
Riverhill Trials is a first person, 3D PLATFORMER ADVENTURE with a dynamic environment. Fly your Space Ship, land on the strange planet and overcome its challenges: moving platforms, falling asteroids, traps and alien structures - you will be tested.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
i died in PUGB and woke up in Riverhill i was wtf but then i got chilled gonna go back in PUGB and kill 10/10
i really tried to enjoy it, but it's just boring, and the movement is not precise, the visuals are quite pretty though and the atmosphere is relaxing, 4/10
It's very difficult to make platforming in first person view, and sadly, this game fails just like so many others before. A huge part of the reason why that is is the lack of PHYSICS - the platforms which you need to navigate do not have a mass, and can change direction in a split second when they reach the end of their trajectories. If those platforms had to slow down and then start accelerating in opposite direction, it would be something else entirely. Going to refund.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
10/10
While I did not enjoy my time playing this game, due to various reasons (lack of variety of gameplay, broken mechanics, missing textures, etc.) I do have to give it some credit: this might be the most gorgeous game I have had the pleasure of experiencing. A key reason I didn't enjoy the gameplay aspect of this game was because the flying platforms moved at the exact same speed as the player, without varying speeds. The space aspect of the game was a neat idea, however the controls are inconsistent, laggy, and slow responding. One minute, the game would run perfectly, smooth as butter. And the next I would be getting 2 fps! Despite its many shortcomings, I can see this game having loads of potential, and if the developers happen to stumble upon this particular review, with a lot of work, I can truly see this game becoming amazing.
за 15 ру одна из лучших игр
Za hru jsem dal v podstatě jen pár korun a neměl jsem přílišná očekávání. O to více jsem si hraní užil, protože kvalita je zde nečekaně dobrá. Především grafika a soundtrack naprosto překvapily. Hra je jednoduchá kombinace simulátoru chůze a plošinovky a délka hraní je celkem rozumná, hru dokončíte dříve, než se začnete nudit. Příběh nestojí za zmínku, ale osobně se mi líbil voice acting. Občasné chyby textur či zavádějící fyzika pohybu se dá v této cenové relaci snadno odpustit.
See despite putting a thumbs down on this game I really liked it. After the first time I played it I found myself drawn back to it. The stunning visuals and nice music makes for a nice experience. But I still wouldn't recommend it. Not in this stage. My main complaint is that certain rocks glitch out so that the jumping and/or walking gets delayed. Getting to the middle of those hellish (but challenging and quite fun) floating rocks only to realize that you can't jump on one isn't fun. The dialogue feels stiff and a bit weird from time to time. The breaking of the fourth wall is strange and the way that the character isn't controlling makes is worse. It feels like forced comedy wich makes it not funny at all. For me that isn't a big problem but it felt like something I should include. The controls are very laggy. It goes from running perfectly smooth to low frame rate even when just looking around. Another thing that brings down the points is the lack of sound effects. Especially the lack of footsteps. I don't care if I can't see the legs, I still want to hear the sound of walking. It's a nice game with great potential that lacks in it's current state.
Hallo meine werten Spieler und Spielerinnen. Dieses Spiel ist an sich echt ganz okay! (vorallem für den Preis von 40 Cent) Was nur hart nervt ist, dass man nachdem man es einmal durchgespielt hat (ungefähr eine Stunde "Story") nix mehr tun kann. Ich habe scheinbar auf meinem Weg 3 Ufos (von 30) nicht eingesammelt. Wollte die dann nachholen und hatte schon die Vermutung, dass ich das Spiel nochmal spielen darf, um sie zu sammeln. Kommt aber noch besser. Wenn man, nachdem man das Spiel einmal durchgespielt hat, auf "New Game" drückt, startet die Introsequenz im Raumschiff. Ist diese dann beendet, wird man sofort zum Ende des Spiels geworfen. Es gibt auch keine Chance im Nachhinein backtracking zu begehen. Bei ersten Spiel wars aber solide... war okay. Nicht die besten 40 Cent meines Lebens, aber auch nicht die schlechtesten.
just average cheap crap -.-
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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