
Dodge the music and dance through a mesmerizing ballet of choreographed bullets, each synced to music from over a dozen international artists. Push your creativity and skills with the fully-featured Level Editor and never run out of things to dodge.
Modeled estimate, not a reported figure. How we estimate →
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About
Weave your way through the beauty and challenge of levels choreographed to over 20 tracks
Keep the party going with over 30 additional DLC levels (included in game)
Artists include celebrated game musicians Disasterpeace (FEZ, Runner2), Danny Baranowsky (The Binding of Isaac, Crypt of the Necrodancer), Austin Wintory (Journey, The Banner Saga), and many others
Jump right into the action with Auto-Gen to instantly play a level based on your own music
Flex those creative muscles in the robust Level Editor to hand-craft the level of your dreams
Take a breather with your Slo-Mo power, or play in Zen mode where the points don't matter
Stay locked in and never interrupt the music with Smooth Listening mode
Move at your own speed with mouse controls, or try your hand at keyboard/controller for an unintentional difficulty spike
Anoctave - Frog of Lore
Austin Wintory - Lost Age
Bean - Senioritis
Bean - Sixteen & Dangerous
Bean - Solvalou
Bill Kiley - Foxtail Socks
Bill Kiley - Glowing Cubes
Bill Kiley - Rake Leaves Into Piles
Bill Kiley - Ye Olde Future
Chelsea Howe - A Walk In The Park
D.WIGHT - Outside Wars
D.WIGHT - Waves From Nothing
Danny Baranowsky - Kirkhope
Delasaurus - Fields & Reaches
Disasterpeace - Daisy Wheel
Ghost Kollective - Dummy (Radio Edit)
Lifeformed - Chloroplast Skin
Lifeformed - Forgotten Tea
Louis Gorenfeld - MIDI Murder Box
Mike Forst - I Do, What I Want
Mike Forst - Katapult
North Base - Overdose
Sonic - Distant Stars
Bean - Shibuya
Ben Prunty - Crispy Static
Chipzel - Tokyo Skies
Doseone - Samurai Gunn (Title)
Eirik Suhrke - Menu (Super Crate Box)
Jukio Kallio - Nuclear Throne (Theme)
A_Rival - Venus
Constrobuz - HP Restored
Popskyy - Samurai
Sferro & Tommy - Rapture (Rex Ronan Remix)
Tommy - Nocturnal Wanderings
trash80 - missing_you
ambinate - Bloom
Bean - Stroke of Misfortune
CHRISTINE - Gonna Fear Now
Circuit Bent - Tonic
Dan Salvato - Spellslave
Disasterpeace - Forgotten
Ghost Kollective (ft Snowflake) - Waking Me Softly
grogle - After All ft. Megurine Luka
Hinkik - Time Leaper
Kevin MacLeod - Exit the Premises
Lifeformed - 9-bit Expedition
Lifeformed - A Safe Place to Sleep
lo tag blanco - slumlord
MakeAcid - Voltage
Sawtooth - Carcinogens
Tabrill, Domonic - Cold Pill
The Kyoto Connection - Hachiko (The Faithful Dog)
Wolfgun - Galaxian (Starfighter)
Xtrullor - Zelda II: Palace Theme (Xtrullor remix)Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]音楽に合わせて回避する弾幕アクション…の皮をかぶった覚えゲー[/h1] <昔買ってレビューを書いていなかった作品。通常のレビューより簡素> 全方位から敵弾が飛んできて、音楽が終わるまでひたすら回避し続けるゲームだ。 最初こそそれなりに面白く感じたものだが、しばらくプレイしていると「初見殺し」のギミックが登場するようになり、段々とストレスになってくる。 代表的なものは通り過ぎた敵弾が逆流するもので、ストアのPVでそれがどういうものか確かめられる。 ギミックとしてユニークであることは否定しないが、プレイ体験としてはいきなり戻ってきた敵弾に当たる、というプレイ体験でしかなく、気持ち良さとは無縁。 あと音楽自体も…う~ん、はっきり言って印象に残るような曲がないのでインパクトが弱い。というかプレイ中は回避に夢中になるので音楽を集中して聴いている暇がないとも言える。 ゲームのコンセプトは面白いとは思うが、「いい曲がない」「初見殺しがプレイ体験を損ねるだけ」という2点の問題は到底お勧めできるものではない。
publishing rights are finally where they belong and the game's good too
I've never played such a boring and frustrating bullet hell game. The levels are so bland and inconsistent, 95% of the level has no difficulty, and then near the end of the level, it all of a sudden goes "random ♥♥♥♥♥♥♥♥ go" and just kills you. I love hard bullet hell games, and the difficulty itself wouldn't be an issue (from most levels) if the gameplay around it were at least somewhat challenging. However, it's just a nothing burger of a level until that one section. The worst part is that you can't even really practice the levels either. The only form of practice is a god-mode playthrough. So if the hardest section is at the end, you first have to sleep for 2 minutes before having one attempt to practice the hard part. I was hoping once I got to the harder levels in the game that this problem would vanish as the easier sections would become harder and require some focus; however, the hardest sections just go into situations where you can't beat it without luck or absurd amount of practice, way more than any other part of the song would ask. TLDR: Only play this if you aren't going for 100% completions and only want to see silly levels, or try Soundodger 2, as from the looks of it, it has actual gameplay and a good practice mode.
Soundodger+ is a bullet-hell game with wonky hit registration and an inconsistent hitbox. It's a music game without the ability to add your own music, with (while not terrible) not amazing music. Ultimately, it's a game that fails on all fronts while also being a rather miserable experience to actually play. No thank you.
Awesome, I got back to playing again
i stopped playing this game after noticing the 60FPS bugg... BUT THEY FIXED IT, WE ARE SO BACK BABY
Soundodger+ is actually probably one of the best rhythm games out there- having a whole level editor, which is something most games like this won't have. As for the actual gameplay, it's incredible. The music just slaps so hard, I will casually listen to Katapult every day, as well as most of the other songs. Although Soundodger 2 has been out for awhile, I wouldn't call this game dead. It is still really fun to play, and I still recommend it. I think the heart feature is actually really smart, as it tests your skill by tempting you to go for it, then not get hit all the way after if you're going for 100%. And it can be really hard and challenging on DLC levels like Venus, as well as the heart levels in the main levels section. I could go on for hours about how much stuff is this game including or excluding the DLC, but I'm not going to torture you like that. Overall I'll just say that this is a great game for people who like rhythm games, or people who are just looking for something to play. And if you are just getting into the game, you're in for a ride.
Really not finding this to be a good time. The idea is that it's a rhythm game where you move your mouse cursor out of the way of the projectiles which fly at you based on the rhythm of the song. In practice, it really doesn't feel good. The hit detection feels super unforgiving, and the projectiles do this back and forth thing depending on the music instead of flying forward consistently which completely screws up my sense of timing. You barely evade a projectile, and suddenly it's reversed back into you. Also haven't enjoyed any of the music I've heard so far. I don't doubt that some folks will have a good time with this, but I'm not one of them.
müziğin ritmiyle oynanan minmalist bir yapım fena değil
Ти граєш в osu! щоб підкачати свій аім Я граю у soundodger+ щоб краще ухилятися від ременя свого батька Ми різні
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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