
Jump into a massive multiplayer playground! Bike, ski, snowboard, or wingsuit across an open world sports paradise where the rules are yours to make or break.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−90% | 30.6Kreviews | 82% | — | $1.9M |
| $39.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1674 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
+
Seru gak harus simulated bisa diatur automated juga so i can do cool tricks without feeling any frustation and just chill it just that good.. dan dlc nya menarik nanti kalau makin seru + ada di duit + discount mungkin bakal ku ambil sih..
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #23, worst BR #98 · 6 markets collected
Reviews, worldwide (the counter carries no country): 18.57/day in the week to Jul 30 → 38.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean, Japanese*languages with full audio support
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一个字 爽!
very gud game
bom
好玩
.
muy buen juego
这个游戏设计的有问题。首先呢,问题最大的就是游戏的逻辑性。 它这个逻辑性完全都是反直觉的。先不说飞鼠操控的这些东西,就说它这个游戏的逻辑性。首先呢,我进游戏了,有几个新手教程。然后过了新手教程之后我不知道干嘛了。好吧,那好吧,我自己探索吧。然后我随便找了几个玩了一下。然后第二个问题又来了,假如说我玩这个单车,我骑这个单车越野。它这个难度的设置呢,我给它设置到最高我赢不了,我给它设置到最低我还是赢不了。这就算了,然后再来说第三个问题,第三个问题就是它这个载具,它这些这几个什么滑板车,这什么摩托,就这几个玩法吧,它这个模式吧,其实跟这个地平线这个游戏差不多,但是地平线的逻辑要比它好很多,也很好上手。它这个里边骑的这几个载具,尤其是这个火箭飞鼠玩不了,越玩越闹心。现在都两点,我想着玩一把我放松一下,爽一爽,对吧?体验一下这个极限运动,爽完我就睡觉去了。越玩我越生气。气的我现在我这我估计我睡不着,我躺床上一会也睡不着。
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Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $52.6K | 84 | 39% | $18.74 | |
| — | 0 | — | — | |
| $16.3M | 99.7K | 78% | $8.99 | |
| $925.2K | 33.3K | 83% | $1.49 | |
| $4.5M | 32.4K | 85% | $7.79 | |
| $1.7M | 1K | 81% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 1.6K | 62% | $29.99 | |
| $1.9M | 4.9K | 93% | $19.99 | |
| $1.9M | 6.3K | 88% | $9.99 | |
| $1.9M | 4.2K | 85% | $14.99 | |
| $1.9M | 2.1K | 57% | $39.99 | |
| $1.9M | 6.1K | 76% | $9.99 |