
Become the legendary part man, part machine, all cop hero and deliver justice in Old Detroit.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 27.43/day in the week to Aug 22 → 23.86/day in the week after.
About



Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 37.5Kreviews | 87% | — | $21.8M |
| $44.99 | 26Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2230 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
粉丝向的,打击感还是可以的,剧情一般般
Solider Lizenz-Shooter mit Längen am Ende RoboCop: Rogue City trifft die Atmosphäre der Filme gut – inklusive der typischen Murphy-Sprüche und guter Grafik. Das Gameplay geht grundsätzlich in Ordnung und bietet mit den Waffen-Platinen und dem Skill-System auch durchdachte Ansätze. Abzüge gibt es beim Pacing: Manches Absuchen der Karte nach Kleinst-Loot oder Vergehen ist reine Schikane und bremst den Spielfluss. Gegen Ende nutzt sich das Gameplay spürbar ab. Statt minimaler Taktik und gezielten Schüssen muss man am Schluss oft nur noch Bullet Sponges runterballern. Da wollte ich dann auch einfach nur fertig werden. Fazit: Insgesamt ein gutes Spiel, dem im letzten Drittel spürbar die Puste ausgeht.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 19.71/day in the week to Jul 30 → 29.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Traditional Chinese, Simplified Chinese*languages with full audio support
| $39.99 |
| 7.2Kratings |
| 84% |
| — |
| not modelled |
| $39.99 | 863ratings | 82% | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Half human, half robot. I'm RoboCop
I had a great time with RoboCop: Rogue City. The gameplay is fun, responsive, and keeps moving at a really good pace without unnecessary downtime. The controls feel solid, the story is engaging, and RoboCop himself has some genuinely funny one-liners throughout the conversations that fit the character surprisingly well. Visually, the game is also fantastic. Of course it is not the absolute cutting edge of graphics by today’s standards, but the environments look great and are packed with an impressive amount of detail. There are so many objects, props, small environmental touches and little things in every scene that Detroit feels dense and believable. I played the whole game on the Extreme difficulty and, to be fair, I expected a bigger challenge. For my taste it was still relatively easy considering it is supposed to be the highest difficulty. On the other hand, that also meant the game stayed smooth and enjoyable from start to finish without any frustrating roadblocks, so I cannot really complain. Overall, I really enjoyed it. Great gameplay, great atmosphere, good story, excellent environmental detail, and a surprisingly entertaining RoboCop throughout the whole game. Definitely recommended.
Ich hatte Spaß. Ein solider Ego-Shooter mit gutem Pacing.
RoboCop is a fun game that really nails the action and feel of being RoboCop. Unfortunately, it’s held back by a small map that needs more areas to explore and a serious lack of side quests. The story also feels underdeveloped, with several noticeable plot holes. Still, the combat and atmosphere are great. I recommend it for RoboCop fans, but don’t expect a deep or expansive game.
Графика топ сюжет 5 из 10 но советую ради атмосферы и элементов игры очень понравилось что есть элементы хоррора и детали в мелочах
7/10
l'histoire est pas mal ! les graphisme sont nul ! La jouabilité est facile a prendre en main que sa soit Manette ou Clavier Souris ! Platine facile !
What I was expecting ... "Doom clone in Robocop skin" What I got ... "Fantastic Robocop movie disguised as a video game" This game studio could have phoned it by treating Robocop as yet another Doom Clone run-n-gunner. Just mindlessly throwing you through levels that make no sense to chase some paper-thin plot that is easily forgettable. But, they didn't. In the same vein as Robocop, they followed prime directives: 1) Robocop is first and foremost a COP. There are action areas, but they also have you go around investigating and solving crime, from petty misdemeanors to felony investigations. It's a bit of a walking simulator while doing so, but it puts you in the shoes of a COP doing COP work, not just just generic run-n-gunner Doom Clone guy. 2) Build a new story upon the old stories. They didn't just throw in stuff from the movies that didn't make sense. Everything that's woven together in the story, the locations, etc all makes sense, and builds upon the Robocop stories. 3) You're playing an interactive movie. There are cut-scenes and area transitions. But, most of the time you are playing out the story live. You follow up on clues, investigate, resolve an issue, move to the next issue, follow up on the main objective, move to another area... you are ON DUTY and playing your part in the movie as it goes. These 3 things make this a fantastic game. I think the biggest compliment I can give it is the "butt in seat" factor. I'm an older gamer. I get bored with games easy these days. They need to really draw me in. If I'm getting up every 30 minutes to go check laundry or something, then the game is lacking. This game had me glued to my seat for a few days straight. I took on the role of Alex Murphy / Robocop, and had a fun time doing so. Special mention in the gun modding part. You get motherboards for your gun with different abilities and layouts that you plug chips into to unlock.. increased damage, aim stabilization, etc. But, some mobo's have special abilities, like infinite magazine size, explosive bullets, etc. You get these little chips you have to plug in to try to unlock the "good" nodes while avoiding the red "bad" nodes. The chips route power through them depending on which of the 4 sides they have connections on. So, it becomes a sort of puzzle game trying to min/max your gun using the mobo's "maze" layout. You can merge chips to get higher grade ones, but they might have different connectors. So, you have to decide if you want to sacrifice some to try to get a better chip, or try make due with what you have. I don't know why, but this was extremely fascinating and satisfying to me. I loved modifying my gun. If I had any gripes about the game it might be that they reuse one city section quite a bit. (the police station and a city block sort of act as "hubs"). But, as the story pans out, they do so for good reason. You're following different leads, and solving different crimes each time. Other slight gripe would be the plot is telegraphed quite a bit on some things. A good mystery novel puts all the clues in front of you to try to solve the mystery yourself before the big reveal. Well, this one sort of spoon feeds you some plots points, so you can predict them when they come up. But, overall, this is a fantastic game. I felt immersed, and had a blast playing it. Very few games do that for me these days.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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