
RLLL: Tower of Choices blends party-based RPG, deck-building, and roguelite elements. Roll dice to move, make choices that matter, and build your perfect party through class advancement and companion recruitment. Discover powerful synergies between artifacts and skills with each new run.
Modeled estimate, not a reported figure. How we estimate →
About
RLLL: Tower of Choices is a single-player game that blends party-based RPG mechanics with deck-building and roguelite elements. As you control the main character, you'll face numerous choices throughout your journey. Recruit diverse companions, collect various artifacts, and learn different skills to create your unique combination as you uncover the tower's mysteries.
Board and Dice System
The game uses a dice-rolling system for movement. This mechanic interacts with various artifact effects, allowing you to add dice, move backwards, or gain benefits from selecting specific dice numbers. It creates an engaging experience beyond simply choosing the next tile to move to.
Class Advancement and Skill Trees
Each player character has their unique skill tree, and after learning enough skills, they can advance into different classes. Each class advancement grants additional skill trees, and your abilities evolve to match your chosen class concept.

Meaningful Choices
Tower of Choices offers various decisions throughout gameplay. Choose your rewards, select companions, and decide whether to recruit or subdue other adventurers you encounter. You can choose to help those in peril - or not. Every choice meaningfully impacts your journey.

Story
A massive, ominous tower stands as a symbol of the "Age of Despair," when our world was shattered by human cruelty. When rumors spread that "your wishes can come true if you climb the tower," adventurers begin their journey, each carrying their own dreams. What secrets lie within this tower filled with dangers and mysteries?

Replay Value
With various classes, advancement options, companions, artifacts, and skill books, you can create countless unique combinations. Discover your own distinct synergies and enjoy different playstyles with each run!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese, Korean
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
上头: 1.独特又经典的转职系统:玩家消耗足够的技能点数后,可以对进行角色转职,转职两次后就成为了最上位职业者(例:射手-猎人-刺客or灵卫) 2.丰富又有连携的技能体系:每个职业都有自己的专属遗物,围绕职业遗物搭配技能,每个职业都有自己的构筑,越玩越上头 不满: 1.玩了20小时,挖掘把遗物都解锁了,没有再玩的动力了。前期版本还可以“肝金币-抽水晶-换皮肤”一条龙肝到爆,结果我刚换了哈夫林的游行皮肤,这些内容就被下架了,心酸,水晶只能兑换提升局内游戏体验的万能钥匙了。 2.射手职业仍待更新,浅尝了两局工程师,很是亮眼,可惜没玩到狙击手、械武师,很是遗憾。 3.局外成长因素太少,没有持续游玩的动力了,期待皮肤返场、职业符文系统实装。 最后希望来点官方攻略,玩了20多小时,好多遗物都没开图鉴,结局也没触发全,目前支持玩下去的就是探索真结局了。 哈夫林天下第一!
非常有趣,一開始可能會覺得一輪有點長 但第二輪開始,因為很多東西都知道了,其實節奏我可以接受 有趣的小組搭配,雖然我私心夥伴的部分可以多一點點,但純粹是我個人私心而已,並不影響此遊戲優秀的遊戲體驗 關於內購部分,反正已經改了,我覺得很棒了 畫風很香,音樂也很舒服
2021년부터 모바일로 플레이 해온 유저입니다. 가끔 생각날 때마다 플레이 하다 보니 꽤 플탐이 쌓였고, 그 시간들에 비하면 가격이 저렴하다고 생각해서 후원하는 셈 치고 스팀판도 구매했습니다. 이곳저곳 부족한 부분도 보이지만 뒤집어 말하면 구멍이 있는 상태에서도 몇년간 반복해서 즐길 만큼 매력이 있는 게임입니다. 앞으로의 업데이트도 기대하겠습니다.
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
이 게임만의 확실한 장점과 그걸 전부 포용하는 뚜렷한 재미가 인상적임. 특히 개발자가 게임에 대한 애정이 넘쳐나 사후지원 및 빠른 피드백 개선이 탁월하며 유저는 이 게임에 애정을 가질 수 밖에 없게 됨. 진짜 순수하게 재밌고, 턴제 로그라이크라는 취향만 맞으면 충분히 인생작이 될 수 있음
I really liked the game. Fun engaging lots of different artifacts, the different units play differently. Nice Art Style. I really recommend. But I got a bug, when I finished the 3rd boss, after the rest, there was a message saying I should reconnect. After I did I lost all my third floor progress!!!! Man, please fix this. It really hurt =,(
等開發者有回來更新再轉好評。 平心而論這遊戲不錯,有趣的機制(轉職、體力、路線)搭配在一起加上些意想不到的小細節是款好遊戲。 但現在的劇情基本上少到可以忽略且部分角色的轉職路徑也沒有完成,所以在開發者有回來更新再轉好評。
워리어 일러스트들 넘 좋아요 귀여워요 덱빌딩류 게임은 어려워가지고 밥먹듯이 서순해서 잘 안했는데도 재밌었네요 정가 11000원이면 꽤 맛있어요 굿굿
I am genuinely surprised by this game. First I like the art, the character design, not too complicated story board background and game play. It is basically a tower dungeon crawler not an open world. However, players get to choose 3 different profession class and find your way to the end of the tower, In a way though it is something like darkest dungeon but a bit more vibrant and lively way, so players can actually enjoy the fighting action, skills, companion. Players action can somehow change the cause of the NPC reactions, so be mindful if the players character are align to good or bad. Aside from that, the main battle system so far Ive choose Mage in the game but I choose warrior in the demo both classes provide adequate enjoyment to let players to explore skills and fighting with mobs. I have yet to complete the game. Only completed the story campaign, but I can see myself I will enjoy this game more and take on different profession class character and find different companions to team up to see what we can do about it. Overall its a good game
Game khá hay, nhưng mà có hơi ngắn!
只有玩故事模式 中等難度 畫風蠻好看的 總之不貴推薦
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See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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