
Build and manage your ultimate retro arcade! Buy classic Arcade Machines, Galaxy Pinball, and Gift Claw games, or invest in Cinema 8D, Go-Karts, and Racing Simulators. Manage the economy, hire staff, and repair your machines to keep the tokens rolling in!
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Build and manage your ultimate retro arcade! Buy classic Arcade Machines, Galaxy Pinball, and Gift Claw games, or invest in Cinema 8D, Go-Karts, and Racing Simulators. Manage the economy, hire staff, and keep every machine running!
Step into the neon-lit world of the past and build the ultimate entertainment center in Retro Arcade Shop Simulator. Start with a humble, dusty venue and gradually transform it into a booming, large-scale arcade business. Buy nostalgic arcade cabinets, organize your floor plan to maximize customer flow, and watch the tokens roll in. Whether you want to recreate a cozy 80s hangout spot or build a massive, multi-room gaming paradise, you have the tools to bring your retro tycoon dreams to life.
Growing your business takes more than plugging in a few machines. You’ll need to manage a token economy across four different currencies, watch your hourly income, and take out bank loans to fund your expansions.
Unlock up to 10 unique rooms and fill them with a variety of attractions. Offer your customers classic Air Hockey, Pinball, and Whack-A-Mole, or invest in high-end Plane Simulators, Bowling Alleys, Go-Kart tracks, and immersive 8D Cinemas. When crowds get overwhelming, hire cashiers, cafeteria workers, and token collectors so no customer ever waits in line.
Make the arcade truly yours with deep interior customization. Choose from dozens of wall and floor textures, add vibrant graffiti murals, and set the perfect mood with neon lighting, signs, and decorative plants. You’ll also need to keep your customers fueled by managing a cafeteria - serve burgers, pour drinks, and sell gaming magazines or CDs to maximize your daily profits.
Heavy use takes its toll. Cabinets break down, screens go dark, and a dead machine is a machine that isn't making you money. Service and repair your hardware, mop the floors, empty the token boxes, and keep the whole venue in working order. Do it all yourself to save money in the early days, then hire repairmen and cleaners once the crowds get too big to handle alone. Blend relaxing business progression with an unforgettable nostalgic atmosphere and become the ultimate arcade tycoon!
Build Your Arcade Empire
Expand from a small shop into a massive entertainment center by unlocking 10 distinct rooms.
Over 25 Unique Machines & Attractions
Build your dream venue with 28 distinct types of entertainment, ranging from classic Arcade Cabinets, Pinball, and Whack-A-Mole to high-end Plane Simulators, Go-Karts, and 8D Cinemas
Service & Repair
Machines wear down with use. Keep them serviced and repaired, mop the floors, and collect the tokens to keep your arcade profitable.
Deep Economy Management
Navigate a complex financial system with 4 token types, hourly income tracking, and multi-tier bank loans.
Automate with Staff
Hire and manage cashiers, cafeteria workers, repairmen, cleaners, and token collectors to keep your business running smoothly.
Extensive Customization
Personalize your venue with 26 wall textures, 17 floor types, custom lighting, posters, neon signs, and decorative plants.
Run a Cafeteria
Keep gamers fueled by serving snacks and drinks, and boost your profits by selling video games, comics, and magazines.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 215 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game gets more enjoyable the longer you play. It takes a little time to get into, but once things start opening up, the gameplay becomes much more fun and engaging. The upcoming features also look really promising, and I'm definitely curious to see where the game goes from here. Looking forward to the future updates!
i finished this game in just one day
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Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
Hours played at review time, across 216 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Eine eigene Spielhalle mit blinkenden Automaten, Neonlichtern und diesem herrlichen Krach aus allen Ecken ist ne schöne Idee. Natürlich startet man auch hier wieder in einem ziemlich leeren und dreckigen Laden, bevor daraus eine bunte Spielhalle wird. Erst mal heißt es deshalb aufräumen, den Boden wischen und sich mit der anfangs etwas gewöhnungsbedürftigen Steuerung vertraut machen. Danach werden die ersten Automaten bestellt, aufgestellt und eingeschaltet. Kunden kaufen an der Kasse ihre Token, werfen sie in die Maschinen und wir sammeln sie später wieder ein. Das Spielprinzip ist ziemlich einfach, aber sobald die ersten Automaten genutzt werden und plötzlich überall Kunden herumlaufen, will man direkt weiter ausbauen. Nach und nach kommen Air Hockey, Billard, Bowlingbahnen, Renn- und Flugsimulatoren, Flipper, Greifautomaten, Go-Karts und sogar ein 8D-Kino dazu. Insgesamt lassen sich zehn Räume freischalten und mit verschiedenen Böden, Wandfarben, Graffiti, Neonlichtern und Dekorationen gestalten. Im normalen Spielverlauf schaltet man noch den Verkauf von Spiele-CDs und Magazinen frei oder eröffnet eine Cafeteria mit Burgern, Kaffee und Getränken. Aus der kleinen Bude wird dadurch tatsächlich eine ziemlich große Unterhaltungshalle. Je größer die Spielhalle wird, desto mehr gibt es natürlich auch zu tun. Automaten gehen kaputt und werden über kleine Minispiele repariert, während nebenbei die Böden dreckig werden, Vorräte leer laufen und die Token in den Automaten fast überquellen. Anfangs kümmert man sich um alles selbst, später können Kassierer, Reinigungskräfte, Techniker, Küchenpersonal und Tokensammler einen großen Teil der Arbeit übernehmen. Das ist auch bitter nötig, sobald sich vor der Cafeteria die Kunden stapeln, die Bowlingbahn voll ist und gleichzeitig irgendwo der nächste Automat den Geist aufgibt. Noch ist allerdings nicht alles sauber durchdacht. Kartons können nur einzeln getragen werden und ausgerechnet Mitarbeiter zum Auffüllen der Waren fehlen bisher. Bestellt man mal größere Mengen, verbringt deshalb unfreiwillig ziemlich viel Zeit auf dem Weg zwischen Lager und Verkaufsraum. Dazu kommen kleinere Fehler, etwas merkwürdiges Kundenverhalten und einige Abläufe, die noch Feinschliff brauchen. Die Entwickler liefern momentan aber regelmäßig Hotfixes und haben bereits ein paar Probleme mit Personal, Speicherständen und Maschinen behoben. Für ein Early-Access-Spiel steckt bereits ordentlich Inhalt im Spiel. Wirtschaftlich besonders tief geht das Ganze zwar nicht und wer eine richtige Management-Simulation erwartet, dürfte sich etwas unterfordert fühlen. Grafisch ist ebenfalls noch nicht alles perfekt, aber die Automaten, Neonlichter und die immer größer werdende Spielhalle sehen bereits ziemlich schick aus. Insgesamt ist Retro Arcade Shop Simulator noch eine kleine Baustelle, steht aber schon auf einem guten Fundament und wird momentan regelmäßig verbessert. Von mir gibt es deshalb einen Daumen nach oben. In diesem Sinne, habt Spaß 😊
自分でアーケードマシンを遊んだり...という機能はありません。 筐体上でAI生成されたであろうゲーム風動画がループしているだけですので、そういったものを期待している方はご注意ください。よくあるスーパーマーケットシミュの亜種ですね。 内容としましては、面白いが難易度は緩め、AI店員が優秀なので補充業務以外は眺めているだけでオッケー...という風なバランスだと、3時間弱遊んでみて思いました。ただ問題の補充業務がやや手間で、投げて運ぼうにも飛距離が出ず、まとめて運ぼうと思っても1つ1つ手作業で運搬していく必要があり...スーパーマーケットシミュのように、台車のようなものがあると助かりますね。今後のアップデートに期待ということで... ゲームプレイを通して、目立ったバグ...のようなものはありませんでした...が 店内に置ける小さいゴミ箱の判定がやや小さく、少し不便でした(ふた部分にクリック判定がない) あとはUFOキャッチャーマシンの3Dモデルに、景品を落とす穴が実装されておらず 現状爪で人形を撫でるだけの機械になっているのはウケました。
The game is very solid for an early access title. I haven't had any issues with the game whatsoever, other than a few nice-to-haves that other commentors spoke on. The biggest improvement opportunities I agree with/see are: - Definitely need a cart or trolley of some sort for shipments. The warehouse can actually store quite a bit. For food items, you can store 4 boxes in one section and each shelf has 3 sections for a total of 12 boxes. Each having to be taken one at a time to the warehouse from the street. I think the devs have an opportunity to change this to where all shipments deliver directly to your warehouse. I'd gladly sacrifice the very back wall shelving spaces if it meant adding a shipping door to receive shipments. It would also make it more immersive. - Customizable LED screens. The game allows you to place LED monitors around but other than changing the border color of the monitor, I don't see them really do anything. - More decoration options for the ceilings, and more sign options. The game still has plenty left to add so I am going to be patient, but I started setting up a comic/magazine/game-store section of my arcade and it would be nice to have ceiling signs to hang up and call out different sections of the arcade. I have zero complaints though. The staff you can hire to automate are actually pretty competent, but bare in mind that if you don't have an efficient layout your staff can get bottlenecked. The ones I tend to struggle with the most are the coin collectors. You can hire a max of 3, which I have, but they were still unable to keep up sometimes because my layout wasn't streamlined well until I fixed it. Also, YES. This game appears to feature some form of AI art. It's very obvious if you watch the gaming PC stations and the pro-gaming PC station. However, I don't really see it as a bad thing. I'm no game developer, but if I wanted to build out a simple game like this, then I would 100% use AI to help generate what the arcade machines output. Some of it makes zero sense and is hilarious, but they aren't static screens and it adds to the effect of seeing a lot going on in the arcade. Sure, I am not sure how much of this game was made with AI but it's pretty solid. I enjoy it.
The game loop is fun, but barebones. For an early access game, this one runs much smoother this early. The shop customizations are great. Would like to see: -Robust employee management and training subsystem. -Overhaul of repair minigames. Not to induce tedium, but at the moment the minigames are boring and become automated away as you hire repair techs. -Random events such as patron fights, employee call-outs, theft (on roadmap it seems) -Tournament hosting for arcade games, pro console/pc, billiards, darts, bowling, and shooting range. -A way to see what patrons are wanting/complaining beyond their murmurs within the store (social media is where this would happen, I imagine, but that feature is not available) -Specialization of the store. As in: Barcade for adults, kidscade for children, e-sports haven, analogue-only, etc. -Cafe/bowling/ go-kart/ shooting range omission and customized placement. Currently to expand the business, these are features that must be included. I would like the option to omit these, or change the location within the store as I grow the business. Looking forward to seeing how the game progresses.
Oyun beni eskilere götürdü.. Hiç sıkılmadan oynuyorum ve gelecek eminim çok güncelleme olacaktır sabırsızlanıyorum yapımcıyı tebrik ediyorum başarılar dilerim. Oyunu güncellemesiz ek içeriksiz bırakma lütfen :)
This is a pretty fun simulation game of it's kind. It's very straight forward, and easy to understand. From an initial launch, its very enjoyable. I cant wait to see what comes next.
So first thing first.. AI used in game. So, it is not a BAD game. It is just another shop simulator. It still new. The concept I love.. But not really retro as you invest more into modern arcade styles. The game is fast pace as you level up and get upgraded things rather fast. It is hard to keep up as pretty much everything in the shop is generic name. There is more to the game then arcade, as you have a cafe and can sell magazines and games. There is zero organization for any shelf. I would like to set a shelf to a certain product and be warned when product is low. That way, restocking is easy. But all the "sold stuff" is named the same item so it is confusing. The game needs a lot of polish.. I mean ALOT but the concept is sound. For now, I give it 2 out of 5 stars. It is chaotic and hard to keep up with what you need.
For an Early Access simulation game, I was pleased to see that it already has a decent amount of content, and I didn’t encounter any bugs throughout my playthrough. I’ll definitely keep following the game. Hopefully, we’ll get to see even more content in the future.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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