
Rise of the Tomb Raider: 20 Year Celebration includes the base game and Season Pass featuring all-new content. Explore Croft Manor in the new “Blood Ties” story, then defend it against a zombie invasion in “Lara’s Nightmare”.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #83, worst CN #93 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 25.57/day in the week to Aug 25 → 49.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2732 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
оч крррррррррррутая
好玩
muito bom 10/1000
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $83.2M | 116.8K | 96% | $29.99 | |
| $83.8M | 466.9K | 99% | $9.99 | |
| $84.1M | 137.2K | 89% | $34.99 | |
| $84.5M | 118.4K | 77% | $34.99 | |
| $82.4M | 52.3K | 79% | $59.99 | |
| $84.6M | 510.9K | 97% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $59.9M | 88.4K | 85% | $39.99 | |
| $97.1M | 270.4K | 96% | $19.99 | |
| $23.6M | 44K | 91% | $49.99 | |
| $1.8M | 7.4K | 82% | $8.99 | |
| $1.6M | 6.9K | 77% | $8.99 | |
| $4.2M | 12.7K | 72% | $17.49 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 14: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Polish*, Portuguese - Brazil*, Russian*, Japanese*, Simplified Chinese*, Traditional Chinese* +2 more
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Rise of the Tomb Raider é, para muitos jogadores, o ponto mais alto de toda a franquia Tomb Raider. A Crystal Dynamics conseguiu encontrar um equilíbrio quase perfeito entre exploração, combate, sobrevivência e quebra-cabeças, entregando uma experiência que captura a verdadeira essência de Lara Croft. O maior destaque de Rise é sua jogabilidade. A exploração é recompensadora, com mapas amplos, tumbas opcionais inteligentes e inúmeros segredos que incentivam o jogador a investigar cada canto. Diferente do reboot de 2013, o foco nas tumbas e nos puzzles é muito maior, fazendo com que a aventura se aproxime das raízes da franquia. Além disso, o sistema de crafting, caça e evolução da personagem torna a progressão muito mais interessante e variada. Visualmente, o jogo continua impressionante mesmo anos após seu lançamento. As paisagens congeladas da Sibéria, as florestas, cavernas e ruínas antigas criam cenários belíssimos e extremamente imersivos. A trilha sonora complementa perfeitamente a atmosfera, transmitindo a sensação de descoberta e aventura que todo fã espera de um Tomb Raider. Outro ponto positivo é a evolução de Lara Croft. A protagonista demonstra mais maturidade, determinação e personalidade, tornando sua jornada muito mais envolvente. A campanha apresenta um bom ritmo, misturando momentos de exploração, ação intensa e narrativa, sem deixar a experiência cansativa. Embora alguns jogadores apontem que a história poderia desenvolver melhor certos personagens, esse pequeno detalhe não diminui a qualidade geral do jogo. Seu excelente level design, a variedade de atividades, o combate refinado e as tumbas opcionais fazem com que a aventura permaneça divertida do início ao fim. Por todos esses motivos, Rise of the Tomb Raider é frequentemente considerado o melhor jogo da franquia e, sem dúvida, o melhor da trilogia Survivor. Ele reúne tudo o que tornou Tomb Raider um sucesso ao longo dos anos e ainda moderniza suas mecânicas com excelência. Para quem procura uma aventura repleta de exploração, desafios, combates emocionantes e cenários inesquecíveis, este é um jogo praticamente obrigatório. 10/10
推荐点起来嘛,喷不了一点
yes
65
Норм, зачілитись на 9 годин
好玩但是有时候卡身位
nice
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.