
Robo Pose is a difficult game about Robot that needs to strike the right Pose in order to overcome procedurally generated obstacles.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Great idea man! A super fun game to kill some time. I feel like the game doesn't always properly measure gaps and space, although I'm not entirely sure. The 2D mode was a ton of fun, and for 3D I'd probably need a bit more practice... Nevertheless, I'll definitely give this another try. :D Keep up the good work man!!
almost broke my controller playing this game. 10/10 would recommend the in game timer feels a bit too tight though, i think adding just a few more seconds would help! :)
I'm usually lenient when it comes to reviewing small solodev titles, but this one has too many problems to ignore. The concept is good, being an arcade-style take on the Japanese show 'Brain Wall', of which the American version 'Hole in the Wall' holds a little bit of nostalgia for me. The visuals are adequate and the control scheme (on M+KB) feels intuitive enough to get used to quickly. The game is buggy though, with most menu buttons requiring multiple clicks to function, cutscenes only showing an apparent black screen with some beeping noises, and my character occasionally dying prematurely in the 2D mode (well before the time limit was reached) for no discernable reason. Meanwhile, the 3D mode was tough to properly read my relative positioning in, and the failure state is so abrupt in both modes that I could never determine what my actual mistake was (unless I botched my movement completely). I can't recommend the game in its current state, but with some more polish, it could be a decent little time-waster. I also thought it would potentially be better suited as a mobile title even though I personally don't use my phone for gaming.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
WIESOOOOOOOOOOOOO!!!!! ABSOLUTER ♥♥♥♥♥♥♥♥
This is so f-ing great i love it!
[h1] Simple idea with a lot of potential [/h1] [b] Robo Pose [/b] is a game version of the TV show Hole in the Wall, where you control a robot and fit it through incoming wall cutouts. It also features a 2D mode, which is a bit easier, instead of walls physically moving, you have a required time to make the pose. The is also an endless mode, where players can play indefinitely and try to get the highest score. You control the arms and a wheel (legs) separately, which is where it becomes really difficult. [h2] Pros [/h2] The game is a fun time-waster with a simple but genuinely challenging concept. It is difficult but fair (most of the time) and the idea is pretty neat, but the execution... [h2] Cons [/h2] The game this simple doesn't have game-breaking bugs, but there are a lot of minor ones. [list] [*] Entering the game or pressing anywhere at all moves the mouse to the top left for no reason. [*] At the tips of the head and arms, colour changes to blue if you can fit through the wall, but it does not always work (it can show blue and you can still crash). [*] Controls can't be changed. [*] Some settings are a bit too wacky and do not change properly or not at all (For example: you can change the music volume but it will change back to maximum when going in-between different screens). [*] Music is a bit too repetitive. [/list] [h2] Final Verdict [/h2] The game is genuinely fun, and the core concept is both simple and challenging in a good way. Considering it’s made by a single developer, what’s here is impressive. While there are some bugs and rough edges, they don’t completely ruin the experience. With a bit more polish, this could easily become a good casual game. Definitely worth keeping an eye on, especially if it gets updated.
There are a few bugs, and I feel like the 3D mode is almost impossible to play at the moment. However, the 2D mode is really fun, and with a few fixes I think the game could be great! For example, sometimes a “skip” option appears on the screen, but there’s nothing to skip except a black screen. Also, there are moments when I lose even though the time hasn’t run out and I haven’t touched the edge of the screen.
It’s a cool concept! A bit janky in places, but honestly still a lot of fun. I definitely prefer the 2D sections, 3D is a bit of a brain-melter for me! :D
Fun little time-waster. The timer feels a bit too tight, and you can't always be sure whether or not you'll pass even though it might look like you are. All in all, as a first game from someone young, this is good. It's fun and that's what matters. Hope we see more from you.
The idea is simple yet interesting. Although it has some flaws, the game seems fine. Only if it had VR support, I think it would be a great experience.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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