
Rogue Blight is a difficult rogue-lite with focus on souls-like combat, featuring a Slay The Spire-inspired map system. Fight your way through ever-changing maps. Customize your playstyle based on what you find. Death is punishing. Only skill and persistence will carry you forward.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Battle your way through a blight-infected world in this monster-filled, action-packed, 2D souls-inspired rogue-lite game.
Engage a wide variety of formidable enemies and bosses
Fight using combat reminiscent of the Souls series
Confront escalating challenges in infinite New Game+ story mode

All weapons are one handed, wear Sword, Daggers, Wands or Shield on any hand to create a unique build. (Shields are only left handed)
There are over 50 weapons, each with unique skills.
Apply status effects on any enemy, including bosses. Such as Bleed, Poison, Burn, Freeze, Shock, Choke, Shatter, Life Splash, Darkness or Light Struck.
Find tons of blessings, unique items that modifies your character builds.
Advance your character’s level to unlock a large variety of weapons, gear, and blessings.
Permanently upgrade your character and unlock additional options in future runs.

Traverse through 3 randomly generated maps. With unique enemies, backgrounds and random encounters.
Find random encounters that give unique rewards.
Find chests full of blessings.
Visit a shop where you can acquire weapons, gear and blessings.
Boost your health, mana or stamina by praying to the statue.
Use a blacksmith to smelt spare gear to upgrade your equipment.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 312 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
茫茫多的局外看着就头大
A good game
very cool mix of salt and sanctuary with rogue like
Media

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Languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese, Hungarian, Russian +2 more
Hours played at review time, across 313 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Salt and sanctuary combat, slay the spire map and progression, quick and chill progression, decent challenge. Monke kills times, monke happy.
Excellent.. well worth the money with plenty of loot, replayability and fun builds to discover. Very happy I stumbled upon this game
쌈마이한 그래픽에 쌈마이한 번역에 쌈마이한 스토리 3위일체가 완벽한데 그럼 개똥같아야 하잖아요? 근데 안그래요.. 그래.. 이게 인디 게임이지! 하면서 몰입하고 있는 자신을 보게 됩니다 솔트 앤 생츄어리와 다크소울이 떠오르고 거기다 슬더스 식 로그라이트 스테이지 전개를 믹스했는데 이게 꽤나 잘 어울려요. 단점을 굳이 꼽자면 옵션 변경 버그 (해상도라던가)가 있고, 내가 바라보고 있는 방향 반응 조작이 부드럽고 쾌적하지 않아서 약간 버벅이는 느낌이 든다는 점인데 추후 패치로 개선될 여지가 있다고 보고 따봉 날립니다. 재밌는 게임인지 여전히 아리송하다구요? 그냥 절 믿고 사세요. 전 갓겜러 판독기니까요
this game is crazy good. i played the playtest last year and put around 17 hours into it, so seeing it finally release with so many cool additions like bosses, boons and weapons is really nice. the gameplay loop is super addictive, and there are a lot of different ways you can make your build work. the progression also feels really good, since even if you lose a run, you can still get "currency" to improve your character or unlock more variety in the equipment you can find. really glad to see how much the game has improved since the playtest. definitely recommend giving it a try.
So far, I am loving this game. I have run into a handful of bugs. Screen size bugs, a bug that wont let me progress the mission, but even with these bugs, I still am having a great time.
Now I haven't played much of it yet, but as someone who's not super into Slay The Spire, or Sidescrollers in general, somehow this game hooked me immediately. Gameplay is immediate - you pick a node on the map, something happens in that node, you get loot, you move on. There's no tedium, nothing to get past to get to the actual meat of the game. Controls are nice, blessings feel like actual blessings, the artstyle initially put me off a bit, but I've come to find it charming. It feels like dev knew exactly what kinda game they wanted to make, and they made it.
I played mainly on Steam Deck so that's why I have no hours, but I just finished beating it for the first time and I really enjoyed it! The combat is fun and fluid - and as an avid fan of duel wielding this game really does it for me with it being built in from the start. It ran great on deck with a little slowdown in the final area and especially in the final boss, but it was manageable. Looking forward to playing more in the future and would recommend to anyone who likes 2D souls like combat it's very salt and sanctuary coded
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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