
Embark on an epic journey across war-torn 19th-century Japan in this open-world action RPG from Team NINJA, the veteran studio behind "Nioh" and "NINJA GAIDEN."
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Sep 15 → 6/day in the week after.
About


Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1033 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Probablement la pire optimisation que j'ai vu de ces dernières années, le jeux n'est pas si beau pourtant, mais d'une session a une autre, impossible de joué, les graphismes se changent tout seul sans aucune raison, le jeux peut être passable la veille et affreux le lendemain, il est urgent de faire un patch d'optimisation pour ce jeux.
傲慢
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 6.86/day in the week to Jul 30 → 8.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Swedish, Spanish - Latin America*, Thai, Danish, Turkish, Norwegian +9 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
9/10
今年玩过最垃圾,最烂的游戏,没有之一,5060 1k标准画质无光追,dlss和补帧全开,能做到60帧都没有,今年和昨年的3a也买了死亡搁浅2和地平线6,这两款游戏我都是把光追开着的,你一个这游戏何德何能能和其他游戏比啊,优化完全是狗屎
好玩,但是优化烂成什么都
真好玩啊,明治维新或者清末民初的游戏真没有代替的,可惜没有需做了
好玩
恶性bug太多
幸亏我只花了100块钱,要是花了全款买真是大冤种。既然给了差评,先给屎的地方,没有具体原因,因为不希望你吃。 寻路系统一坨狗屎,画质一坨狗屎,战斗交互一坨狗屎,动作触发逻辑一坨狗屎,大世界互动一坨狗屎,任务和地图之间的关系一坨屎,道具装备流派分类一坨屎,新手指引一坨屎。 再说优点,动作系统流畅,剧情还不错,很多玩法叠在一起挺好的。 满分100,最多50。
说实话除了优化差以外游戏是真挺好玩的…… 体验幕末人斩的生活别有一番风味
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $7M | 18.8K | 92% | $14.99 | |
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| $7M | 35.9K | 86% | $9.79 | |
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| $7M | 34.5K | 77% | $9.99 | |
| $7M | 16.2K | 93% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $96.8M | 96.8K | 94% | $59.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $69.99 | |
| — | 0 | — | — | |
| $935.2M | 1.2M | 93% | $59.99 | |
| $68.8M | 62.6K | 83% | $59.99 |