
"Retro Pinball " is a collection of seven pinball tables based on the great machines of the 1990s!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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Reviews
I love pinball games and this has some promising tables and ideas. Unfortunately it still seems a little unfinished to me. I play pinball in portrait (FX3, PBA, Zacc, PBD) this kinda gets the idea but half fails in the execution. The menu interface looks horribly wrong in portrait - not utilising the screen real estate. Next if you only clicked on any of the first 3 tables you would think that this game had no portrait mode (Tables: Tropical, David Slade, GoreBall) Thankfully the other 4 tables do work in full portrait and aren't bad,... but then it's further spoilt by high scores not being recorded properly and why is there no plunger control? I got sick of seeing the ball start by bouncing the same way and having to press the same flipper first. I would like to see this become a better pinball game but not sure what the developers intent with it is anymore.
I'm so ready for additional pinball outlets that I bought this immediately upon release. Super quick review which I will update later after playing some more. Keep in mind I played each table 2-3 times and I have not concluded if the tables have deep rulesets (I feel like they don't) Good+ No lag issues, graphics are decent to better than decent. (Some of the table playing surface is pretty plain - I'm comparing this to 90's tables) Physics are ok, the ball does seem a little light (maybe) but there seems to very very little spin that you can put on the ball... but it does feel like pinball unlike Zombie Pinball! Some of the background music is really good. The table toys and models are great, there was some time put into the 3d art for sure. (its the flat 2d art on some tables that are really plain) Neutral The tables "feel" more to me like the older Zaccaria tables with newer sounds, than a true 90's table set. Which is ok I guess, but when I think 90's pinball... these are no comparison to Theater of Magic, Attack from Mars, Terminator 2.... The DMD display is pretty weak, just kinda text and the occasional background circle rolling across the screen. With the themes these tables have I was expecting more for modes which leads to me to.... There are few audio prompts while playing to indicate any kind of objectives from what I have seen so far. While the audio quality is good, you do hear limited voice on every table. I feel like ALL of the tables are missing 1/2 the audio lines for some reason. No "shoot the left lane" no "hit the boat ramp for multiball!" Its a bit strange after playing a lot of other digital pinball. Overall - I'll play some more and give a more detailed update later but for now.... it's not "must have" at the moment, but it is "potentially good!" I hope the developer keeps at it and brings the tables up to a true high quality pinball game. So I am recommending you check it out but watch some gameplay before you take the plunge.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 29 reviews with recorded playtime.
EDIT: 4/21/18 DEV notified me of a correction to the REBINDing issue: "... just to point out one thing, you can indeed rebind the buttons / keys and joysticks at the "input" tab of the launcher. Which are saved and only need to be set once :) " While this won't be of the same advantage for ALL controller users wanting to rebind joysticks and triggers, it will certainly help some players. (A trusted friend reported this inability.) Thanks, Gear Worx Prod. In the year plus since Retro Pinball was released it has had three major features; interesting tables, a hardworking, passionate developer, and serious flipper lag issues. The last item listed is the reason I was unable to give Retro Pinball (RP) a positive rating….until now! Yesterday an update was announced that seems to correct this hard-fought concern. I’ve played each of the seven tables and encountered no lag issues (though on a higher-powered PC. Hopefully players with any PC will find playability equally satisfactory, thought perhaps on lower graphics settings.) Certainly, now that there be will more play on this game other issues can be addressed to make it even better. For example, on the first table, Tropical Splash, I encountered an issue where every saved ball was sent directly between the lower flippers and off the table. And while camera angles are fine and easily changed (“C” key) , they must be set for EVERY table played, each time the game is launched. The flipper keys seem an unusual choice (“Z” and “/”), and are apparently non-rebindable, so it may be best to consider a rebindable controller of some sort. (But this is true on almost all computer pinball.) Play feels widely variable to some degree, even from table to table, and playability variabilities seems due to both physics and table (and certainly each player will have their own favorites), so all tables should at least be tested while considering RP. There really are some very nice, well designed tables here. There will likely be those less thrilled with RP ball physics. I agree, it has a clunkier, less lively feeling….just as one might expect from a game called RETRO Pinball. (Yes, older tables do feel very much this way, so perhaps Retro Pinball should to some degree as well.) Perhaps players will feel motivated to express their own opinions and choices in the matter, and history indicates changes will be seriously considered. I wish the Retro Pinball developer(s) every success and thank you for the hard work and commitment necessary to bring this very nice game back to the state it has attained. I’ve missed playing it and look forward to catching up on lost time.
Worthy addition to the pinball universe. Switched flippers to CTRL keys and I have had few gripes since the dev was quick to patch minor issues. Runs great on my portrait monitor with camera angles 3 or 4. Tables are all unique and take from actual tables. Thumbs up and dev says new tables added later will be free.
Retro Pinball is a great entry into the ages-old video game pinball genera. Bright and colorful, with unique tables that are well thought out and themed with a lot of attention to detail. Retro Pinball is a competitive entry and worth a look. Pros: * Bright colorful tables * Solid gameplay * Sane, simple controls * Uniquely-themed tables * Solid pricing (Approx. $2 US / Table) * SteamOS (Linux) support, along with Win / Mac builds Cons: * Large menus and cursor, reminiscent of a mobile game * Tables vary in difficulty from easy to really hard * Controller lag makes playing on 10 ft. interface difficult The developer has stated they will revisit the controller issue, so hopefully that gets addressed. Solid game nontheless. If your a fan of video pinball games, this is definately worth checking out.
Hello im Marco, im italian, but i do this review in english becuse is a international language. Im want to start with the negative points about this game. The playability of this game is not very good, the ball is too fast, and some time give me a idea, you can't do nothing for change the trajectory of the ball, too much time the ball go out, im think they need to fix this issues. About the graphics, sound, interface, is all good. I hope they fix the problem i have explain, so this game mabye, become more good and interesting. Marco
OVERALL RATING: 3 out 5 stars Retro Pinball - $12.74 (Reg. 14.99) Version: 1.0 People who wish to claim they put this out: Gear Worx Productions The idea: A fast moving game of pinball on tables with various themes. Played on an i-7 4.0 Ghz with Windows 10, 16 GB RAM, Nvidia GTX 1070 8 GB RAM (Latest driver), 2 TB 7200 RPM HDD Positives: The game doesn't crash, devs are working on fine tuning and fixing bugs and respond to concerns on a regular basis, gameplay is playable and fun, tables are creatively designed with unique themes and table layous to keep replayability at a high. Negatives: (Please note: At the time of this review only two reviews existed on the Store page, with tons of comments, so what I am writing may have been said before, just not completely sure) - The ball often gets hung up or stuck, and on the Gore Ball Pinball machine the ball can get stuck in the tube and no matter of nudging will get it out and the play evenutally has to tilt or quit the game (not sure if anyone has mentioned this yet, but that is quite frustrating when you get on a roll and I am quite confident by what I have observed on this review that the devs will thoroughly test and fix any of the hang-ups). Also, I have noticed a bit of a jump on the camera when pressing the flippers, which also occasionally stick (both are fairly apparently through each table, may be a drive issue, not sure, but either way Iw oudl ove to see the dev just take a look and make sure I am not crazy). As others have said Steam acheievements would be a nice things to have. Options screen setup and a way to play this in portrait fullscreen would be nice for those that have a rig built to play like a pinball machine. The down and dirty: The price at its present state seems fair and the game is definitely worthy of an addition to anyone, a keeper in my book. Its playable and seems pretty fun. I agree taht this should still be in EARLY ACCESS (something the DEV's most definitely should revisit if possible as they continuously are fielding and addressing concerns as they ARISE). Darkendone{LDH} Update - 10:48 AM CT - Dev team has already released a new version 1.1 which fixes numerous issue including portrait mode and XBOX 360 controller support. As stated the development teamm appears to be active and responsive to the community about their production. So far the screen jump when hitting the flippers appears to be subsided, but the ball getting stuck still seems to be a problem.....more to come. - Dark
Gets the basics mostly right. Tables are a bit 'samey' in the way they play and some lack graphical definition (seem a little indistinct) but all are fundamentally playable. As in all simulated pinball experiences, the most important thing is the ball ballistics and physics which in the main are fairly well recreated (nothing like FX3 or the magnificent Pinball Arcade well recreated but its ok). Worth getting to satiate your pin balling fix until the big hitters FX3 and Pinball Arcade release more tables. Just about worth the money at full price but WELL worth getting as part of the current IndieGala bundle for a few dollars.
Great Game....amazing graphics....smooth control...love the look and feel...if your a pinball lover you WILL LOVE this game A+++++
Hmm...la bille est trop lègére et la musique n'est pas assez variée. J'espère que de prochaines mises à jour pourront bonifier ce jeu qui est loin d'être parfait. Merci de m'avoir lu. Hmm ... the ball is too light and the music is not varied enough. I hope that future updates will improve this game which is far from perfect. Thanks for reading me.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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