
RIFTSTORM is a co-op PvE looter-shooter where squads of Weavers deploy to take on missions, fight escalating hordes, collect powerful weapons and resources, and extract.
Modeled estimate, not a reported figure. How we estimate →
About
The world has always been stranger than we were allowed to know.
Mythic entities, things that go bump in the night, and impossible doorways to a limitless universe of wonders - and threats - all exist, just beyond sight. Secret societies, hidden wars, and impossible technologies all bend to one mandate: contain the unknown before it consumes us.
You are a Weaver, an elite operative of the Mythic Protocol trained to close rifts, wield supernatural powers, deploy unique technologies, and survive encounters with entities that should not exist. Deploy alone or with up to two friends and take the fight into unstable mythic combat zones where every mission is another chance to bring something dangerous back alive — or make sure it never returns.
The Protocol dictates the mission, you execute.
Investigate anomalous activity. Contain rift outbreaks. Exterminate mythic threats before they spiral beyond control.
Drop into hostile PvE missions, complete objectives, collect weapons and field upgrades, and decide how far your squad is willing to push before seeking extraction. Your deployment, your choice - but be warned: Rift Exposure Zones are not to be trifled with.
Rifts escalate, mythics swarm, and not everyone can make it out.
Weavers are no ordinary operatives.
Each Weaver brings their own abilities, combat identity, and role in the squad. Wield experimental weapons, manipulate rift energy, and harness in-mission Lythogram upgrades to reshape your builds and playstyles mid-mission.
Stack modifiers. Trigger synergies. Turn a clean loadout into something ridiculous by the end of a deployment. The possibilities are yours to explore, and unleash.
Some areas are too corrupted to secure cleanly.
Rift Exposure Zones are high-risk areas filled with deadly corruption, unstable rewards, and even deadlier mythics. Push inside to chase better loot and bigger opportunities, or stay clear and keep your current haul safe.
The choice is up to you, and your squad: Go deeper for what might be waiting inside, or extract before the rift decides for you.
Every deployment will put at risk your favourite weapons.
If you fail to extract, not only will you lose everything you’ve found on mission, and the weapons you brought will not come back unscathed.
Scarred Weapons will replace one of its weapon mods with a random negative mod. These weapons remain usable, but scarred.
RIFTSTORM is not about hardcore tactics, gear fear, or punishing players for wanting to have fun.
This is power-fantasy forward looter-shooter, with the freedom to extract. Become a Weaver. Kill monsters. Build momentum. Push your luck. Extract with your rewards — or come back scarred, rebuild, and go again.
Disclaimer: RIFTSTORM is an always online multiplayer game and will require a live internet connection to play.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Indonesian, Japanese, Korean, Russian, Simplified Chinese, Thai, Traditional Chinese, Vietnamese, Spanish - Spain +1 more
Engagement
Reviews
Themes across 530 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Extraction-lite is a stroke of genius. Whoever pitched that in a design meeting deserves a raise. It keeps the tension of extraction shooters without the toxic PVP baggage, and pairs beautifully with the roguelite loop. Don't ♥♥♥♥ this up, devs. You've got something special.
Game has a very solid and fun foundation. Looking forward to them expanding on their ideas and ironing out some jank.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 530 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
掉帧
this game at least very fun, i'm waiting for next interesting updates. i'm proud of u devs, especially my contry devs. note : this my 1st time give the review for a game haha.
I wish people would just be more respectful to gamedevs. I've seen first hand how amazingly responsive and understand this team have been and so many of the reviews and comments are just rude as ♥♥♥♥. Amazing game! Great team!
Hey devs. I support you. Make: - Ping system - Chat system - Voice chat - Better matchmaking
狙击手BOSS直接锁定,一个人直接无解。
The game is fine but the unkillable enemies that start showing up during the killbox mission type is the literal worst part of the game. I don't understand why they start spawning instead of having the threat level 4 missions act like they did for the threat level 3 version. JUST END THE MISSION!! So much frustration and loss of equipment and drops for absolutely no reason. Also, the mission objectives don't work either, they can never be completed to even try and complete the mission.
Been following Riftstorm since the very first playtest, and the jump in quality for Early Access is huge. The co-op loop and looter mechanics are a blast, but the storyline genuinely surprised me with how good it is. You’ll definitely run into typical Early Access hiccups (mostly occasional disconnects right now) but the core gameplay is solid. Definitely recommended, especially with friends.
休闲打的还不错
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.1K | 38 | 76% | $15.83 | |
| $2.1M | 3.5K | 70% | $29.99 | |
| $14.6K | 66 | 82% | $7.99 | |
| $13.7K | 119 | 72% | $4.99 | |
| — | 0 | — | — | |
| $5.5M | 13.1K | 94% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $266.6K | 1.1K | 86% | $14.99 | |
| $266.6K | 675 | 80% | $9.99 | |
| $266.6K | 751 | 78% | $9.34 | |
| $266.8K | 1.5K | 84% | $9.99 | |
| $266.8K | 843 | 74% | $14.99 | |
| $266.9K | 562 | 90% | $19.99 |