
You are valiant space hero who is not as fortunate as those in the golden age of scrolling shooters who had infinite ammo. Instead you must absorb your enemies' weapons and retaliate!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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[h1] Пулевой ад, но у тебя нет пуль [/h1] https://steamcommunity.com/sharedfiles/filedetails/?id=3294965754 [h1] СЮЖЕТ [/h1] Злодей запретил стрельбу нашему герою. Теперь бороться со злом придётся необычным образом. [h1] ГЕЙМПЛЕЙ [/h1] Игровой процесс представляет собой оригинальный космический шутер. В наличии сюжетка и бесконечный, аркадный режим. Здесь у нас нет как таковых патронов, но есть особый щит. Он и сам способен разрушать вражеские корабли при контакте и может собирать пули, которые в нас летят. А уже затем собранный боезапас можно потратить. Щит имеет время действия, так что постоянно под ним летать не получится. Он быстро восстанавливается, но иногда недостаточно быстро. В игре достаточно много видов врагов и снарядов, которые можно собирать. Есть противники, которые не стреляют, а просто пытаются таранить. Рассмотрим плюсы и минусы игры, подведем итоги. [h1] ПЛЮСЫ: [/h1] 👍Простая, но приятная графика. 👍Хорошее музыкальное и звуковое сопровождение. [h1] МИНУСЫ: [/h1] ❌ Слишком замороченная боевая система. Сперва надо ловить пули, потом только ими стрелять. ❌ Нет русского языка текста. Требуемый уровень познаний английского — минимальный. [h1] ВЫВОДЫ [/h1] Игра, на самом деле, очень на любителя. Лично мне такая схема не близка. Тем не менее, ставлю лайк за оригинальную идею и чтобы не портить рейтинг. Кому-то ведь такие сражения могут прийтись по вкусу. [code] [b][url=https://store.steampowered.com/curator/6851324/]Если понравилось – жмите палец вверх и подписывайтесь на куратора Runner Streams. Здесь масса скрытых бриллиантов игровой индустрии.[/url][/b] [/code] Всем хороших игр!
[url=https://store.steampowered.com/curator/38888018-United-Critics/] Please follow [b]United Critics[/b] for quality reviews[/url] [h2]Retaliate Review[/h2] [h1]Modern Day Galaga/Space Invaders?[/h1] Ever wonder what it would be like to be a space hero, but without the luxury of infinite ammo? If you’re tired of the traditional spray-and-pray shooters and looking for something with a bit more bite, Retaliate might just be the game you’ve been waiting for. This retro-inspired space shooter takes the classic top-down shooting formula and flips it on its head by taking away your ammo and forcing you to get creative with your defences. Instead of starting off with a barrage of bullets, you begin with nothing but your wits and a shield, setting the stage for a unique experience in a genre that's been around longer than most of us have been gaming. [h1]About This Game [/h1] [h2]Storyline [/h2] Alright, let's be honest—nobody comes to a space shooter for the story, but Retaliate tries to give you a little something to latch onto. The basic premise is that some nefarious force has seized control of all the weapons in the galaxy, and it’s up to you to put an end to their reign of terror. As you blast your way through waves of enemies, you’ll uncover bits and pieces of this grand plot. But don’t expect anything too deep—this is more about the thrill of the chase and the satisfaction of blowing stuff up than unravelling a complex narrative. In fact, the story mode here feels more like a tutorial than anything else, easing you into the game’s mechanics before you dive into the meatier arcade modes. Sure, there’s a final boss to face off against, but don’t be surprised when you realise it’s just the first boss with a bit more attitude. Still, for what it is, the story gives you just enough context to keep things interesting. [h2]Gameplay Mechanics [/h2] Now, this is where Retaliate really shines. The twist here is simple but genius: you don’t start with any ammo. Instead, you need to absorb enemy bullets with your shield and then turn them back on your foes. It’s a clever spin on the traditional shoot-‘em-up formula that forces you to think strategically rather than just mindlessly mashing the fire button. [list][*][b]Shield Mechanics:[/b] Your shield isn’t just for defence; it’s your primary tool for survival. Absorbing enemy fire isn’t just about staying alive—it’s how you collect your ammunition. This adds a layer of resource management to the game that you don’t usually see in the genre. But beware—your shield isn’t invincible, and if you’re not careful, it can deteriorate quickly, leaving you vulnerable. [*][b]Ammo Management:[/b] Since you’re entirely dependent on what your enemies throw at you, every shot counts. This means you’ll need to pay attention to your surroundings, timing your shield usage carefully to stock up on the right types of ammo for the situation. There’s a surprising amount of depth here, especially as you face off against tougher enemies and bosses. [*][b]Customization:[/b] In the hangar, you can tweak your ship and shield to suit your playstyle. While it’s not the deepest customization system out there, it’s a nice touch that lets you add a bit of personal flair to your spacecraft. [*][b]Game Modes:[/b] Beyond the story, Retaliate offers several modes to keep you coming back for more. There’s the Endless mode for those who just want to see how long they can survive, Trials mode for mastering specific challenges, and Classic mode for a taste of the game that inspired Retaliate in the first place. Each mode offers something a little different, giving the game decent replay value.[/list] [h2]Visuals & Audio[/h2] Here’s where things get a bit divisive. Visually, Retaliate doesn’t stray too far from the standard space shooter aesthetic. If you’ve played games like Galaga or Space Invaders, you’ll feel right at home. The enemy ships look great, and the customization options for your ship are a nice touch, but the backgrounds leave something to be desired. There’s a lot of space out there, but not much variety in how it’s presented. A little more creativity in the visual design could have gone a long way in making the game stand out. As for the audio, it’s pretty solid. The music is upbeat and keeps you pumped during those intense firefights, and the sound effects are satisfyingly punchy. There’s nothing groundbreaking here, but it does the job of immersing you in the retro-futuristic vibe the game is going for. [h1]Pros[/h1] [list][*][b]Unique Ammo Mechanic:[/b] The need to absorb enemy fire to retaliate adds a fresh and strategic twist to the genre. [*][b]Responsive Controls:[/b] Tight and responsive controls make navigating the chaotic battlefield a breeze. [*][b]Customization Options:[/b] The ability to tweak your ship and shield adds a personal touch to your gameplay. [*][b]Multiple Game Modes:[/b] Endless and Trials modes provide plenty of replay value.[/list] [h1]Cons[/h1] [list][*][b]Generic Visuals:[/b] The art direction is a bit too safe, lacking the distinctiveness that could make the game visually memorable. [*][b]Limited Story Mode:[/b] The story mode feels more like an extended tutorial than a fully fleshed-out campaign.[/list] [h1]Conclusion[/h1] Retaliate takes the tried-and-true formula of classic space shooters and gives it a smart, strategic twist that makes it stand out in a crowded genre. The lack of ammo and the need to use your shield as both a defensive tool and a weapon adds a layer of depth that old-school fans and newcomers alike will appreciate. While the visuals could use a bit more flair and the story mode isn’t exactly groundbreaking, the core gameplay is strong enough to make this a must-play for anyone who loves a good shoot-‘em-up. If you’re a fan of the genre and don’t mind the price, Retaliate is definitely worth picking up. Rating: 8.5/10 A Nostalgic Trip while remembering you’re still in the present
Retaliate is a pretty casual SHMUP. It's fun, with some minor complaints. The story mode is more like an extra to help ease you into arcade mode, I'd say. There's... Well, there's a cool cutscene followed by no real story. The levels you fight through feel the same, and there's not a huge amount of variety you'll see as you make your way to the final boss. Which is the first boss, but this time he's a little more angry. The arcade mode is pretty rad though. It's basically just you, your desire to survive, and a goal to get #1 on the leaderboard. That's me right now. As I'm writing this at least, I'm #1. Globally. And amongst my 0 friends. So, bragging rights for now. Huzzah! Anyway, the gist of the game is your guns on your ship are broke. But you can capture bullets, rockets, mines, and even ships(just one of them), and use those against your enemies. It feels pretty unique among games in the Shmup genre. I'm sure it's been done in some capacity before, but I think it's done really well here. It gives you a bit of strategic planning required to really make your way through the battles without dying. Graphically I do wish there was a bit more variety in the backgrounds. That's more of a complaint with story mode, since we're presented with a map that shows us moving somewhere through space.. But, yeah it could've used a little more variety. Enemy ships look great, and you have some customization for your own. Overall it's a fun game with a cool take on the SHMUP genre. Highly recommended.
An awesome game for fans of old old school shmups like Galaga, Centipede and or Space Invaders. The twist on the ammo system is such a smart design choice for mixing up a classic gameplay formula. The weapon mechanics are simple, but have a surprising amount of depth to master. There's the typical selection of modes that you'd find in this kind of game (story, arcade, trials, endless) but I don't believe there is any sort of progression system, which maybe would have been cool; for that reason, $10 might be a bit steep, but if you're a fan of the genre, I think it is definitely worth the price. The only negative thing (for me) is the art direction: generic space shooter. With such a distinctive mechanic, the game would have benefited greatly from a more stylized visual style. TDLR: Classic gameplay with an cool twist but generic visual style. Definitely worth picking up for fans of shmups, especially Galaga!
An exciting retro space shooter that brings a fresh look to the classic genre. We will have to fight waves of diverse enemies, but with one important feature: we start the game without ammunition, all of which creates a unique gameplay that will require strategy and creativity. Instead of relying on endless ammo, we will use our shield as our main weapon, to absorb the enemies' ammo and then destroy them with their own ammo. The game has a retro style and creates a nostalgic atmosphere, while the dynamic battles with cool enemies will require us to be attentive and quick to react. If you are looking for a game that combines nostalgia and innovation in gameplay, this game will be a great choice.
Retaliate is a shoot em up with a difference. You have to collect bullets to shoot! Makes it more fun than other shoot em ups because you have to also watch out for enemies as your shield will deteriorate pretty quick. Also keep an eye on your shield. 9/10
To be honest, I was never a huge fan of the top-down scrolling shooter genre. I always thought it peaked decades ago with galaga. But retaliate has a spin on the genre that I did like: limited ammo, and using a shield to absorb bullets fired at you. This adds a resource-management angle that I've not seen in the genre before. I did enjoy it. It's got everything you'd expect from a top-down shooter, plus the interesting new mechanic. The controls are tight and responsive and it plays well. It is very pretty and has cool music. It runs really well on Linux (I'm told it was built on Linux, too). I don't think I'd personally pay AU$14.50 for it - there's a ton of games available for that sort of money that I personally find more compelling. BUT: if you like a top-down shooter you'll probably enjoy this a lot and think it's worth more than I do. My recommendation is hesitant because I feel like it's a little overpriced, but otoh I couldn't bring myself to not recommend it, either. If you think you'll like it and you don't mind the price, recommended.
https://www.youtube.com/watch?v=4u4WOSmRZxk&ab_channel=HiddenGemsIndieRetroGamer Retaliate is similar to Space Invaders, but your ship has to run into the bullets to acquire bullets. Full controller support, nice music, but I have to be honest, a bit steep of a price to pay at 10 US dollar for a simple spin off on Space Invaders. Overall, very refined gameplay and enjoyable. https://steamcommunity.com/groups/indieretrogamers/
Having fun playing this game!!!! There is a little learning curve but, love the challenge of it. I really like the levels fighting the boss. When you start you have no ammo you have to absorb from enemy ships. you can use your shield also to kill enemies. I WOULD RECOMMEND THIS GAME!
I would recommend it if precise clicks are "your thing" and you like chasing the top score. + The mechanics and idea are very cool - you can pick up ammo and kill opponents with a shield + Leaderboards - you can compare yourself with others and make your name in history + Different weapons/shooting methods + Exciting story boss fights (if you reach them) - Story mode always starts from the very beginning when you die. You could start from the level you reached and have full lives. In addition, the story is built around getting a high score. It could be easier to complete and tell your own story. - The music in the main menu is very annoying. - Be sure to play with a controller because the keyboard buttons are very poorly placed and cannot be changed.
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