
Put your entrepreneurial skills to the test in the first title in the ROI series as you create & optimise intricate production lines. As an early 20th-Century industrialist, grow your empire & adapt to an ever-changing business landscape with unexpected events that could lead to boom…or bust.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 17 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.2Kreviews | 73% | — | $3.7M |
| $7.49−75% | 123ratings | 64% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 803 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jogo bem legal para quem gosta de simulações. Bem complexo, porém, dá para entender tudo dentro do jogo.
Gutes Spiel, mit wirklich spannendem Aufbau und Gameplay. Es gibt einige kleine Bugs, die allerdings auszuhalten sind. Ein Kritikpunkt ist, dass ich beim erstellen eines Szenarios häufiger mal Bugs / Fehler hatte. Was das Spiel wirklich noch einmal deutlich spannender machen würde, wäre eine verbesserte KI. Dies würde einen richtigen Wettbewerb auf den Märkten ermöglichen, welcher so nicht da ist.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 810 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
a littel complex to begin but once you get the hang of it its a lot of fun
AI is faking financial reports
So I'll start by saying that overall, I like this game. I like that there are clear lines of progression and the production lines can get very complex as you move into the late game. My absolute #1 complaint with this game is that access to resources is random, and stores are random as well. So you could wind up with stores looking for steel or copper production lines but your region doesn't have access to either of those things. You can choose to import or export resources at bad price points but I find that incredibly unsatisfying. Overall I still like it, you'll just find yourself respawning repeatedly until you get a map that hits the sweet spot of resource availability and store compatibility, and then it's really fun.
GOOD: десятки часов. Типа Transport Fever 2. Фабрики, фермы, логистика.
开采、生产、运输,为城镇里的商店供货。拥有和都市运输类似的动态地图,供货越多城镇开发的越快,城镇升级后会开更多的商店。
Я сразу оценил унылось игры, когда увидел как по одной жд ветке поезда проходят сквозь друг друга. Интерфейс управления маршрутами такой же упоротый, как и сама команда разработчиков. 100500 лишних вкладок, полностью не развернуть, бонусом в этом всратом списке товары, которые ты даже не перевозишь. Дизайнера по UI надо точно уволить, он бездарь.
Игра наверное интересная но поиграть не получилось, когда зашел интерфейс работал хорошо стояло по умолчанию разрешение 320 и что-то там, поставил 2,5к запустил саму игру, начало сильно лагать решил пониже разрешение сделать, теперь у меня кнопки наслаиваются одна на другую, играть невозможно, а кнопка настроек находится где-то за экраном и я не могу поставить нормальное разрешение. Поддержка отправляет на страницу с ошибкой, на сайте издателя кнопка поддержки не работает. Пытался переустановить, настройки не сбрасываются, в файлах ничего не нашел.
Rise of Industry is a management simulation game that tasks players with building and optimizing production chains to create a thriving industrial empire. Its detailed mechanics and clean, minimalist visuals appeal to fans of strategy and resource management. While the game offers depth in planning and logistics, it can feel overly repetitive due to limited variety in challenges and objectives. The lack of personality in the world and sparse feedback for player actions make the experience somewhat dry, especially compared to more dynamic simulation games. For dedicated fans of slow-paced, methodical management sims, Rise of Industry provides a solid, if unremarkable, experience. The replayability lucks, would love to see some strange challenges or "calamitic" events just to spice things up. Worth a try if you're in need for a change of your main simulator, [b]7/10[/b].
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
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| $3.6M | 2.8K | 79% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $1.6M | 2K | 80% | $24.99 | |
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| — | 0 | — | — |
| $7.4M | 7.7K | 83% | $24.99 |