
CortexGear:AngryDroids is a clasic 3d Sci-Fi shooting sidescroller in which quick tactics and skills need to be in harmony the beat the game. A run-and-gun shooter with both mouse and keyboard. This game does not negotiate!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

is a high-skill, 3D sci-fi side-scroller built around precision shooting, skill expression and tactical decision-making under pressure.
It is a fast-paced, mouse-and-keyboard-only, This game does not scale itself to the player.
Combat is dense and deliberate. Enemies don’t wait their turn, don’t miss on purpose, and don’t forgive mistakes. They will take the shot when it’s there.
Those Angry Droids are on a mission.
High-speed movement with constant pressure
Encounters built around pattern recognition, creativity, timing, and execution
No aim assist, no comfort systems, no safety rails
Designed for PC players who miss uncompromising controls
Beyond combat, the game blends action-adventure elements like hacking systems, mastering the use of tricks and combos to survive hostile environments.
Many quit early.
Some games survive because they adapt to players.
This one survived because a few players adapted to it.
Watch the footage. Decide for yourself.
Genres
Engagement
Reviews
[h1] Dongos. [/h1]
WHY DO I HAVE THIS AND WHY DO I HAVE 13HOURS ON IT?
1/10 one more game to hide in my library
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
Hey everyone and this is my review about the game! This is a Side scrolling platform game. A Friendly message from me to you. People that suffer from Epilespy may be affected at the start of the game (once you load to the menu). Second friendly message from me to you. Ignore this game and search for a better one. [h1]Interface/Menu/Settings[/h1] [quote][b]Video Settings information.[/b][/quote] [list] [*]There are some resolution sizes available. [*]You can toggle Bloom or shadow effect. (Green letters for on, white for off) [*]There is only windowed mode (Unless you press Alt+Enter). [*]There are some graphic details available. (Very low - Fantastic) [*]There is no color blind mode. [/list] [quote][b]Volume Settings information.[/b][/quote] [list] [*]You are able to toggle the music. [*]You are not able to change the sound volume and you can't toggle this off either. [*]There is only a Master volume slide bar available. [/list] [quote][b]Keyboard Controls / Controller / VR Information.[/b][/quote] [list] [*]You are not able to change your keyboard controls. [*]There is no mouse sensitivity. [*]There is no controller support. [*]There is no VR support. [/list] [quote][b]Miscellaneous Information.[/b][/quote] [list] [*]The difficulty changes on a level. The controls and patience are your true difficulty. [*]There is only an English language available. [*]There are 3 save slots available, you can change the file settings at "load". [*]The (main) menu is a big mess. [*]The mouse cursor will fly off your screen in windowed mode. Making it harder to click on something. [/list] [h1]About the game.[/h1] So this game is pretty problematic on the moment you have launched it up and progresses as you play. As stated on the top of this review, you will encounter flashy and annoying images as soon as you hit the main menu. Yes this will keep happening each time you are launching your game. The flashy and unnecessary images last for about 3 seconds before you are send into a broken main menu. While playing in windowed mode, your mouse cursor may fly off the screen and making your game inactive if you click on something. However your game will still look up or down making it harder to click on certain menu buttons After you are used to the whole main menu thing.. You MAY have a difficult time to find the start up your game. Click on the start button and then select "Hack save 1"... Yeah it's very unclear to start up the game it took me about 5 minutes to figure it out. Once your game is loaded, you will be introduced with some messages which you can skip each time. You will be in some training grounds or some kind of tutorial level to get the hang of the controls. But here it comes. Each time you are approaching of something new, let's say "How to open a door" or "How to sprint". You will receive a message for about 3 seconds and your game will start to stutter(Yes i am playing on the lowest graphical detail too). It would have been better off to freeze the entire game for a bit instead of this slow-mo movement. Yes this will happen 5+ times. Later when you are about to hack something.. it actually wants you to do some math.. yes i am not kidding and you will need to do this in order to do shut down a firewall or security. The level design is unappealing and the some of the background details are poorly cropped together which you can easily see on the stones on the lowest detail( You can even see it on the highest detail) and some of them look stretched like thin lines too. It honestly looks like an image has been ripped off from google images and tried to make it look good in blender but failed. Let's not even start about the overcomplexed controls and basic sound effects. Yes this game is made by unity.. and no I'm not surprised that this game is soo terrible. There are checkpoints that you need to activate manually and don't worry if you have forget one. You will be send back to the latest one that you didn't forget.. [quote][b] (Shorter) in-game Information.[/b][/quote] [list] [*]There are no cutscenes. [*]Graphics are okay... to say the least... Very least... [*]You can pause the game. [*]Level design is unappealing. [*]Start the game by selecting "start -> Hack save file"(which only tells you about restart and delete save file). [*]Background details are cropped together. Making it look uglier if you pay attention to it. [*]Controls are harder than it should be. [*]Options ingame can be found by pressing esc. Which is a better menu than back at the main menu. [*]Manually pressed checkpoints. [*]Enemy robots will do explosion damage upon death. [/list] [quote][b]Miscellaneous Information.[/b][/quote] [list] [*]The game is waaaay too overpriced. Do not buy this game even with a discount. Only play this game for free(and even then you regret playing)! [*]The game has steamcards. [/list] [h1]Other things.[/h1] I don't really have to explain a single word again about this word but i will keep it short. From the moment you have started up your game until you have stopped.. You will encounter and face many issues. Don't even think about buying this game. Don't even think about playing it for free. At the beginning of the game you will see a message that says "We only use 10% of our brain". This game proves it had trouble hitting the 5% mark during the development. i doubt it even came that far... Everything in this game is bad.. i can't even find a good thing about this game. Steam cards? Do you even see yourself buying this game for 5+ bucks for 3-5 cent cards? [quote] Reviews are always uploaded if i have at least played for 2 hours or more. Unless the game is really garbage and doesn't deserve the 2H limit.[/quote] ------------------- I Give this game a 1/10
Beni sarmadı
[h1][b]Not Recommended[/b][/h1]
Não recomendo a compra sobre nenhuma hipótese. O jogo não vale nem o tempo que você pode perder instalando, menu totalmente confuso e não intuitivo, gameplay quebrado e confuso, e falta de qualidade em todos os aspectos em geral. -------------------------------- I do not recommend buying on any hypothesis. The game is not worth even the time you can lose installing, totally confusing and non-intuitive menu, broken and confused gameplay, and lack of quality in all aspects in general.
CortexGear: AngryDroids is a disappointing game that fails to deliver on its promises. The gameplay is simplistic and repetitive, with little variation from level to level. The graphics are subpar, with poorly rendered environments and character designs that lack detail or personality. The game also suffers from a lack of polish, with buggy animations and awkward controls that make it more frustrating than engaging. The music and sound effects are forgettable at best, and the voice acting is amateurish and grating. Furthermore, the story and characters in CortexGear: AngryDroids are underdeveloped and uninteresting. The plot is thin and predictable, offering little in the way of narrative depth or nuance. The characters lack personality and fail to engage the player in any meaningful way. The game also suffers from a lack of replayability, with no real incentive to revisit completed levels or play through the game again. Overall, CortexGear: AngryDroids is a forgettable and lackluster game that fails to stand out in a crowded market.
I do not recommend
trash and more trash
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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