
Red Orchestra Series' take on Vietnam: 64-player MP matches; 20+ maps; US Army & Marines, PAVN/NVA, NLF/VC; Australians and ARVN forces; 50+ weapons; 4 flyable helicopters; mines, traps and tunnels; Brutal. Authentic. Gritty. Character customization. And napalm in the morning.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 11 → 3/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.49−90% | 59.2Kreviews | 87% | — | $3.6M |
| $24.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1015 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The community is dead. The worst kinda people are in these lobbies. But, there are only a few populated servers left so muting every pl.ayer shouldnt take that long if you wanted to go down that route. Frankly, I got sick of trying to fall in love with the game and being met with genocide deniers or mf'ers typing ♥♥♥♥♥♥♥♥♥♥♥.
Lt Dan
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 4203.5/day in the week to Jul 15 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Japanese, Korean, Simplified Chinese, Turkish*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Кто-то: Марк почему ты не играешь в вар лайк игры? Я: "Убит с 500м снайпером" "Не успел даже с места уйти" "Не контролируемая отдача" "жесткая реалистичная баллистика" "Убит с гранатомета с 1488м" и так мать его долго можно перечислять.
Not quite the beast it was back in the day, but there is plenty to still love about it.
Racist white KKKunts on the servers.
The best Vietnam game to exist, period.
このFPS、やはり最強かもしれん
G'HOME GI
Да я в туннелях провёл больше времени чем с родными
peak war game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $851 | 12 | 92% | $2.49 | |
| $22.5M | 12.2K | 62% | $39.99 | |
| $6.2M | 9.8K | 86% | $19.99 | |
| $18.4M | 24.9K | 94% | $19.99 | |
| $20.1M | 37.7K | 86% | $14.99 | |
| $3.9M | 14.4K | 86% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 2.4K | 55% | $19.99 | |
| $3.6M | 2.5K | 63% | $69.99 | |
| $3.6M | 2.4K | 75% | $44.99 | |
| $3.6M | 8.2K | 92% | $12.49 | |
| $3.6M | 17.5K | 84% | $9.99 | |
| $3.6M | 7.3K | 95% | $19.99 |