
Embark on an original story, prequel to the award-winning games: A Plague Tale. As Sophia, journey to the Minotaur’s Island, outsmart deadly foes, unravel ancient secrets, and confront a mythical creature at the heart of a devastating curse.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

Set 15 years before A Plague Tale: Requiem, play as Sophia, a fierce young plunderer, on the run but determined to uncover the secrets of her past. Dive into an original story blending combat, myth and fate with a brand new take in the universe of A Plague Tale.
Sophia’s journey leads to the Minotaur' Island, where she faces deadly trials, navigates treacherous trails, solves puzzles, all while fighting and staying one step ahead of the army chasing her. But the true challenge awaits, as the terrifying creature hidden behind the myth will soon resonate with her…


Sophia is a skilled, agile, and strong-willed fighter who engages in dynamic and violent melee combat. Followed by many enemies, each drawn to the Island to reclaim a mysterious treasure, you must navigate a treacherous maze. Rely on your agility, tricks and sharp reflexes to outsmart enemies, perfect your parries, and unleash powerful strikes to survive deadly encounters.


Shift between the Middle Age of Sophia and ancient Minoan times, where echoes of the past shape the battles of the present. Unfold a new story in the universe of A Plague Tale, through the entwined destinies of two heroes linked by fate and the Macula’s mysterious legacy.


Guided by the knowledge safeguarded in your notebook, follow in your crew’s footsteps to explore a richly detailed world, unravel its secrets, and face deadly trials. Use a stolen Minoan sphere to solve ingenious puzzles by manipulating light - a force woven by Daedalus into the island’s very heart.


It is said that only a few came back from the island. Lurking in the shadows lives a restless presence. It follows you around, seemingly knowing your every move, as it hunts through the island’s depths.
Every step is a risk. Every pause, a potential end. You can’t stop, only hide, outsmart, and push forward. Can you survive each trial and every step or will you join those who never came back?
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 5.1Kreviews | 93% | — | $6.7M |
| $59.99 | 7.8Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1780 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Asobo вы что творите?) уже 3-я игра и она 10/10. Откуда у вас такие композиторы которые делают такую шикарную музыку) А вообще приквел прекрасен. Боевка мне понравилась,а сюжет тут как всегда на высоте. Ну по графике и по геймплею спору нет они всегда были прекрасны от этой студии.
11/10 game, sobbed my eyes out.
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Every market we collect.
Latest in each market: best FR #57, worst BR #99 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic, Czech, Korean, Polish, Russian, Simplified Chinese*, Spanish - Latin America +5 more
| $49.99 |
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| $59.99 | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Um dos melhores lançamentos do ano, gráficos incríveis, puzzles excelentes, história boa, o combate é muito bom. Edição: após terminar o jogo, Asobo Studio elevou este jogo para um novo patamar, isso é uma experiencia inesquecível. Recomendado 10/10.
Jamais joué aux Plague Tale avant et pas trop la cible de ce genre de jeux, mais agréablement surpris. J'accroche assez peu aux jeux solo d'aventure généralement mais celui-ci m'a maintenu jusqu'au bout, presque un peu accro même. Le jeu est bien optimisé, décors sublimes, animations et musique au point, de quoi quasiment repenser ma façon de jouer en tant que joueur axé compétitif. J'avais jamais autant pris de plaisir sur un jeu solo avant. Quelques défauts cela dits, des énigmes complètement contre-intuitifs sur lesquels j'ai passé du temps pour trois fois rien. Quelques bugs mais vraiment rien d'embêtant. Un peu de redondance parfois. Au niveau des combats, j'ai fait le jeu en difficile et il ne m'a jamais fallu plus de 10 runs pour les combats les plus difficiles, ça semblait assez simple la plupart du temps, les mécaniques ne sont pas très difficiles.
《共鸣:瘟疫传说传承》是瘟疫传说系列的前传或者说是外传,游戏延续了系列的剧情探险的玩法,游戏通过剧情推动,结合场景解谜和战斗,整体算是合格的作品。游戏在画面上、玩法上和解密上都很不错,画面相当精致,残破的遗迹和辉煌的幻影对比,战斗玩法也有自己的体系,潜行躲避怪物的场景渲染相当到位,通过光线解密的方法也符合设定,但是游戏却恰恰坑在了剧情上,这对于一款剧情推动的游戏来说是很悲剧的事情。 游戏的剧情是是要讲述前作索菲亚遇到姐弟俩之前的故事,也同步说明了世界上存在多个感染者,对于另一位感染者的姐姐也通过幻影的方式和索菲亚一起冒险,但是剧情在很多地方的推动上过于强行,完全没有逻辑。比如索菲亚养父的转变,一开始认为索菲亚是叛徒,突然就暴走的,然后害死了同伴后又突然和索菲亚和好了,扮演了一个好养父的角色,这就很逗,完全没有过度,只能解释他抽风了。其他角色也有这种问题,比如姐弟的感情,比如古代发明家的反叛,都挺突兀的。 游戏的战斗玩法和解密玩法还是挺不错的,特别是这代怪物的设计,通过吸收空气中的微粒来判断人的位置,只要剧烈运动就会被马上追踪,后续通过跑酷躲避的场景也做得相当惊险。另外借助光线反射进行解谜虽然比较常见了,但是完美契合了游戏中怪物还怕光亮的特性。 推荐喜欢这个系列的玩家尝试,如果没有玩过前作可以先入手前作。
Overall; I greatly enjoyed this game. It definitely had its issues with rendering, clipping, textures and some stutters, but overall a REALLY solid entry into the series. I loved going through Sophia's story and seeing what she has gone through before helping with Amicia and Hugo. Combat was extremely simplistic and easy, especially if you unlock the ability to parry all attacks which you can get as your first upgrade if you choose. The puzzles were not very difficult, but I liked that I was able to turn off hints from companions in the settings to figure it out myself. Overall, I greatly enjoyed the game and would definitely reccomend it. A must play for fans of the Plague Tale series
Loved Sophia since the moment she was introduced, im glad she got a spin off, but its funny that her game is better than both the mainline titles, give me more of sophia, so well written, this game was amazing, which is high praise coming from me as i thought the first one had good plot the second one was worse in terms of pacing and gameplay, while this one just nailed everything from the get go, i fkn love it
Чудесная игра, прекрасно вписывающаяся по сюжету в лор предыдущих двух частей. Ещё и с хорошей оптимизацией. Браво, разработчики!
Such a well made game and the story is actually captivating. Combat is also a lot of fun!
[h1]История про то, как небольшая студия специализирующаяся на "АА" проектах, в очередной раз нагибает перераздутые проекты[/h1] Resonance: A Plague Tale Legacy это достойное развитие вселенной "A Plague Tale", в ней умножили всё лучшее что было в дилогии Амиции и Хьюго. По сути игра представляет собой адвенчуру с элементами слешера, теперь главный герой может наконец-то постоять за себя в ближнем бою. Акцент в игре смещён на тесные контакты, от чего стелс составляющая ушла на задний план. Большую часть времени вы будете заняты приключениями а именно: поисками, сражениями, и головоломками ([b]которые тут утрированные от чего с ними справиться даже такой отбитый анимешник как я[/b]). Игра старается соблюдать баланс между типами геймлпеля для того чтобы игрок не умер со скуки, постепенно добавляя новые элементы в игровой процесс по мере прохождения. Хочу отметить работу художников, сценаристов, и в частности композитора в лице Olivier Deriviere который в очередной раз поднимает для себя планку. Визуально игра выглядит замечательно, а временами фото-риалистично, сценарно игра держит внимание игрока на протяжении всего повествования где уже третью игру подряд из локальной истории, авторы умудрились развернуть масштабную эпопею борьбы главных героев со "стихией" мирового масштаба. Именно такие игры и нуждаются на игровом рынке...в частности на фоне пустых и раздутых игр с открытыми мирами и онлайн дроч*лен которые переполнили всё пространство. Моя оценка: 8.3 приключений из 10 грустных героических уходов на пшеничное поле под аккомпанемент греческой балады. Рекомендую всем фанатом серии, а так же тем кто в принципе хочет окунуться в чумной мир.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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