
VideoHole is an episodic first person adventure game set in an alien dimension. Meet new allies, find gadgets and uncover the mysteries of an ancient power far below your local video store.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I know what you want. You want what all the cool kids are doing these days. On the surface it's all silly and video-gamey, but underneath, it comes from that most treasured of locations, a Real Place. The figurative kind. You're lucky this video store doesn't exist in your reality. But when it comes to figurative realness - real feelings and the quest to understand them - well, you're in luck. APPROVED.
A fun little game about growing up and realizing your fears mixed in with some pretty good humor and deep underlying themes. I am hopeful that this game continues as it is very quirky and unique in ways I have yet to see. Def an indie hit, especially if it continues. Has that sleeper niche fanbase vibe, though it appears at the current time it is barely a blip on the radar of anyone given by how few reviews there are. Watch the trailer and give it a shot, def a good use of my time & money and left wanting more.
Videohole is abstract and surreal story driven exploration/investigation game. You can play synthesizer in the beginning of the game.
This game is fun little trip if you have an hour or so to kill. The plot is quite silly but there's also no small amount of heaviness in the script. The game doesn't get lost in spontaneously heavy themes but it's fair to say the devs did an unexpectedly good job fleshing out the small cast of characters with a depth I was definitely not expecting. Themes about the struggle of aging while still hanging on to the things you love, doing what makes you happy and fulfilling your potential, the importance of kindness... but I mean also the main plot point of the game is [spoiler] rescuing horses from a thought control factory after being tasked with the revolution by a bunch of talking horses[/spoiler] so it all kinda balances out. I would love to see an episode 2 (as heavily promised by the ending) but this game was a rad surprise that didn't overstay its welcome. Paying two bones for this would be a steal.
as silly as this game might seem i got really invested, damn good game, play it, it is well worth your time
A masterpiece in the making where the few issues are completely out shined by the passion put into it. I'm drawn to the story, I relate to the characters, I want to know what happens and I can't wait until the next one. Save often, DONT BREAK THE TRAIN and play this game if you want to get completely BLASTED!
A short episodic experience but a very powerful story, i'm so hyped to play the next instalment.
While the setting is interesting and the story moves in a manner that continues to maintain that interest, the experience is far too brief. As soon as the plot begins to generate momentum, it's over, after what I would approximate as 45 minutes of actual gameplay. At its current price of $6AUD, I can't recommend spending your hard earned cash on this one. There isn't enough substance to warrant such a high price.
Simultaneously a heartwarming story of growing up even in adulthood and a bizarre adventure game
Gotta admit, I was expecting a little bit more (in terms of variety), but the game is really cute, and I loved the colorful graphics. The episodic formula will hopefully work for the developer, the story kinda felt like a quirky bluff so far. Either way, I see a good potential here.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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