
Ritual: Crown of Horns is a violent, horde mode, top-down fast-paced action game set in an alternate Wild West, an absurd, acid-fueled vision of hellish frontier.
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About
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Honestly, this feels like the entire budget was spent on the cutscene art. The actual gameplay is, essentially, "defend the <something> from a horde for <some amount of time>". This is a pretty boring formula, in a game with so few weapons, RNG for specials, etc. The presentation that was meant to be "arty" but is honestly very difficult to read well; enemies often are hard to tell from background elements, pathfind in strange ways, obstacles aren't well-differentiated visually from mere scenery. There also isn't any zoom feature to allow the player to understand where to be next, so you generally just end up hanging around the thing you're supposed to defend except when grabbing power-ups. The writing is sub-par; it feels in places like it was written by somebody from another country who watched a few Westerns and barely understands the Old West. Overall, I really wish I could be more favorably inclined to this game; I like indie titles and I like top-down shooters. But this just never kept my interest.
Game is about a Cowboy sent on a hunt and kill mission under false pretenses and ends up getting killed by the very group that was supposedly on his side. Your revived by the person your sent to kill and together you go across america removing all the demons before it's too late. It is a top down shooter similar in style to games like Crimsonland. Gameplay consists of defending this woman while she conducts the ritual to remove all the demons from the area of suffering while utilizing spells, guns, the environment, and whatever gear you decided to equip for the level. Soundtrack is really good when your in the thick of it blasting demons with the Broken Butterfly and your really zoned in. Story overall is not bad and combined with the length of the game I thought it ended RIGHT where it should have. Even after doing all the achievements I still want to keep playing as this game simply just feels fun unlike most games these days trying to make you slog through unnecassary dialogue, lame gimmicks, rewards that don't matter, and ultimately the game feels like a job rather than something you use to blow off steam after a long day. The game ultimately just comes off as "see those demons over there that killed you? Let them know how you feel about that." The mixed reviews for this game kept me away for awhile but I can tell you with certainty if your just looking for a fun top down shooter that isn't full of flash and nonsense and just focuses on good simple gameplay then you have found it. P.S. Almost all of these reviews good and bad are down right awful. Looks like most of them either criticize it for something supposedly wrong it didn't even do, say it's boring because it doesn't play JUST like the more popular ones, that the game is dumb because they cannot beat it due to all kinds of excuses, and 1 guy even flipped out in one because you have to hit R3 to reload and says that breaks the controller. Ignore all the bullcrap of these other ones and just read this one and decide for yourself. PPS: Devs if your reading this I loved the game and I would love to know if I could get my hands on a poster for this game. Seriously dig it and solid job on it.
Do not listen to people who pour ♥♥♥♥ over this game - Ritual: Crown of Horns is one hell of a competent top-down twin-stick shooter (perfectly playable on KB+M at that - beaten the game 100% on it, even though the opening screen suggests a controller), that sets excellent atmosphere with its visuals and soundtrack for some serious demon/cultist killing. With an array of 8 weapons and 8 spells (which are unlocked as you tackle and beat levels in order, which are divided in three segments of the map - West, East and North), which you can combine in weapon/spell loadouts of 3, it offers plenty of adaptability options for any playstyle (although, I arguably found the shotguns to be the strongest given how much firepower they packed and how strong they were at crowd control). The story is pretty cliché - you are a bounty hunter/wild west legend who is basically a hero of the nation (there are even dime novels published with him as the protagonist), and you are sent by the Government (which turns out to be sort of an Illuminati bad guys...) to kill the Witch (...but then the Government cultists tear you up with hatchets). On the verge of death, the Witch approaches you and updates you that you have been working for the Devil himself (basically), and gives you one more chance to bring down the U.S. Government and their industry fueled by souls of innocents, raising you from the dead. From then on, you rescue two more companions (a Trickstress whose body was burned at stake, yet she cares not much because her soul was astral travelling most of the time, and an old dude who hails himself as the God of Guns and has his church and everything), and all three of them help you by providing you with options to switch guns, spells or gear (gear further empowers you and your spells/weapons, but must be bought with cultist horns which you earn by beating regular levels and challenges which are unlocked once you beat them). While the overall graphics are nothing to write home about (it's not isometric, but literally top-down view), the enemy readability is great (I'm not colour-blind though, so wouldn't know how readable they would be for colour-blind folk), the artstyle in cutscene, character portraits and loading screen is pretty good, the dialogues are nice and go well with the portrait representation, and the music is haunting. Overall, if you don't mind games that require you to think your approach through (which is the main aspect of difficulty to this game to be honest), I reckon you would enjoy what Ritual: Crown of Horns has to offer. For me, this was a good investment, and I would most certainly play the sequel should the developers ever decide to release one.
Game desafiador e viciante. para quem gosta de roguelike, ira encontrar aqui um game com elementos do genero. Ele lembra muito o jogo "West of dead". temática de velho oeste e armas antigas. A dificuldade vai ficar em conta dos carregamentos das armas precários e tudo girar em torno de defender a bruxa que esta invocando um ritual. As vezes estamos com vida e atacam ela, as vezes ela esta com vida e morremos faltando alguns segundos. Em promoção custa menos de R$5,00 e tendo paciência com sua visão de cima, é um bom game. Não desisti de zera-lo, mas devido ao estresse da experiência com ele; dei uma pausa de momento.
Я по скринам очень хотел купить эту игру, сидел собирал деньги, и тут чудо летние скидки и всего лишь 30%, мало но все равно купил. Дальше начал играть, первый минус что фиг тебе а не просто стрельба, нужно вечно целиться (ТУПО и не удобно), рывки очень тупы и не удобны так же, большую часть навыков мне тоже не понравилась, да и сам смысл игры - это все время дефать, я лично покупал для зарубы, мясилова, но получил игру где надо бегать и оберегать. В целом из плюсов могу выделить оружие и экипировку. Может мое мнение не совпадет с кем то, но игра не стоит своих денег
üstten görünüm aksiyon oyunu kontroller fena değil çizimler orta güzel türü sevenlere önerebilirim
Tries to be a fun twist on twin stick shooters, but misses the mark. Too many of the game mechanics just slow things down unnecessarily. You do extra damage if you aim at an enemy for an extended time. Your actual aim doesn't matter much, but spending an extra half second to hold aim on enemies is annoying. You need to move and dash around, but there's lots of fiddly terrain that blocks you. Your guns automatically reload when you're not using them, but only if you emptied the clip so counting shots is essential. To make that even more annoying, the game frequently eats inputs so if you try to switch to your shotgun for a quick blast you might just keep clicking your empty revolver. The beginning levels are forgiving enough that these issues aren't too annoying. Once it gets challenging you feel like you just don't have control of the game and its annoying. Maybe grab it on sale if you're really itching for some new twin stick action.
I won't lie, this game isn't perfect. It's at times clunky and clumsy. But damn, am I glad I took a chance despite the negative reviews. This game is definitely not for those who want a whole lot of variety--what you get in the first level is likely what you're going to get in the last level--but if you're looking for an an arcadey feel, just something to shut your brain off, this game delivers. I haven't tried mouse-and-keyboard gameplay yet, but gamepad controls feel intuitive and smooth--at times just the littlest bit clunky in the aiming mechanic, but I'm glad the game [i]has[/i] one--so many twinstick shooters don't give you that. The plot is better than I expected, from the writing to the concept to the art. The graphics are pretty good, for what it is. The whole thing is polished--menu design, sound design, score, everything. I'd argue the game is worth just about twenty bucks, but when it's on sale it can hit $3.99, which is a steal, in my opinion. If you've got the budget for a McDonald's meal right now, you've got money to buy this gem on sale--which, at the time of writing, is until the end of the week. Take a chance. Be an undead cowboy and put bullets in cultists. It's a wild ride.
Summary: While Ritual may be in need of some quality of life improvements in certain areas, its fast-paced action-packed and strategic gameplay mixed with a metal soundtrack and varied weapons and abilities, create a difficult yet fun and engaging take on the Wild West. 8/10 A full detailed video review can be viewed here: https://www.youtube.com/watch?v=b5ZnunLsu5U Plot: The writing is not a case of being a masterpiece but they certainly do the job, creating engagement and intrigue throughout. The characters bounce off each other reasonably well, with them often questioning each other or even outright annoying or teasing one another. It is unfortunate however that one doesn’t get nearly as much dialogue like that of the others, but regardless character design works. There is no mistaking the plot plays second to the gameplay in Ritual, never the less for those who are looking for a decent story in amongst all the carnage, there is an interesting one to be found here. Gameplay: The gameplay to Ritual is great. It certainly won’t be everyone's cup of tea due to its challenge and the need for both reflexes and strategy at the same time. But looks past that and you will find a top-down shooter with a tone of depth and charm that exceeds that of what the genre is generally known for. It isn’t perfect. There are a few problems like two minor bugs and the inability to change your loadout without having to go back through multiple loading screens along with bosses having a time limit on them. Those issues aside, however, Ritual is nothing short of an adrenaline-filled, metal slaughter-fest that will keep you satisfyingly gunning down cultists from beginning to end. Atmosphere: The atmosphere of Ritual is fantastic. There is a mysterious, dark, ominous sense to the game where you feel there is always someone watching you, giving it a slight sense of horror with a music track that has notes that fit in perfectly with that. And then there are moments during the gameplay where things are just pure anarchy, with fast-paced action and a heavy metal soundtrack to go with it, that just intensifies the combat tenfold. At its heart, the atmosphere to Ritual is one of darkness filled with action and heavy metal, but always looming in the background when things do slow down, is that subtle sense of horror, that results in you never feeling safe even when in the one place you are supposed to feel it. I did find the main theme that plays during dialogue can get a bit ear-piercing at its height of higher musical notes and high bass which is unfortunate. But other than that, the soundtrack and atmosphere to Ritual, are nothing short of excellence. Conclusion: Ritual isn’t perfect, it has its issues, but those aside, it is a top-down shooter that possesses an unusual amount of depth and charm for a genre that is generally nothing more than lots of guns, lots of enemies and mindless shooting. That alone separates it from the others of its kind. It brings a level of sophistication to the genre while also keeping the savagery of its combat that is already so loved. Ritual is a game that is brutal, metal and unrelenting in every regard and it makes it one of the most exhilarating and adrenaline filled games I’ve played in a very long time all the while not losing its charm, personality and depth at the same time. And with that, I give Ritual: Crown of Horns an 8 out of 10.
Для любителей жанра сойдет, графика норм, играется неплохо, но можно найти и по интереснее проекты
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