
Become the legendary part man, part machine, all cop hero and deliver justice in Old Detroit.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 27.43/day in the week to Aug 22 → 23.86/day in the week after.
About



Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 37.5Kreviews | 87% | — | $21.8M |
| $44.99 | 26Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2230 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Неплохой рельсовый шутер, но на маке иногда вылетает
Robocop polskiego studia Teyon mocno mnie zaskoczył, jest naprawdę dobrą gra na 3 dni, gdzie zakupiony w cenie poniżej 2 litrowej coca coli dał mi 20 godzin super zabawy. Gra bardzo mocno odwzorowuje filmy z Robocopem. Sam Robocop czy policjanci z komisariatu sa jak żwycem wyjęci z filmów. Fabuła sztampowa ale wciągająca. W grze nie widziałem, żadnych bugów, podobały mi się lokację, Detroit nocą czy fabyka stali.Gra miala w sobie to cos co zainteresowało mnie ,że parłem do przodu, Wycisnałem ją na platynę . Jako strzelanka nie jest szczytem tych gier, jest dośc prosta a sam Robocop i jego poruszanie zostało zrobione specjalnie jako sztywne. Gra jest też dość łatwa nawet na trudnym czy potem juz esktremalnym poziomie. Bardzo polecam, dobrze spędzony czas a motyw muzyczny jeszcze na dlugo sobie będę gwizał pod nosem
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 19.71/day in the week to Jul 30 → 29.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Traditional Chinese, Simplified Chinese*languages with full audio support
| $39.99 |
| 7.2Kratings |
| 84% |
| — |
| not modelled |
| $39.99 | 863ratings | 82% | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
对电影观众来说真的很爽的一部作品。技术不足的小缺点确实可能有,但在最关键的地方没问题。
Tl;dr - do you want to be Robocop and shoot grunts in the face? This is for you. Do you want a decent enough shooter with tasteful nods to the movies? Also for you. Do you want a layered world with varied combat options, RPG-style tactics and upgrade paths, and a focus on story with Telltale-style choice impact? Maybe reconsider. The great: we're probably never getting a more satisfying game mechanic implementation of Robocop shooting grunts in the face. The combat with the auto-9 is spectacular, and the presentation (music included) is completely in-line with the movies (1 and 2) to any fan's delight with UE5 graphics. This is what needed to work and it TOTALLY works. The good: there's fairly solid side-mission and dialogue writing throughout this. The game does a pretty good job of unique characters that feel completely in the universe of Robocop in terms of cynicism and tendencies. Combat wise, there's a decent enemy variety over the course of the game that keeps you from feeling totally stuck in waves of man with gun. Very charming to go around issuing tickets/warnings for graffiti, smoking, loud-music or whatever else seconds before or after annihilating a shockingly large number of storage unit thieves - if there's a complaint, it's wanting even more of that. The combat ability upgrades are a nice touch, particularly the sprint function, to give you a few cooldown tools when enemies start getting tougher, and while far from the subtle it is nice to have the environmental damage options like gas tanks to explode and chunks of rubble to drop. Sequences like the prison, where you'll meet multiple side mission characters convicted from prior investigations, are super charming and funny. The less good: the actual function of many of these missions does feel repetitive. Go to place, pretend to talk until shooting starts, shoot the guys. A more straightforward approach wouldn't feel as much of an issue if it weren't for the cumbersome skill tree that, outside of combat damage/defense, feels underutilized to say the least. There's some early flirtation with skill checks that's quickly all but abandoned, and actually gaining experience is stuck with largely tedious map-circling checks for evidence that leaves you stuck holding down right-click in Robocop vision. Outside of one early check, I never felt like I was rewarded for anything other than numbers-go-up stat boosting. The game attempts to introduce gameplay modification with the skill trees and computer chips modifying Auto-9, but the chips feel as tedious as the skill trees if not worse. You'll gain less experience for missing any upgrade boxes but it just isn't fun to trawl around the map (especially bland ones like the biker compound). Further, well a lot of the side content is fun, particularly in how it affects certain characters, the main story is pretty forgettable with a dull antagonist and weak climax. There's no Clarence Boddicker in this, not by a long shot, and the main story's attempts to reflect your decisions feels weak at best. I love the Auto-9 combat, but it introduces a problem: all the other guns in this game short of explosives feel like a waste of time. With even basic chips, your main gun has unlimited ammo, great range, can be upgraded to full automatic spray at ridiculous clip-sizes, and even increased gore. Every rifle, pistol and shotgun feels like intentionally using a worse gun for the sake of variety. Clunkier reloads and super-sparse ammo distribution mean that outside of super specific circumstances, sticking to your main weapon always feels better. The outright bad: the boss battles in this are just taxing your patience. The ED-209 units and final boss are unthinking bullet sponges. At times, enemy AI feels dumb, but it's less of an issue for waves of grunts that you're expected to mow down anyway. The ED-209 enemies in particularly feel dumb in a way that admittedly fits the movies, but it's never fun - you're just spamming shots for actual minutes until you finally get to be done with it. It's the same issue with increased combat difficulty - the whole point is mowing people down as a tank, and situations forcing you to use cover feel downright unpleasant. I can't imagine certain sequences of this game on the highest difficulty, like the Shady Meeting sequence against dozens of robots or certain mercenary missions.
на любителя как по мне геймплей однотипный и не интересный так же прикол в конце вообще не уместный
很好,夯爆了。剧情,玩法,画质。
Крутой боевик
Very good game
git gut
The game overall is like a 7/10, a bit stiff around the edges but it's alright. The real problem is the crashing, sometimes i crashes every 5 min, sometimes once a hour. makes it kinda hard to enjoy the game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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