
Rhythm Destruction is a rhythm & shoot'em up that aims to combine the best of both genres. Blast and maneuver your way through perilous stages filled with numerous enemies, obstacles and unique boss encounters.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Você conhece a kelly ? . . . . Kelly Linguiça Que Salsicha Perdigão ou da sadia
[h1]I do not regret forgetting about this game for years.[/h1] I got this game, probably in a bundle, several years ago, and never played it... until I did. Duh. Anyway, it's a good concept with poor execution. The enemies are only hittable when button cues show up, so there's little wiggle room in each level. That said, the button cues move very slowly and distract from the moving of your ship. I died less because of missed notes and more because I ran into a wall due to the vertical scrolling mechanics. I've never been a fan of forced scrolling environments except when it made some sense, like when you're running away from something. In this game, you're just a ship cruising through space with little reason to do so. The lack of a decent reason why I'm continuously moving forward in a single direction makes me lose interest in continuing forward. A semi-decent supply of music included with the game, though the music does not fit the atmosphere of space, and I found it obnoxious. You don't get custom soundtrack support, so don't expect to be cruising through space to the tune of Lonely Island's "Space Olympics". Make note of the visuals. They are terrible. The collision also makes no sense. Your ship's wings do not collide with anything. You can squeeze through very tight spots even though the ship is a fat piece of junk. I also found that the level design is notably linear. Yes, it makes sense for a music-oriented game to have linear levels, but this game makes it kind of painful to sit through. You just don't care after the first few minutes. Controls are also very frustrating, though I only played with keyboard. It seems both sluggish and inconsistent. I found that I could mash the arrow keys and get the same points I did when I was playing seriously and hitting keys to the beat of the song. That ruined any aspect of challenge this game may have had for me. Once I found this out, I stopped playing. I cannot recommend this game at any price. Hell, I wouldn't recommend it if it was free.
这游戏的表情好贵
老是进游戏时未响应,就进不了游戏
Juego perfecto para matar alguien que sea epiléctico.
Very nice game
喜加一得的。这游戏还可以,单买的话还是不要入手感觉不值得!而且这游戏按键有问题,明明按了但没子弹得按好几下才行!
TRASH - CRASH AT START. Fix in disscusion page did not work
Boring graphics and uninspiring music. clunky controls and repetitive levels. you hope to finish quickly and forget about this experiment. not engaging and totally forgettable.
+1 没成就 没中文 节奏毁灭 《节奏毁灭》是一款融合了节奏游戏与弹幕射击的作品,力求结合两大品类的精华。在危机四伏的关卡中穿梭、开火,迎战大量敌人、机关以及独特的首领战。 本作中,敌人与目标需跟随音乐节拍,在精准时机按下按键来摧毁。精心设计的关卡布满障碍、陷阱与密集弹幕,战斗节奏紧张刺激。每一关都有独特的首领战,全面考验你的操作技巧。 10 个充满挑战且风格各异的关卡 由 Oscillator X 等音乐人打造的动感原声 支持 Xbox 与 PlayStation 手柄 首个 DLC 扩展包现已推出 硬核游戏体验,同时为新手提供休闲模式开关 注意:自 2018 年 3 月 14 日起,游戏的在线功能与排行榜已停止服务。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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