
A brutal godlike village sim that melds the god game, management, and tower defense genres! Fight off hoards of monsters at night, and expand your village in the day time. Inspired by games like Black and White, Rimworld, and Dwarf Fortress but not quite like any of them.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About






Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 7.8Kreviews | 88% | — | $3.4M |
| $14.99 | 71ratings | 72% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 809 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Joguinho em early com uma ideia e conceito muito legais. Uma mistura de tower defense com simulador de colonia simplificado e god game. Da para gastar umas boas horinhas se divertindo com seu assentamento se tornando uma cidade. A musica, estilo e arte tambem sao excelentes, recomendo para quem curte coisas indie em early
Pretty cute, pretty fun. Really easy to come back to If the difficulty is an issue, you can adjust it to your liking without any major repercussion It's a pretty chill time
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 811 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Phenomenal game. Great blend of tower defense and city management. Definitely worth a shot if you enjoy either of these genres. The game also doesn't take itself too seriously, with villager names like Terminator Rex and death blurbs like "That was probably your fault..." It finds its balance between humor and strategy.
Stays constantly challenging
close to 300 hours. very fun. you want to keep playing. may variables, options, difficulties. high replay design. it is well done. 9 out of 10.
Awesome game reminds me of black and white i had a ton of fun just wish i had a giant creature too
拠点運営+タワーディフェンスなゲーム 村人の食料や住居などのリソース管理をしつつ毎夜襲ってくるモンスターから拠点を守るのだが、バランス調整がお粗末。 3日目くらいから村の発展より敵の質も量も上回ってくるので毎朝損耗を補修して夕方には雀の涙ほどの進捗でまた耐える・・・ という繰り返し。敵側は食べ物や水や住居の心配はしないでいい上に攻撃されたら自動でモンスターがポップする酷い仕様。 おまけに敵の村人は倒されても即リスポーンするクソ仕様。 こちらの村人は頻繁に混乱したり資材を1つだけ運ぶのを繰り返したり資源があるにもかかわらず餓死したり渇き死にしたり。 防御塔も敵の火炎攻撃で炎上してすぐにダメになるのでどうしようもない。 毎日敵の基礎レベルが上昇していくのにこちらのゴーレムや防御塔はなにも強化されない。 その上AIの頭が悪く、勝手に敵陣に突っ込んで敵をポップさせて早々にやられて日中でも村にモンスターを呼び寄せる。 ローグライク、試行錯誤を言い訳にしているが、一般的な難易度を謳っているサバイバルモードを満足にプレイできるようになるには大量の強化パークが必要で、それらを取得するまでほぼゲームとして成り立たないやり直し作業の連続でただただ苦痛。 また、取得するパークは自分では選べず、経験値を利用してルートボックスを開ける抽選式。 大量のゴミパークから抽選で有用なものが出るのを期待して同じ作業を繰り返さなければいけない。
if you like this style of game, its one of the best, challenging without being overwhelming, unless you ask for it. though when it says it has a steep learning curve it means it. resource management is critical.
I've played this game on and off during development. Some of the more recent reviews claim that it's not a complete game or too hard. I honestly can't relate. It's obfuse and unforgiving but you get permanent upgrades so it gets easier. And if you don't enjoy winning that way you can reset that progress and try winning without ever dying or bump up the difficulty. The AI does seem a bit whack making it harder to build but that could be the obfuse part playing tricks on me, maybe I need and ancillary building closer or something. I've played it without using guides. If you're not interested in that sort of pain just google or YT how to play.
Great game, good challenge. Once you're established it doesn't demand too much attention so you can watch TV comfortably while playing. If you read the negative reviews you'll notice a constant complaint around not being able to figure out the mechanics. The mechanics of this game aren't spoon fed to you so if you don't have the patience to figure them out (a fair amount are still explained to you at the start) then this isn't the game for you.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $3.4M | 8K | 90% | $19.99 | |
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| $3.4M | 10.7K | 65% | $9.99 | |
| $3.4M | 8.4K | 89% | $16.99 | |
| $3.4M | 5.1K | 83% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.5K | 233 | 71% | $3.74 | |
| $1.1K | 13 | 92% | $2.99 | |
| $2.4M | 4.8K | 96% | $14.99 | |
| $1.9M | 3.5K | 75% | $14.99 | |
| $10.8K | 53 | 60% | $5.99 | |
| $0 | 0 | — | Free |