
Lost at sea 1803 ~ The good ship Obra Dinn.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 128 reviews with recorded playtime.
Reviews
Themes across 127 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Incrível e engajante jogo de puzzle e exploração, com uma direção de arte muito bonita, um design de som extremamente satisfatório (juro, muito bom mesmo) e com mecânicas bem divertidas que incentivam a curiosidade e a investigação lógica O jogo tem 2 finais (3 se você contar o final dá conquista do capitão) mas honestamente, você fica tão engajado na exploração que muito provavelmente vai conseguir fazer o final bom de primeira Não tenho nada para falar contra esse jogo aqui... Obra Dinn é tudo que um fã de puzzle gostaria em um vídeo game, recomendo bastante
Its a good detective / deduction game where you play as an insurance investigator as you try to piece together what happened to the crew of once fully crewed ship in the middle of the ocean. The art style felt very cool at first, but slowly became problem as time went on as you are forced to notice every little detail. This art style really got in the way sometimes. Like it art style depicts black men as white at times which can be a real pain you are supposed to notice these things from skin color right down to the color of the sock! I had a lot of issues and was not going anywhere. But then I googled and told me to notice numbers on their hammock. That information helped me understand the game's language and from there I solved most of the fates of the crew. Some of stuff did I help and upon looking at it, I wasn't going to solve it anyways. So yeah, very unique experience , just wish the art style was more consistent and clear for the level of detail the game expects you to notice.
还可以吧,就是很多推理都是靠船员睡袋标签来,就很掉价
Incroyable. Le système de montre est vraiment intéressant et l'histoire qui devient de plus en plus claire au fur et à mesure qu'on avance est très satisfaisante. Ce n'est ni trop simple, ni trop compliqué et même le fait de revoir les mêmes scènes pendant la recherche ne donne pas d'impression de répétitivité vu qu'on arrive à debusquer toujours plus d'indices à chaque fois. Le sound design est un vrai élément marquant du jeu, ainsi je recommande de jouer avec un casque évidemment. Le seul bémol vient des quelques (rares) fois où j'ai été un peu frustrée de ne pas pouvoir bien comprendre la cause de la mort car le style graphique pouvait rendre la compréhension compliquée. Mais c'est resté exceptionnel. Bref jouez-y :)
Ever since I finished Outer Wilds, I've been chasing that feeling of solving a mystery instead of just playing through one. Everyone kept recommending Return of the Obra Dinn, and now I get why. At first I was completely lost. I didn't understand what I was supposed to do, who anyone was, or how I was ever going to identify 60 people. But slowly you start noticing little details.[spoiler]Uniforms, accents, friendships, where people sleep, where they work... [/spoiler] and before you know it, you're connecting everything together yourself. The best part is that the game never treats you like you're stupid. It trusts you to figure things out, and when something finally clicks, it feels incredibly rewarding. I'm also really into drawing, especially black-and-white, high-contrast ink work, so I absolutely loved the art style. It's simple at first glance, but every scene is so carefully designed that it's impossible to forget. Huge respect to Lucas Pope for creating something this unique. Now that I've finished both Outer Wilds and Return of the Obra Dinn, I'm left asking the same question again: What's the next mystery game that's going to completely pull me in?
For a mystery game, the actual mysteries you solve are very tedious. I did not like the system for entering and exiting memories, as it got tedious to keep walking around the ship finding the corpse needed to trigger that specific event. Overall, it's a very clever game, and I did enjoy solving some of the mysteries, but it quickly got annoying as I delved deeper into the weeds to figure out the random crewman's name who is basically irrelevant to the plot etc.
[i]Return of the Obra Dinn[/i] is [b]the[/b] best example I've ever played of a story-focused video game that fully justifies its medium. To try to sell you on this game too much would be to spoil the fun of experiencing it. A wholly unique visual style, incredible score, unflinching gameplay vision and maddening structure combines to create a video game I would not recommend to everyone, but if it clicks with you, then it will [b]definitely[/b] click with you.
Quite possibly my favorite game ive ever played and without a doubt the most special gaming experience. Truly one of a kind game concept.
Finally came back to this game after years. It is a *masterpiece*. Art, story, design, sound, music, everything. 200/10.
Amazing detective adventure with brilliant puzzles and a unique atmosphere. Perfect if you love point-and-click mysteries and logical deduction.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Korean, Simplified Chinese, Traditional Chinese +2 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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