
Rise is a persistent science fiction sandbox strategy MMO set on Vieneo, an exomoon about 225 LY from Earth. Use ground, air, and space vehicles to explore this vast open world of 100 million square kilometers in size! You are helping establish a living, breathing world with virtually no boundaries!
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Минусы: Высокий порог вхождения, ранний доступ ( и иже с ними баги), мало игроков. Плюсы: Возможность создания своей корпорации с друзьями, огромный открытый мир. Тут Вам и производство и транспортировка товаров (или просто перепродажа) и строительство баз. Даже таксистом можно подрабатывать.
OK... this is going to be an interesting one to review. Firstly, Rise: TVP is not for everyone. This should be obvious from the screenshots. It's not pretty, it has a steep learning curve, won't hold your hand and it strives for realism to the point of being quite difficult. It's a very niche game, is what I'm saying here. To a new player, the vast array of mechanics and features contained within the game are overwhelming and largely hidden. There's an insane amount of controls and methods for doing virtually everything and you'll need to spend a fairly good amount of time on the website, in the wiki and talking to long time players in Discord before you start to get a good foothold. My understanding is that improving the new player experience is a focus of the developer but as it stands currently, this is just how it is. If you're not prepared to spend the time required to learn the game, maybe don't buy it at this point. Now, that all said, what Rise does offer for those willing to stick with it is a massive open-world MMO with hardcore flight sim mechanics, alongside an immense variety of activities and features for a player to engage in and the scale of the game is huge. You can drive around cities, provide a taxi service, buy land, own mines and farms, produce goods, trade, dogfight, ferry passengers and prisoners, submit / fulfil contracts, fly around planet-side and, eventually, fly to space. There's also likely more, I just haven't encountered it yet. It offers a strong sense of realism. Never played a flight sim? You're going to have to learn to fly the machines you'll be piloting, or you'll be appearing in the game's newspaper as yet another crash statistic. Log off with your engines running? You're going to be out of fuel when you return. Drive your car too fast and smash into a gutter? You're going to get hurt. Forget to bring a cargo container along for a ride? Don't expect to be able to fit much in the way of goods onto your vehicle. This is a game that pulls no punches, it's not going to punish you harshly for making mistakes but it also won't stop you from making them in the first place. It'll give you room to experiment but it also expects you to play by its rules. It's unique, interesting and well worth the patience and dedication it demands. As for behind the scenes, I've been talking with the developer and lead QA now for most of my time with the game - both of whom are or have been professional pilots, lending to the realism of the flight mechanics - and from what I've come to understand, Rise is a serious passion project, designed, built and constantly updated over about 17 years. The developer and QA are also supportive, engage readily with new players and they give the impression of dedication, I'm fairly certain Rise isn't going away any time soon. Curious but unsure? Try the free version found on the RiseTVP website. Then, if you think it's for you, come back and buy it from Steam to show some support. I genuinely believe this is a great game to the right type of person. If I get as much enjoyment out of it as I do, then I'm sure others out there will too, they just need to find it.
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Greek, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Hours played at review time, across 29 reviews with recorded playtime.
EDIT: I changed my mind. The game is great! Come join us on Vieneo! I'm glad I stuck with it through the many hurdles (which are outlined below). The game is in essence a flight simulator with a living economy. You can buy land, create colonies, and then set buy/sell orders for commodities, all on a moon far from earth. People can then ferry goods to you (if you set your prices right) and make a profit while you get to maintain your colony. You can also get to orbit and dock with the space station in order to ferry colonists that came over in the FTL ship down to your colony. I've come to appreciate the depth and uniqueness that Rise: The Vieneo Province offers. It’s a game that rewards patience and persistence, and once you get past the initial hurdles, the experience becomes genuinely captivating. There’s something special about being part of this tight-knit community on a distant planet, working together (or competing) in a living, breathing economy. That being said, the game does have issues, which are outlined below. While they can be annoying, they aren't relevant once you get a plane and start ferrying goods. Old Review 09-04-23 ================= This game is very unique. The things that you can do are mesmerizing and makes me feel as if i'm part of this community on a planet light years from earth. You can buy a vehicle, and transport goods from the surface to an orbiting space station. The world itself also has a nice aesthetic to it, but others might find the graphics hard to get used to. Despite this, the game has too many flaws to enjoy it. A couple of Suggestions 1. Remove curbs. I have seen so many new players come in just to crash their starter vehicle then leave never to return. The GPS system in the vehicle is bad enough to where you need to know the layout of the roads otherwise you could get to a dead end trying to head to your destination. I feel like you would retain more players at least for a longer period of time if you just removed the annoying curbs. Also, sometimes you run over invisible curbs while on the road. There are multiple places with this issue. 2. Enhance the GPS system. The GPS system in the car is atrocious. sometimes it will actually guide you down specific roads, but 90 percent of the time it just gives you a heading and a distance. To make it worse, when you finally navigate the maze of roads and get near your destination there are not always markers to indicate where to go to activate the intermedia with the location. A simple large green arrow or something similar could fix this. This is not always the case, some buildings have names printed on them, but not all of them. [b]Edit:[/b] Most of the above is still valid, but then i found the zoom buttons for the navigation system and it made trips much easier. It's = and -. [strike]3. Better Tutorials. The in game tutorial is 'fine' for just learning how to drive a car and make some simple money, but it was very buggy for me. Beyond this, this game needs tutorials, for how to make money past driving a cab. Video tutorials would be preferable as the in game tutorial system is very intrusive and annoying. There are "contracts" but they are not explained at all. It doesn't tell you where to go to buy a certain commodity. They have a wiki, but it is not very extensive. Additionally, tutorials on flying the different aircraft would be immensely helpful. I went to the simulator and flew one of the planes, but they don't have a simulator for the "starter" plane so it handled much differently, and it took a while to get the hang of it.[/strike] [b]Edit:[/b] While I still think there should be tutorials on planes (or at least one) I have since found the wiki to be very informative. It was more a matter of not knowing what to look for. 4. Lock the head when walking. I get it, you need that visibility when driving/flying, but the movement is so awkward and fidgety. Movement should be a simple thing in a game, no reason to complicate it for sake of simulation. I will continue to play this game. I want to at least start my own colony and dock with the space station. Maybe once I get to experience those things I will change the review, but as of now there are just too many roadblocks stopping you from getting to those really cool things. Therefore, I cannot recommend this game.
IDK I could write out a whole thing but the demo is the exact same as the paid version including multiplayer aspects but you have a demo tag in chat. Game has like 2 active players anyway. The positives are a calming atmosphere with a feeling of vast scale, and primarily the in depth flight mechanics and being able to dock with space stations. There is even NPC ATC at the starter city and an airport chart for it. There is a separate website tracking flight paths and station locations. If you like using shuttles in KSP or flight of nova or want to motor around in a 90s cgi environment try playing it. Controls are hard though. Joystick recommended but mostly not needed. Don't buy it for the MMO aspects. Most of the time you will be the only person online on the entire moon. The 90s graphics aren't for retro style, the game is about as old as Eve Online and will probably never have an MMO playerbase. The moon is also bland and frankly ugly and permanently covered by clouds. Think Saturn's moon Titan. At cruising altitudes you don't even see the surface which is a massive detriment. City building works and is actually really interesting but I never got around to building colonies. Ground vehicles are mostly worthless. You should start with a plane IMO. But you can just ask an admin for one of the aerospace vtols piled around so whatever. The cheapest plane is also the hardest to use. Also you can get stuck in places with vehicles and need an admin to fix it. The sounds are simple but the desolate feeling can be nice, especially the rain. The 1 song in the whole game is nice too. I don't want to trash the game too much, yeah it's overall bad but it does like 2 things really good so if you care about those things just download the demo and ask for a plane (btw all the chat messages are automatically sent to the game discord so you'll be seen eventually). The devs play pretty often (to keep the cities from collapsing and starving I think). They might actually care too much about the game lol. There aren't many updates but it's 100% passion project so if it ever does get active big things could happen. Not right now though.
Может быть это многообещающий проект, я не знаю. Может у игры большое будущее, я не знаю. Я ничего не могу сказать про неё сейчас просто потому, что большую часть времени я пытался просто залогиниться на сервере. В добавок к этому долгому приключению игра постоянно крашится! В любой удобный момент она выкидывает меня на рабочий стол. Логинюсь на сервере - краш. Пытаюсь выйти из квартиры - краш. Пытаюсь вернуться в квартиру - краш. Свернул игру, кликнул пару раз в настройках и т.д. и т.п. реакция у игры одна - краш. Несмотря на очень низкую стоимость, в данный момент не рекомендую!
[code] [h1]游戏由鉴赏家[url=steampowered.com/curshijieator/28673811 ]杉果点评小分队[/url]提供[/h1] 给游戏选择困难症的玩家指路 成为我们的一员[url=steamcommunity.com/groups/SonkwoClub ]小组首页[/url] 欢迎新朋友加入QQ群:641445229 (。・∀・)ノ゙ [/code] 《崛起:维也纳省》。这是一款大型多人在线沙盒游戏,游戏画风上略显粗糙,但在内容上还是比较丰富的,刚开始驾车模拟现实的步骤,有着不同的挡位,熟悉之后就可以当出租车司机进行赚钱,你还可以在游戏参加拍卖,驾驶飞机等。游戏中可有玩的东西还蛮多的,也足够自由,但是游戏操作方式比较古老可能大多数不是太适用,在一个就是玩家过少在游戏中几乎碰不见人,可能会少许多互动,拿来自娱自乐的话这可能是一款比较不错的作品。
画面真的是太简陋了,感觉是各种贴图,各种马赛克和棱角,不知道是不是为了自由度而牺牲了画面,才造成这种原因。而且现在的问题是,中文貌似是乱码,根本玩不起来,我玩了十几分钟甚至都不知道怎么操作。以至于我在公寓--小轿车--公寓--小轿车上来回上下,不知道到底该怎么玩下去。 本游戏貌似是一个网游,但是我却根本没法体验到多人内容在哪,除了一开始建立了人物,还有什么连接网络的英语,我是真的没找到其他玩家。 不过现在还是EA阶段,官方说是再过6个月左右,他们希望这个游戏能够达到大众玩家的要求。制作组不敢把话说的太满,担忧在这种类型的游戏中,如果过度的承诺,最后做出来的游戏成品不能满足玩家,会让大家失望。制作的目标是继续无限期地推出新的内容和功能。而在之后提供游戏的Steam VR支持也是EA期间的另一个目标。 除此之外,官方还承诺会制作大量新的物品,从新的车型到其他城市和轨道站。 听起来还是蛮有诚意的。 所以按照目前这个样子还是给个好评吧,毕竟操作有点别扭,而且没有中文,如果没有玩过这类游戏经验的玩家估计会很快就一脸懵逼。 走心评测 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] 遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url]点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
Pra quem curte MMO imersivos e simuladores de voo este game é imperdível, criado com uma base sólida pela comunidade e com uma infinidade de opcões para ganhar dinheiro e conquistar sua riquezas e objetivos no jogo, liberdade de escolha gigantescas, viva uma nova vida no futuro em Rise! Conheça um pouco do game no vídeo abaixo. Vídeo: https://youtu.be/6xu1dhArjWA
[quote] 《Rise:The Vieneo Province》(崛起:维耶诺省)是由Unistellar Industries制作并发行的一款大型多人虚拟世界角色扮演游戏,原本是一款基于互联网的免费多人在线游戏。玩家可以在这个虚拟的维耶诺殖民卫星里扮演其中的公民,与其他角色结识并互动、一起探索未知、参加联盟活动等等。 [quote] [h1]游戏的考据&科普:[/h1] Unistellar Industries是美国密苏里州的一个游戏团队,成立于2002年。为了能让大家对本作以及下文内容有一个更加清晰的理解,在这里我特地来讲讲本作的历史发展。 本作其实是一款免费的大型多人联网游戏,也就是俗称的“网游”。2003年时候开启最初的Alpha测试版本,在当时被称为“Planetfall”且自带了专属的地形引擎,于2006年正式发行Alpha版本同时更名为现在的名字。四个月后开始提醒游玩超过十四天的用户付费订阅。2010年10月游戏停止开发和更新,直到2013年3月1日后宣布游戏可以随意免费游玩,期间似乎在研发什么新功能还成立了公司。直到2017年2月1日游戏再度恢复开发,然后在2019年登录Steam并列为即将发行,2020年2月4日正式发布。 [/quote] [quote] [h1]游戏的体验&分析:[/h1] 既然通过考据已经让大家了解到了本作的发展历程,也明白了它其实就是一款地地道道的美式网游,那我们就再来看看内容。在这款游戏中,我一共历经了三个阶段,直到游戏让我绝望。 阶段一:当时的版本还没有中文,一脸懵逼的我虽然在英文提示下注册好了信息进入,但是完全不明白应该做什么。撇去各种马赛克和锯齿贴图不说,在游戏内没有见到过任何一个角色,也没办法做任何互动,以及那个注册信息也诡异的吓人,至此我被劝退了。 阶段二:此时已经更新了中文,但是服务器一直在连接,不知道是不是亚洲服务器的原因,一直没有进去,被劝退了。 阶段三:之前注册的存档好像被制作组清空了,于是无奈我只能重新注册了一个。虽然这个版本已经自带了中文,但是注册完毕后游戏就崩溃了,再也打不开了。 最后综合考据内容来总结几点吧。首先,是从我们得知本作其实原本是一款免费网游,但是目前在Steam上脱离抢先体验售价70,并且在游戏中没有遇见过任何一个活人。其次,从游戏的内容上来看,可以说完成进度基本上不到20%,连半成品都达不到,完全不知道想表述什么,根据商店介绍现实是科幻太空题材的游戏,目的是帮助建设维耶诺卫星殖民地,可我完全感受不到。最后,这个画面我只能说还停留在2000左右的水准,或者是根本就没好好拿来重做就直接当网游上架了,让我心累,具体可以直接看我贴的角色创建图。 [/quote] https://steamcommunity.com/sharedfiles/filedetails/?id=2185277509 [quote] [h1]最终总结:[/h1] 《Rise:The Vieneo Province》(崛起:维耶诺省)作为一款大型多人虚拟世界角色扮演游戏来看,可以说目前游戏的完成度相当低,不论是从画面上还是从内容上,很多地方都表现的意义不明。同时多人在线方面我还没有见过其他活着的玩家,以及服务器连接状态不太好,测试下来登录的成功率很低,可能是连服务器都在阻止我进入游戏吧。本作暂时不推荐给任何玩家。 [/quote] [/quote]
Compre el juego , para apoyar a los creadores. Por ahora el juego en su forma de jugar , lo encuentro muy pobre , las formas de caminar , girar (el personaje), la forma de interactuar con el mundo, el manejar un automóvil , (que es para partir ganándote la vida , es un parto). la verdad que he jugado como una hora y no es de mi agrado pasar mucho rato tratando de aprender a moverte . Lo recomiendo para personas como yo que apoyan que se desarrollen nuevas ideas , pero si deseas jugar y entretenerte desde un comienzo sin un sobre esfuerzo en solo aprender a usar los controles , Mejor busca otro juego. Saludos
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