
The perfect blend of Action, Adventure and RTS. Begin your journey as the lowly captain of a small vessel. End as the commander of a threatening fleet. Rise to glory how you see fit. Trade, fight, recruit, grow, pillage, ally, destroy & conquer.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.2/day in the week to Jul 20 → 1.5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Rise of Piracy focuses heavily on progression and growth. In your campaign, you will first be given a small ship and a handful of coin. Complete missions and find treasure to build your economic strength and relations with the other factions. You can also choose to fight, boarding or sinking other vessels for loot. Build up your fleet of ships and their crews to take on the most challenging tasks such as capture islands of various strength and composition. Defeating large colonial fleets in grand scale naval warfare. Hunt pirates or long lost treasures. Uncovering mysterious lands filled with dangers as you go.
Everything in Rise of Piracy is carefully hand-crafted to be a new experience and challenge, no procedural generation. Every building in is destructible, allowing you to level an island from afar via bombardment from your fleet before sending your crews as landing parties to conquer them. Talk to mayors of settlements and captains of fleets to uncover hidden lands, or find them yourself through exploration and investigation.
Piracy is optional. Choose to trade with over 200 commodities that can be found scattered around the world. Ports with specialized trading routes and dedicated merchants to trade with. Add trading ships to your fleet to maximize your transportation potential. Build relations with other factions to increase your trading effectiveness. Engaging in war, hunting bounties, or seeking hidden treasures are also viable means of building your bank.
A deep diplomacy system allows relationships to grow between all factions. Engage in diplomacy with every faction you meet. NPC factions will go to war with one another and their assets will change hands. Changing the balance of powers can impact your play-style, increasing warship activity, and blocking trade routes.
Fill your fleet with a large variety of playable ships from the 1600s - 1900s, from the light and fast Sloop to the tremendous firepower but limited maneuverability that comes with the 120 Gun ship of the Line. Taverns provide a great place to hire crewmen for your fleet. Fill your ships with specialized crew. Use them to board hostile ships, or invading and capturing islands to secure passive income. Hostile actions will have consequences amongst the factions - fleets of pirate hunters are constantly seeking bounties. Campaign difficulty will grow dynamically and remain challenging no matter how strong players get.
Engagement
Reviews
Themes across 97 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is decent, not perfect, decent. Still needs a lot of work though, I get microstutters when playing naval battles or land battles for some reason. It's like watching the game at 1fps even though I have 100+ easily. Please consider fixing these weird bugs. What I would add: -Optimization. -AI. -Animations, add crew walking around the ship and manning the cannons. Honestly it looks weird to see empty ships just firing at each other until the other sinks. Would also like to see our captain character ingame. -The way the ships move around the water (in battle) looks weird, like they are literally on ice rather than the sea. They also can turn around quite fast, does the wind even play a role? I give it a thumbs up, but beware that it still needs more prep time and may not be satisfying at the current state.
It’s a good pirate game, giving Sid Meier Pirate vibes. Good price and expect it to get even better during early access.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 97 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a fun pirate game and the graphics are beautiful. Some things to iron out, but overall I'd say it's good!
For those who know "Sid Meier's Pirates" https://store.steampowered.com/app/3920/Sid_Meiers_Pirates will love this game; a must have. It's similar but modernized with better game play mechanics.
I am absolutely loving this game, as an avid fan of Sid Meier's pirates (I played the 2000s version on an ipad a lot as a kid, not old enough to have experienced the original) this game is a wonderful successor and it isn't even out of early access yet. If this dev keeps it up, he's going to have a banger of a game on his hands. More content will not hurt this game, it will only help it. I haven't even delved into treasure hunting yet. Anyways, I have hope for the future of this game, looking forward to more. The only bug I have encountered thus far was my first attempt to raid a native settlement, my troops walked underground and disappeared lol. So I suggest quicksaving before deciding to get into a battle. Otherwise the game has run well for me.
im absolutely loving this game so far! i just wish there was a bigger fleet size limit. 15 ships is perfect for just your main fleet but it would be nice to have extra space for ships that can be transport for island fleet defense. i personally use three of my ships as army ships, meant for island invasions and for transporting troops.
I don't normally write reviews for games in less, I think it's a great game, but... this game is okay for the price, but feels very rushed, some of the models for the ships are highly detailed, with bolts, ropes and desks that have features on them, but others... are just low textured, low detailed blobs of brown, which really lets the game down, the invasions are lacking too, units will disappear under the ground, in solid rocks cliffs or stand there while being stabbed or shot at, the AI is terrible too, your own ships will shoot each other etc, could have been an amazing game, but like I've said, feels rushed at the end.
really good, was hoping for a more advanced verision of sid meires pirates as loved it and this hits perfect, good ship play, needs time to build up a fleet. really worth a go. A+
I need Chinese, thank you.
Worthy of a play through as several different roles. Be a pirate, or a mercenary. Try your hand at trading, diplomacy. Even rule a small kingdom, if you so dare.
Players by region
Where this game's players are, estimated from review languages.
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