
RLLL: Tower of Choices blends party-based RPG, deck-building, and roguelite elements. Roll dice to move, make choices that matter, and build your perfect party through class advancement and companion recruitment. Discover powerful synergies between artifacts and skills with each new run.
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About
RLLL: Tower of Choices is a single-player game that blends party-based RPG mechanics with deck-building and roguelite elements. As you control the main character, you'll face numerous choices throughout your journey. Recruit diverse companions, collect various artifacts, and learn different skills to create your unique combination as you uncover the tower's mysteries.
Board and Dice System
The game uses a dice-rolling system for movement. This mechanic interacts with various artifact effects, allowing you to add dice, move backwards, or gain benefits from selecting specific dice numbers. It creates an engaging experience beyond simply choosing the next tile to move to.
Class Advancement and Skill Trees
Each player character has their unique skill tree, and after learning enough skills, they can advance into different classes. Each class advancement grants additional skill trees, and your abilities evolve to match your chosen class concept.

Meaningful Choices
Tower of Choices offers various decisions throughout gameplay. Choose your rewards, select companions, and decide whether to recruit or subdue other adventurers you encounter. You can choose to help those in peril - or not. Every choice meaningfully impacts your journey.

Story
A massive, ominous tower stands as a symbol of the "Age of Despair," when our world was shattered by human cruelty. When rumors spread that "your wishes can come true if you climb the tower," adventurers begin their journey, each carrying their own dreams. What secrets lie within this tower filled with dangers and mysteries?

Replay Value
With various classes, advancement options, companions, artifacts, and skill books, you can create countless unique combinations. Discover your own distinct synergies and enjoy different playstyles with each run!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese, Korean
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
lustiges spiel
STEAM 上買遊戲,遇到開發者賺一波跑路的頻率未免太高了!!
워리어 일러스트들 넘 좋아요 귀여워요 덱빌딩류 게임은 어려워가지고 밥먹듯이 서순해서 잘 안했는데도 재밌었네요 정가 11000원이면 꽤 맛있어요 굿굿
그냥 모바일게임 그대로 pc에 이식해놓은 버전이고 반값이하 할인아니면 구매 절대로 추천하지않음 1 . 이딴게 11000원의 퀄리티? 동료를 2명까지 모집할 수 있는데 동료의 수가 3~4명뿐이고 캐릭터도 몇개 있기는 하지만 전직 한번씩 해보고나면 굳이 더 해보고 싶지않음 스킬트리도 뭐... 거의 정해진 대로 찍는 수준... 억지로 이 메타로 해야지! 하는거 아닌이상 그냥 똑같은 작업 무한반복하는거같고 업데이트도 안함 2. 로그라이크긴한데.. 흠... 진짜 딱 모바일 게임 수준임 원래같으면 로그라이크 게임은 다회차를 플레이하면서 출발하자마자 점점 강해지는 내 캐릭터를 보면서 난이도가 점차 내려가는 구조인데 이건 그냥 로그라이크 게임 조금만 해본 사람도 1트만에 전부 다 깰 수 있는 수준임 이처럼 위에서 말했던 것 처럼 난이도가 쉬운만큼 다회차를 할 때에 내 캐릭터가 강해지는게 아니라 그냥 새로운 유물해금/소모품 해금 이런식인데 해금할 수 있는 재화를 벌 수 있는 방법은 그냥 무작정 클리어를 반복하는건데 이 과정이 굉장히 재미없고 해금되는 소모품이나 유물도 딱히 매력이 없음... 내가 이거 열려고 뽑기를 하고있나? 이수준임 딱 4~5판 재밌게하고 안건들게 되는 게임
當前版本的劇情仍舊過於貧乏及不完善。
非常不错的游戏,就是通关奖励实在是少的可怜,局外养成感觉也不是很丰富
上头: 1.独特又经典的转职系统:玩家消耗足够的技能点数后,可以对进行角色转职,转职两次后就成为了最上位职业者(例:射手-猎人-刺客or灵卫) 2.丰富又有连携的技能体系:每个职业都有自己的专属遗物,围绕职业遗物搭配技能,每个职业都有自己的构筑,越玩越上头 不满: 1.玩了20小时,挖掘把遗物都解锁了,没有再玩的动力了。前期版本还可以“肝金币-抽水晶-换皮肤”一条龙肝到爆,结果我刚换了哈夫林的游行皮肤,这些内容就被下架了,心酸,水晶只能兑换提升局内游戏体验的万能钥匙了。 2.射手职业仍待更新,浅尝了两局工程师,很是亮眼,可惜没玩到狙击手、械武师,很是遗憾。 3.局外成长因素太少,没有持续游玩的动力了,期待皮肤返场、职业符文系统实装。 最后希望来点官方攻略,玩了20多小时,好多遗物都没开图鉴,结局也没触发全,目前支持玩下去的就是探索真结局了。 哈夫林天下第一!
移除內購好評
2021년부터 모바일로 플레이 해온 유저입니다. 가끔 생각날 때마다 플레이 하다 보니 꽤 플탐이 쌓였고, 그 시간들에 비하면 가격이 저렴하다고 생각해서 후원하는 셈 치고 스팀판도 구매했습니다. 이곳저곳 부족한 부분도 보이지만 뒤집어 말하면 구멍이 있는 상태에서도 몇년간 반복해서 즐길 만큼 매력이 있는 게임입니다. 앞으로의 업데이트도 기대하겠습니다.
I am genuinely surprised by this game. First I like the art, the character design, not too complicated story board background and game play. It is basically a tower dungeon crawler not an open world. However, players get to choose 3 different profession class and find your way to the end of the tower, In a way though it is something like darkest dungeon but a bit more vibrant and lively way, so players can actually enjoy the fighting action, skills, companion. Players action can somehow change the cause of the NPC reactions, so be mindful if the players character are align to good or bad. Aside from that, the main battle system so far Ive choose Mage in the game but I choose warrior in the demo both classes provide adequate enjoyment to let players to explore skills and fighting with mobs. I have yet to complete the game. Only completed the story campaign, but I can see myself I will enjoy this game more and take on different profession class character and find different companions to team up to see what we can do about it. Overall its a good game
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