
Riptale is a challenging 2D roguelike action game aiming to make sword combat be as bloody and impactful as possible. The player collects gems that allow them to execute different attacks in the order of their choosing. All this results in a symphony of combos that fill the screen with blood and guts.
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Languages: English
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's crushingly hard, incredibly stylish, and a whole lot of fun.
Excellent quick paced rogue-like game. The gameplay is intense, fast and fun. Definitely worth your time.
You get to murder scalies in this game. 10/10
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty good game, the slashing technique is super satisfying
Entertaining Casual Rogue Lite Feeling Game. Go into dungeons one shoting enemies. Save up and buy new attacks to change your go too combo. Gets more difficult the deeper you go. Possibly best played on mobile to kill time despite how difficult 'aiming' may be. No updates since 2017 but I hope to see more like it in future.
bad
It's not so well balanced, you may need to retry multiple bosses for multiple runs to be able to get their patterns, and sometimes the mechanic of attacking is just wonky and doesn't work as you would like to. But that doesn't change the fact the game is so astonishingly fun, with every slash, everyblood splatter and every combo you make you start to get the mechanics down and it is extremely satisfacing when it pays off, the weight of your character constrasting the swiftness and power of your attack, the learning curve of the different enemies and the almost surreal text you find around. it is all truly a thing of beauty you don't get that on too many games.
Haven't finished the campaign (if there is one) but I really like it. Make sure to leave large gaps in your attacks so you can replenish crystals, but you also want to slash. And hoo boooy, slashing feels SATISFYING. Heck, a whole lot of stuff feels satisfying.
Unfortunately did not enjoy this game. Cool on paper in reality you are bored within 30 minutes and running past everything to get to a boss. Nothing is really explained, a big meh.
Unique combat system that unfortunately is not very fun or memorable. === Tried again in 2025 === Yeah this combat style is really unfun, I can't recommend.
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $112.9K | 317 | 89% | $14.99 | |
| $8.3M | 15.1K | 91% | $24.99 | |
| $1.9M | 9.6K | 93% | $9.99 | |
| $1.5M | 23.1K | 96% | $3.99 | |
| $1M | 3.3K | 86% | $16.99 | |
| $884.3K | 3.7K | 80% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14K | 398 | 75% | $0.99 | |
| $14K | 396 | 75% | $1.99 | |
| $14K | 440 | 88% | $1.99 | |
| $14K | 53 | 98% | $5.99 | |
| $14K | 148 | 62% | $4.99 | |
| $14K | 663 | 62% | $0.99 |