
Save patients with your rhythm mastery! Rhythm Doctor is a rhythm game where you heal patients by defibrillating in time to their heartbeats. Learn each patient's unique heartbeat and defeat boss viruses trying to sabotage your rhythm, all set to heart-pumping, soul-soothing music.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.29/day in the week to Aug 25 → 6.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1017 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
1234567
khgbhg
I haven't enjoyed a rhythm game this much since guitar hero.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, Korean, Spanish - Latin America, Portuguese - Brazil, Japanese, German, Polish, French*languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
里面的每一首歌我都打了听了无数遍,然而每一次都让我有新感悟,画风以及剧情都很有意思,无论是追求全S,或是只是为了听歌,他都可以给你舒适的感受
It's great
A rhythm game that literally does not die
Honestly, one of if not THE BEST rhythm games I have ever played. The one button input is done really well as the game introduces new concepts to the player like syncopation, time signatures, swing, etc. This leads to not only a steep learning curve, but an extremely satisfying gameplay loop as you get better.
Holy moly it's GOOOD
最早在2023年看老biu直播玩2-X就对这款游戏印象很深刻,真正玩了以后才发这游戏处处都是宝藏。 玩完1-X,觉得不可能有关卡更好了(当时已经差不多忘了之前看过2-X了),直到玩完2-X更加惊叹不已,觉得这设计到头了,结果又被3-X狠狠戳中了我这个医学生的肺管子,而且惊讶于游戏竟然使用了中文本地化歌曲配音(永远纪念佩奇医生配音者林妙可女士,感谢中文本地化团队),然后不断惊叹直到7-X2结束,每当我觉得我发现这个游戏最大的惊喜时,总有新的惊喜在等着我。而且初见7-X被虐后停玩了好几天,感觉自己可能这辈子都通不了了,后来一遍遍看b站扒谱一晚上过了7-X和7-X2,真的满满成就感。 作者在医院待过的直接影响就是写的剧情真的能让从医人员从剧情中感受到深深的共鸣,既为佩奇和伊恩的遭遇感到同情与叹息,同时又在最后被医患齐心协力完成治疗,和埃德加与昔日好友的重归于好感到感动不已。在各方面,这都是一款无比优秀的游戏。 我还想深深地赞扬这个游戏的无障碍适配,初进游戏时发现每到一处文本就朗读,还以为出了什么bug,结果发现是一开始默认打开游戏时是无障碍模式,为了视障人群一进游戏就能体验到无障碍服务,而普通玩家只需多关掉一次朗读模式,开发团队真的是把无障碍的优先级提到很高的位置了,而且所有关卡基本都能听音盲打,看b站评论也有视障人士说这款游戏几乎满足了99%的无障碍需求,真的感到很高兴,永远强烈安利这种无障碍适配好以及主要考验节拍感而不是反应能力和视力的音游。节奏天国是我玩到这类音游的起始,而这款游戏质量相比节奏天国我只能说只增不减,而且适配PC真的太好了。
很有創意的魔王關,難度非常高的音游 (或是我爛)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 39 | 95% | Free | |
| $107 | 1 | 100% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $9.5M | 24K | 98% | $19.99 | |
| $1.4M | 3K | 89% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.4M | 18.2K | 81% | $34.99 | |
| $14.4M | 52.9K | 96% | $19.99 | |
| $14.5M | 31.5K | 96% | $19.99 | |
| $14.3M | 32.2K | 78% | $19.99 | |
| $14.5M | 9.9K | 80% | $19.99 | |
| $14.3M | 67.5K | 98% | $9.99 |