
You and up to 3 friends take on the roles of rogue pilots who’ll accept any type of mission as long as there’s cash on the table… no questions asked! Together you’ll be swept up in an interstellar war between 4 factions and across 9 missions to become the best that the Far Reach has ever known!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, Spanish - Spain, French, German
Reviews
Awesome shooter and nice and crisp in 4k. I didn't see any glitches or anything bad...cool atmosphere, etc.. The bases you have to destroy kinda remind me of a 3d version of Zanac on the nes. You'll need a controller. There's different button profiles as well... I like how you earn cash during campaign events to upgrade your ship, even if you fail. That way you can try again with an improved load out. It's kinda hard to control the ship but if you're patient you can last and heal up. The ship you first get sucks as it should since it will improve as you get new parts.
It's a shame this never really took off - Riftstar Raiders is a fun co-op space shootem-up with light RPG elements and varied missions. Definitely recommended if you've got a buddy to run through the game with.
can't play
Divertente, frenetico e con uno spirito da space shooter classico che viene valorizzato dalla grafica moderna e dalla personalizzazione della nostra navicella. https://www.justnerd.it/2018/03/11/riftstar-raiders-recensione/
RiftStar Raiders is a fast-paced top-down space shooter that blends arcade-style combat with light RPG progression and cooperative play, aiming to modernize the twin-stick formula with loot systems and mission structure. Developed by Climax Studios and published by Vision Games Publishing LTD, the game positions players as freelance pilots operating on the fringes of a galaxy torn apart by war. Rather than focusing on a single heroic narrative, it frames its action around mercenary survival, profit, and escalating chaos, giving the experience a gritty sci-fi tone that supports its relentless combat focus. The core premise revolves around a large-scale conflict against an alien hive known as the WarSwarm, alongside clashes with rival factions and heavily armed human forces. Players take on contracts across a series of missions, each set in compact but hostile space environments filled with enemies, turrets, environmental hazards, and objectives that must be completed under constant pressure. This mission-based structure gives the game a clearer sense of progression than endless survival shooters, with each stage pushing players deeper into the conflict and gradually raising the stakes. Gameplay is built on classic twin-stick foundations, allowing players to move freely while aiming independently in any direction. Combat is constant and demanding, with enemies swarming the screen and forcing players to stay mobile at all times. Dodging fire, managing cooldowns, and prioritizing threats are essential skills, especially as encounters grow more crowded and aggressive. While the fundamentals are familiar, the inclusion of loot and ship upgrades adds a layer of strategy that rewards experimentation and long-term investment. Between missions, players can customize their ships using resources gathered in combat. Weapons, shields, engines, and passive perks can all be modified, allowing for different builds that significantly affect playstyle. Heavier setups favor survivability and raw firepower, while lighter builds emphasize speed and maneuverability. This customization system is one of the game’s strongest elements, giving players a sense of ownership over their ship and encouraging replay as they tweak loadouts to overcome difficult encounters. Visually, RiftStar Raiders uses a 2.5D presentation that combines detailed ship models and effects with a clear top-down perspective. Explosions, laser fire, and enemy swarms fill the screen, creating moments of controlled chaos that feel satisfying when managed well. The environments themselves are functional rather than elaborate, designed primarily to support readability during combat. Audio design reinforces this intensity, with energetic music and punchy sound effects that keep momentum high even during prolonged firefights. The game’s cooperative multiplayer is where much of its potential truly shines. After the opening mission, players can team up online with up to three others, transforming the experience into a far more dynamic and engaging affair. Coordinating movement, dividing roles, and combining different ship builds adds tactical depth that is largely absent in solo play. In co-op, overwhelming enemy waves feel more manageable, and difficult encounters become opportunities for teamwork rather than sources of frustration. That said, RiftStar Raiders is not without notable flaws. One of the most common criticisms centers on ship handling, which can feel floaty and imprecise, particularly in high-pressure situations where split-second movement matters. Difficulty spikes can also feel abrupt, especially early on, and the game does a limited job of easing new players into its systems. The tutorial is relatively brief and leaves some mechanics underexplained, which can make the opening hours feel harsher than necessary. Mission variety is uneven as well. While some stages introduce interesting layouts or enemy combinations, others rely heavily on familiar patterns that can begin to feel repetitive over time. Progression helps alleviate this by unlocking better equipment and perks, but the underlying structure remains largely the same throughout. For some players, this repetition is a natural part of the genre; for others, it may limit long-term engagement. Overall, RiftStar Raiders is a game with strong ideas and moments of genuine excitement, particularly when played cooperatively. Its blend of twin-stick shooting, loot progression, and mission-based structure offers depth beyond pure arcade action, even if control quirks and balancing issues occasionally undermine the experience. For fans of sci-fi shooters who enjoy fast combat, build experimentation, and chaotic co-op play, it delivers a solid and energetic ride. While it may not reach the polish or refinement of the genre’s best examples, it remains an ambitious and enjoyable entry that rewards persistence, teamwork, and a willingness to adapt under fire. Rating: 5/10
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