
Get ready for River City Saga: Three Kingdoms’ finale
Modeled estimate, not a reported figure. How we estimate →
About
In this second part of River City Saga: Three Kingdoms, our beloved hot-blooded high-schooler from River City, Kunio (Guan Yu) charges his way through to the apex chapter of the Romance of the Three Kingdoms, the Battle of Wuzhang Plains. Experience a comedic twist on the classic tale, featuring a cast of over 100 characters!
Red Hare appears as a motorcycle and absolute game changer on the battlefield in an exciting new game mechanic! Ride through the stages without a care in the world as you send enemies packing! Customize your bike with special parts to create your own strongest mount! What's more, Red Hare’s appearance changes depending on its equipment. The possibilities are endless!!
Turn the tides of battle in your favor with even more powerful Tactics than the original! Rain fire down over the battlefield with Fire Tactics, wash your enemies right off the map with Water Tactics, and try out new Tactics that summon familiar faces to aid you in battle! Learning special moves has been simplified, making it a stress-free experience to unleash familiar and brand-new specials alike
A total of 100 River City characters, including 25 new key figures, come together to tell their own version of the Romance of the Three Kingdoms story. Follow this never-before-told take on the classic tale with a uniquely River City twist as it reaches the climax. You’ll never see another telling of the Three Kingdoms story quite like this!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 42reviews | 62% | — | $26K |
| $29.99 | 95ratings | 79% | — | not modelled | |
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really liked this one more than the first game. More combo potential, the dialogue is consistently funny, and it has a great multiplayer experience. I wish they kept arcade in because 4 players with this combat system would have been insane.
The game is fine, funner then the first. Not complicated. Can play and unwind after work when you stop you are mildly entertained which is all I ask for. If you like River city and three kingdoms, you will enjoy this game. If you like only one of those, it's ok. If you like neither then you probably don't even know this game exists.
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Languages: English, Japanese, Simplified Chinese, Traditional Chinese, Korean
| $29.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
전작을 즐기셨다면 충분히 즐길만한 게임입니다 시리즈 특성상 가격에 비해 분량이 거대하진 않습니다 물론 개똥타운SP보단 많이 훌륭합니다 열혈시리즈를 구작부터 즐기셨다면 이번작에 반가운 얼굴들이 더 많이 등장합니다
前作三国志は未プレイ、熱血物語はプレイしました ハクスラ的な装備集め楽しいのだけど、過去作同様アイテムの整理や所持可能数に難有り 同じ装備・スキルも手に入ったりするが、取得順に並ぶだけなので比較や装備の確認が面倒 反面、いつでもアイテム・装備を売れるようになり、且つまとめ売り(複数選択)もできるので良くなった面も ゲームプレイは楽しめています。特化するとサクサク倒せるしやられてもペナルティは無し しかし敵のガードがうざい。武器攻撃も隙の大きな技も全てガードされる。一定数ガードさせれば解除されるようだがほぼ見られないほど硬い。そしてガードからの反撃がさらにうざい 対策は投げ(武器持ってると不可)と超必殺技と計略くらい。面倒なので一掃できる計略がオススメです 武器攻撃、必殺技も色々あるのに結局ガードされるので弱くない・・・? 防御面は、しっかりめに体力と打たれ強さ上げておかないとあっさりやられてしまう印象 火力は装備補正だけで足りてます。最終難易度だとどうなるか分かりませんが。。。 難易度は選択肢によって変わるので、いちいち最初から全てをやり直す必要が無いのは良い点 選択が変わるので少しだけイベントも変わりますしね 移動面、ダッシュが過去作のように→→とかじゃなくて、オンオフに変わったので逆に歩く必要が無いかも それでも移動速度遅いなって人は赤兎馬を速度特化にすると快適です マップの移動はファストトラベルで大分楽になっています まとめ 【良い点】 ・くにおくんらしいゲームで楽しい ・ハクスラも良い感じ ・育成も自由度高そう(蹴り特化等) ・難易度違いのやり直しもさくさく ・移動は結構楽 【悪い点】 ・アイテム整理・比較がめんどくさい ・敵のガード硬すぎ 結構楽しいのでオススメです
游戏素质还可以,但是相比前作少了街机模式,部分地方也做的比较敷衍,解锁技能要刷人头极其麻烦 总的来说如果以后打折的话值得一买
쿠니오 영원하라
進度打完熱血硬派七擒七縱,補心得: 劇情:7.5分-幽默詼諧,關羽(國夫)因應需求沒退場的原因也算圓得回來,完全可以說是這款最對的起他定價的部分 音樂:7分-新玩家可能比較無感,對老一輩的玩家來說老版的MIDI旋律配上三國風味,是讓人懷念卻又不失新穎的感受 支線:3分-很~無~聊,跟上作一樣到處找鐵、木材、稻草,跟上作一樣的到處找人。比上做缺乏的是找貓、打特定武將(例如張闇...就是搶了曹操老爸命的那個)。又跟比起前作支線影響名聲相比,本作大部分影響了赤兔馬配件、計謀強度、以及給一些壺、玉等。比較重要的支線大概就收集新的計謀-【戰友之計】的各個戰友 大地圖移動系統:4.5分-坐騎移動+野怪數量減少讓大地圖移動感覺比較順暢。但是裝備詞條好像少了【快腿】這個特性,反而又讓整體節奏緩了不少 升級及必殺技系統:2分 先從升級系統說起:就很單純的升幾等,給一些屬性點數點。但最大的問題是本作數值方面問題很大,裝備詞條又變得太容易獲得,再加上裝備詞條屬性以及必殺技的平衡無法反應到人物屬性上,所以角色屬性【除了運氣外,其他點了幾乎跟沒點一樣】(這部分留到最後的戰鬥系統評論) 再來必殺技方面,方方面面的退步。從學習成本、平衡性、實用性等都不如前一代,更不如FC時代 以學習成本來說,最低階的必殺技【要花費50點技能點】,1點技能點=打倒一個小兵,難度、小怪強度等、打的是小兵還是大將這些都毫無影響。在這個前提下有任何打熱血硬派難度的必要?反而是為了能快速學習必殺技,打軟派還比較有意義 從平衡性與實用性來說,加入一些絕技的硬直個人這點不扣分。但是有太多的技能是【敵人可以輕易防禦】、【出完招敵人就躺下】,造成了與其學習大威力的單發攻擊,不如去學習段數多的必殺技;而能邊移動邊攻擊的多段必殺技可以說是最優的 於是人體鑽頭金腰帶,其他招式無屍骸了。想想當年熱血時代劇的硝基攻擊有多強,這熱血三國志的硝基攻擊就有多悲劇 最後戰鬥系統與數值平衡:1分 對,以打架為主的熱血系列個人只能給到1分。小弟能從軟派直接跳接到熱血硬派,無他,唯一詞條+一超必殺技-偃月刀一閃+冷血奸雄 其他呢?不能用。在數值完美失衡下,被小兵摸一拳扣3位數,被大將摸一個絕招血剩40%到50%,被超必殺技就直接整條帶走。但搭上以上的搭配後,可以從軟派直升熱血硬派。中間可以不用管 又;冷血奸雄怎麼得?超簡單,全數盡收(可能詞條名有誤,但大約是這個名字)+2XX~3XX的運氣(這個是指數值,不是現實生活的運氣),基本上就能在軟派最後一章能拿到冷血奸雄的裝備(所以除了為了劇情以及成就,玩熱血硬派難度的理由又少了一個) 然後從頭到尾靠這一招就能通關,個人從等級5X破軟派,到現在等級82直接通到熱血硬派的七擒七縱,輸出方面都沒問題。中間難度都直接跳過了 真的要說戰鬥方面比前作有進步的地方,大概就只有【小兵躺地後沒有無敵時間可以追打,起來也沒無敵時間】...這點還是可以給掌聲的(大將還是有無敵時間,但是小兵沒有就讓節奏順了不少) 推薦價格:依舊不變,決心要買的話400元上下再入手即可
前作もやったが圧倒的にこちらのほうが遊びやすいねw サブクエがどこで起きるか、そしてどこに行けないいのか非常に分かりやすい。とてもいい点だと思う と、いうか前作がわりとクソgいやなんでもない
It's broken. The controller bug is ridiculous and nothing seems to fix it. Also, getting stuck on loading screen every 3rd time, really?! The first part was a masterpiece! What happened, Arc?
I love river city games a ridiculous amount and I had no idea this sequel released to the three kingdoms variant. Getting this one, it is an upgrade in every way. Still not as good as river city ransom dx for the gba, but very good. I enjoy the tactics, red hare, and the item usage.
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Players by region
Where this game's players are, estimated from review languages.
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