
Embark on an epic journey across war-torn 19th-century Japan in this open-world action RPG from Team NINJA, the veteran studio behind "Nioh" and "NINJA GAIDEN."
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Sep 15 → 6/day in the week after.
About


Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1033 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
it's impressive and concerning that this game can utilize 14/20 (cores/threads) up to 100% simultaneously, still on my end frames don't drop below 60 threshold. Main point of this game is combat and blocking especially. Graphically it may not be impressive but still looks good enough to me. Get it on sale, only if u have good gpu and cpu, it shreds both.
不知所谓,这种游戏叫ACT的话那我觉得黑魂也不能不算
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 6.86/day in the week to Jul 30 → 8.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch, Swedish, Spanish - Latin America*, Thai, Danish, Turkish, Norwegian +9 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I found the game to be compelling enough that I got to the end of it without pausing to play anything else. It does give the "Ghost of Tsushima we have at home" vibe, but I loved that game, so I am not complaining. The combat can be wonky at times, but I found that when it works, it works well and can be satisfying. The story is a bit confusing, but I believe the devs wanted the player to see as much of both sides of the Boshin War and therefore had to make compromises to meet that. The characters were fun and it was interesting to find out that a lot of them were real people during that time period who played major roles in bringing about the Meiji Restoration. Performance wise, I notice only occasional frame rate drops when there were weather effects and lighting effects in the same area, like rain while there were a lot of lanterns and foliage around. Otherwise, it was relatively smooth and at no point did it pull me out of the game. Overall, I would and have recommended this game to friends when on sale.
Tanta roba
忍组七年磨一剑,走出舒适区首次挑战开放世界,体验下来还是不错的。很好得还原了幕末时代的横滨、江户、京都,三座城市各具特色,氛围感一绝。野外场景光影搭配意外得可以,看出忍组是下了功夫的,站在塔顶俯瞰周围,前有绝景。战斗系统还是一如既往得牛逼,缝合了忍组系列作品,刀光剑影的单挑夯到爆,群战体验依托答辩。后期boss忍组又放飞自我了,各种神仙登场,还是熟悉的忍组配方。开放世界学习的清单式,中后期清据点确实会疲惫。部分主线的箱庭设计很出色,希望忍组保持,不要完全抛弃箱庭设计。受限于题材,杂兵都是人类换皮,缺少天马行空的怪物设计。剧情除了历史主线,暗线隐刀很差劲,主角凉面派,搭档搅屎棍,谁也别说谁。浪人确实是忍组精心打磨的集大成之作,没有后续可惜了,有机会再补全收集内容。
不如仁3 喜欢仁王的未必喜欢这个
反复横跳之神
A gem hidden behind horrid PC performance. High framerates do not smooth visuals make. This game hitches and sputters like mad. Best visual quality I could get was with FSR frame gen, but then at night I got horrid bright lights that would temporarily appear. Even with DLSS frame gen I had major issues with frame pacing. Luckily I found some acceptable settings, which allowed me to enjoy this amazing game. The combat is epic, with incredible variety in enemy movesets, which happen to be the exact same ones you use in most cases. Unlocking and upgrading weapon styles takes longer than I would like. I've really enjoyed how increasing your bond on a map would reveal more and more collectables. The trash items are a little much, but that is par for the course for this dev. At least you get generous inventory space before you have to clean house. Coop ran incredibly well, even playing with people across the ocean, but sadly required that allies have already completed the mission. It can only be new for the host. Overall a definite recommend, as long as you can find acceptable performance. There is nothing quite like it.
kötü
忍组的作品总是独一家的存在,再精进啊忍组
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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