. its nott a looter shooter
Actually pretty fun. I ran an entire campaign and never had a single problem. Feels like a roguelike Payday game. Tons of cosmetics and guns. I approve!
5折+1.0更新,我觉得游戏底子没啥毛病,还开了创意工坊,就是这游戏地图产能估计得靠社区补了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.