
Rift Racoon is an intense precision platformer about a lost racoon with a fun abillity: teleportation! Teleport through dangerous traps, use your claws to climb walls and jump your way across difficult platforming levels with retro visuals!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99 | 83reviews | 93% | — | $5.8K |
| $4.99 | 88ratings | 61% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Recomendo muito para os amantes de plataforma de precisão e aos que gostam de desafios! Desafios bem diferenciados, exigindo além da precisão, estratégia para passar em algumas situações. Jogo muito bem polido que vai exigir da sua paciência em algumas situações, mas ao passar será gratificante!!
Rift Racoon is a retro-inspired precision platformer where players guide a teleporting raccoon through treacherous pixel-art levels. It offers a demanding experience filled with wall-scrambles, spike-filled puzzles, and teleportation that relies on rhythm. -Retro Charm Atmosphere: The sharp pixel graphics and succinct levels harken back to the golden age of platformers, making it perfect for those who appreciate tightly designed, challenge-oriented gameplay. Approximately 50 brief levels are available, lacking a narrative, which may leave some players desiring greater variety or a sense of progression. -Gameplay: The innovative teleportation mechanic employs a shadow-based teleport followed by a directional jump, facilitating creative navigation through obstacles and confined areas. The tactile wall scramble allows the raccoon to cling to and ascend walls before leaping upward, adding a satisfying element that enriches the movement experience. However, players should be aware of the control's difficulty. This game is a rewarding choice for hardcore platformer fans who enjoy precise, methodical traversal challenges. The teleportation and jump combination enables clever level design, but it teeters on the edge of frustration. If you appreciate perfect timing and pixel-perfect skills, this raccoon is sure to impress. Conversely, the steep learning curve and brief gameplay may become tiresome for some. I score this game 7 stones out of 10 rock and stone.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
序盤だけプレイ。ありふれたプラットフォーマーかと思ったら、テレポート移動が気持ち良くて意外と面白そうな印象。テレポート出来る距離は一定で、距離を間違うと壁に埋まってダメージを喰らう。
Esse jogo é mt bom e dificil tbm, espero conseguir zerar
I bought this a while ago on a whim, played through the first couple worlds, and put it down. Now I'm trying to 100% it and have determined that this is just a miserable game. The controls feel sluggish and clunky, the hitboxes on hazards feel bigger than the moon, and the game clearly expects tight, precision gameplay but does not make it clear when things should be done. For example, you need to teleport past a circular saw blade. The blade is coming towards you and your teleport travels a fixed distance. It is not obvious to tell when one should teleport, and you will instead run face-first into whirling death, or teleport directly on top of whirling death. I am halfway through re-doing all the levels on hard mode, and even with all of that practice I still cannot reliably teleport past moving hazards, a basic maneuver expected, but not accommodated, by the game. Dying will feel consistently unfair and stupid, and mid-level checkpoints to lock in progress across difficult sections will completely disappear by the mid-to-late game. Good luck.
Dos três jogos desse desenvolvedor, esse foi o que eu menos gostei. Gostaria muito de ter gostado dele, mas infelizmente ele só é chato e sem alma. Não quero que o desenvolvedor se sinta desmotivado, porém o jogo é seco demais e desinteressante, ele parece não fluir. De qualquer forma eu fico feliz em saber que ele já evoluiu bastante e demonstra essa evolução em Explosive Candy Word,(não sei se é esse mesmo o nome) jogo que eu gosto bem mais.
I wanted to like this one a lot more, however while I liked the graphics, sound and level design certain aspects of the controls feel far too finicky considering the level of precision required by the level design which sucked the fun out of whole thing for me pretty quickly unfortunately.
Jogo top de plataforma
The controls are so trippy so if you like breaking stuff buy this game
A mecânica de teleporte desse jogo é algo incrívelmente GOSTOSO. A possibilidade de interagir com objetos do cenário dá uma imersão muito boa ao longo do jogo, fora os sons e músicas memoráveis desse jogo, mas o que mais me conquistou foi o visual.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $670 | 12 | 100% | $2.99 | |
| $35.6K | 162 | 99% | $9.09 | |
| $32K | 282 | 74% | $4.99 | |
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| $11.2K | 37 | 78% | $9.99 | |
| $5K | 46 | 96% | $4.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.8K | 61 | 97% | $3.99 | |
| $5.8K | 59 | 75% | $3.99 | |
| $5.8K | 55 | 89% | $4.99 | |
| $5.8K | 56 | 96% | $4.99 | |
| $5.8K | 72 | 79% | $4.99 | |
| $5.8K | 81 | 95% | $4.99 |