
A "tree" hugging, human "saving" rock, whose mission is to, well, "hug" trees and "save" humans, without touching the dangerous forest fire.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
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I really haven't played much of this game, but that's okay, because once you've played the first level you've pretty much seen the whole game. Here's the scoop: [list] [*]The game only has 15 levels, and one tutorial level that can only be accessed by clicking the help option in the menu. [*]The tutorial level is just a regular level with hints on the bottom. This is pretty bad game design IMO, as they could have just been added on the first level of the game. Or, like most games, the different tree colors could have been slowly introduced. [*]The UI is visually bad, and somewhat broken (Every level has an ESC button at the top left that does nothing?) [*]The control scheme probably would have faired way better with keyboard controls, but instead has you click and guide the rock with your mouse. [*]Game only has one song, and it starts it from the beginning every time you start any level. If you're going to have only one song in the game, make it play continuously through level changes, so you don't always have to hear the first 5 seconds over and over (imo) [*]Each level takes about a minute to complete * 15 levels is only about 15 minutes of game time, and that's a stretch even. [*]Not enough content to even come close to 5 dollars. [/list] This game a simple time waster at best. If there was more content/better design approaches this game could be much better. The concept is good, don't get me wrong! I can definitely appreciate where the dev was going here. To be fair, it looks like it was made by just one person. That being the case, I can understand the lack of content and some of these flaws. Being a one man band is tough, so being able to make a finished product at all is an achievement in itself. I think the dev would be wise to look into game design, and to spend more time on touching up on the little things; it's the little details that often make video games pop. To be constructive, I think this game would probably kill as a smartphone app, with more levels, leaderboards, micro-♥♥♥♥-transactions, etc. If I were the dev, that's where my mind would be. tl;dr Simple time wasting game that you'd expect to be low priced/free on a smartphone app store. A good concept, but not enough content.
It's not a terrible concept but this game has enough ideas for about one level. The 15 levels come to a ridiculously short playtime; would have been better suited as a web-based flash game.
I know this is not an earlly access game but it should be... Right now this game is nowhere ready for sell once the major "Cannot click Button Bug" is fixxed. I was just browsing though my library today I found a game that broke 2 record. 1. have 0 positive review and 4 negative review. 2. have only 11 MB in size.. If my memory serves me right i haven't seen a game that size for 25 years... So I decide to give it a try and maybe write a positive reivew to boost status of this game. On first glance it's simple menu and decent sound is ok... There is only 1 music i find in menu and in game and it's a pretty good 1 minute repeating mono beat which is actually quite nice to hear. Then i try to start the game and that's when it hit me.. I cannot click on any of the button on the screen. By move mouse around i find if you click on the empty space about 1inch from the button you able to get into the game. The concept of this game is actually pretty good. 1. you are a rock... (rock of ages comes to mind). 2. you roll over trees.. Different trees give you different ablity such as speed up.. slow down.. get bigger.. get smaller. 3. each level there are humans.. you roll over them to kill them. 4. if you kill them all you win... The controls are fine when you actually in game mode. It's quite unique and sounds fun. I was able to finish the learning stage no problem. But i cannot click and get into any of the 15 levels that's avaible in this game. The button don't work and this time i search all over the screen and cannot find where to start this game. I really want to give this a thumb up as the first thumbs up for this game but until this game menu problem is fixxed i just cannot. It's great effect for developer to create such a small game with unique concept but.. Frankly it shouldn't be ready for sell for 5 dollars. Maybe 30 cents if the bug is fixxed. Still it should be great learning experience for developer... 2/10 at the moment. if i can actually play it i will revise this review. Revsion: Was contacted by the developer. It apears this game have scaleing problem right now. After i set this game to be biggest resolution the game is now playable. And i am able to get into individual stage and play the game. There arctually 2 object to this game and you have to fulfile both to win each stage. Kill certain number of basic tree and kill certain number of people. About 30 second after you start each stage the world that you are in start getting engolfed by big chunks of rocks and if you touch them you loses.So far the 15 level available in the game is quite well designed actually.. Blue and pink tree together. 1 makes you slower and the other grow your rock.. red/brown trees together. one make you smaller and one make you faster.. so you want to be fast and big so you have to be very careful. I am actually color weak(not blind) but i can still tell those colors good enough so i can play this.ttok me about 1 minute each stage without fail until i reach 9. Then after learning each stage layout and took me another 15 minutes or so to complete the rest of the 6 level. Over all it's pretty good entertainment for about half an hour or so. Here is the flaw i see in this game so far. 1. too Basic.. add more different trees with different ablity. 2. stage too small.. make it bigger and harder to navigate puzzle instead of square space every time. 3. too simple and basic.. it probably more suited for kids 4-8 to first learning computer. 4. this game is kids simple so why you make rock run over human? make bad insects or something instead of human would be more game proof for parents. 5. This game need highest resolution to make button to function. Why not limit it to just 1 resolution? or just find a way to fix the scaling bug. For a 11mb game for effect and I will give this one a passing 5.5/10 as score. But do not despire.. learn from this game. improve on it and make better games developer. You can do it! As of right now the baseline price of over 5$ is a bit high and i recommend you to change it to 1 dollar and maybe add more levels.. trading cards and etc to improve sales. I don't however recommend this game to everyone as it's too simple and childish.. if you are a parents and you want your kids to learn colors and mouse control. show them this game and teach them.. a little rock crushing violence though but i think there are worse thing then that out there.. Revised Rating 5.5/10..
Unity製のなんか良くわからんアクションゲーム 操作はマウスとEscキーだけ! 岩くんを操作して人と木を踏み潰しまくるゲームです。 規定の数を轢き倒したらステージクリア。 塊魂をマウスで簡単に動かせるようにして、 ゲーム性を超絶劣化(言い過ぎ)さしたみたいな感じ? なぜか四方からマグマが押し寄せてくる。こわい しかも岩くんはマグマに触れるとパッカーン!と真っ二つになる。 ちなみにステージクリアしても真っ二つになる。 モノを踏み潰していく快感はあるにはあるが全体的にこじんまりしたステージと、 後述した木の効果が相まってそんなには無い。 「人」と書いたけれどもただ突っ立ってるだけのデクノボーである。 地味に色のバリエーションがあるのはなんなのか・・・ まさかこんなに速くクリアし終わるとは思わなかった 踏み潰す木によってでかくなったり速くなったりそのマイナス効果が発生したりするけど、 大体ごり押しで何とかなる。 そんなのが15ステージしかないからホントあっという間。 チュートリアルからステージ1には行けないくせに、 なんで最終ステージ(2015/9/11時点で15)から次行くとチュートリアルに行くんだよ・・・ ストーリーらしいものはまったく無い。 妄想するにしてもこんなせまっくるしい場所に人と木がなんかまばらに存在して、 なんか四方からマグマが押し寄せてきて、 そこに踏み潰した木の色によって状態が変化する岩がすべてを踏み潰す! うーん、ちょっとしたZ級映画だ 100歩譲ってバンドル買ったらなんかいつの間にか持ってた、というならまだしも これをストアで単品買いするのはまったくもってオススメしかねる。 タダなら、まぁ・・・いやそれもちょっと・・・・・
It took me 9 minutes to finish the game... Totally worth 5€
This is a very low effort Unity low poly 3D rolling ball/physics/puzzle game where you roll a boulder over trees and people. Find, then roll over all the people to finish each level. Rolling over different coloured trees changes your boulder (bigger, smaller, faster, slower). This really is an attempt to find the lowest level of quality and effort that could be put into a game before Valve thinks it's perfectly okay for Steam. The game includes the joke price of $5 USD for this bundle rubbish. Sheer comedy.
I recommend this game only if you can find it for $0.50 at most. It's a fun little game that you'll likely beat in not much more than 15 minutes, but it kind of has more fun than it has any right to have. A level editor would be great, along with more levels. There's a pretty good game idea here, it's just not fleshed out nearly enough. No more than a few of the levels are even remotely difficult, but if you just barely beat a level, there is a tense moment or two followed by a smile. I'd imagine I got this game from a bundle, so it likely didn't cost much, and I'd be lying if I said I didn't enjoy my 15 minutes with it.
----------------------------------------------------------------------------------------------------- E.T. the Extra-Terrestrial is still better than this ♥♥♥♥♥♥♥♥... Eigentlich sollte der Entwickler einen 4,99€ geben..... ----------------------------------------------------------------------------------------------------- Leider konnte ich nur 10min testen, ansonsten hätte ich mich übergeben müssen von so viel Mist. Nach dem ersten Level hat man alles gesehen, vom Gameplay her ist jedes kostenlose Spiel besser. Ich hoffe diese Welle von diesen Unity-müll hört endlich bald auf. Und manchmal frag ich mich was für Müll auf Steam ist.. DAS SPIEL IST KEIN CENT WERT! Selbst im Bundle ist es zu teuer, selbst umsonst ist es zu teuer!111
Tags: Casual - Marble Routing Additional Tags: Delete Local Content & Remove from Library TLDR: UI unresponsive when fullscreened. No sound effects. Limited music variety. Click on rocks to roll over pedestrians until you reach quota. Primitive looking. When fullscreened clicking on level buttons does not do anything. No sound effects. Music was marginally interesting retro video gameish midi sounding but short sampling. Thankfully the loop was not easy to spot and it was not grating. Mechanically you click somewhere a rock rolls around and you crush trees and humans until you meet a quota, meet your quota before the walls of the world collapse in on you. 15 short levels. Visually looks very plain and cheap 3D. Almost like a failed proof of concept. Removed for library declutter.
The game has only a couple mechanics that aren't explored or built upon at all during the 15 short levels. You've seen everything within the first 2 minutes, then you've completed it in the next 10. The UI was, both in-game and the menus, hobbled together as an afterthought. $5 for this is absurd.
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