
RoboHeist is an intensive and immersive, "Budget Cuts" style Virtual Reality stealth game specially designed for HTC Vive VR device. Your mission is to find and power up the teleport on each level. Watch out for evil robots, lasers and alarms. Hide in closets and chests, climb ladders, crawl and crouch.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Great concept but not ready for prime-time yet. Interacting with objects is kind of janky, which isn't unheard of in a VR title. However, the level design leaves a lot to be desired - most of the levels I played were dark enough that I couldn't even see where I was going half the time, and the other half of the time I was in samey looking environments that felt bland and uninspired. More importantly, it was confusing, as all of the rooms in the levels sort of blended together. The potential is there, but I'd wait until the game matures a bit before picking it up.
Game to play while waiting for Budget Cuts...definitely worth playing at this price tag.. Really fun playing hide and seek...I hid in the chest and saw the robot walk by.. Hard to accurately time the grip button release to throw weapon...trigger would be better... If you have a VR headset..its worth a try..
Why is noone playing this? It's great!
VR is a great platform for stealth games - they really get your blood pumping - and this game does a good job at it! It scratches that “secret agent doing stealth missions” itch, providing all the essentials: roaming guards to avoid/kill, a few different mission types, the ability to hide behind/under/in things, limited weapons to use, etc. There are a few annoyances/bugs - the inventory doesn’t always worth smoothly, and sometimes you get stuck while moving around - but those are far from game breaking, and are just more of an annoyance. I also tend to rely on weapons more than I think I should; it’s easier to sneak up on a bot and kill it, than it is to sneak around it. Perhaps even MORE restricted weapons, AI that communcates, or creative level design would prevent the player from blasting every badguy encountered. I’ve played for about an hour, and I’m really liking what I’m seeing. Thumbs: UP!
The game is way too dark, needs lighting but until that i don't reccomend it
i love it - its like playing the actual mission impossible game
its pretty bad :(
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