
Embark on an original story, prequel to the award-winning games: A Plague Tale. As Sophia, journey to the Minotaur’s Island, outsmart deadly foes, unravel ancient secrets, and confront a mythical creature at the heart of a devastating curse.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About

Set 15 years before A Plague Tale: Requiem, play as Sophia, a fierce young plunderer, on the run but determined to uncover the secrets of her past. Dive into an original story blending combat, myth and fate with a brand new take in the universe of A Plague Tale.
Sophia’s journey leads to the Minotaur' Island, where she faces deadly trials, navigates treacherous trails, solves puzzles, all while fighting and staying one step ahead of the army chasing her. But the true challenge awaits, as the terrifying creature hidden behind the myth will soon resonate with her…


Sophia is a skilled, agile, and strong-willed fighter who engages in dynamic and violent melee combat. Followed by many enemies, each drawn to the Island to reclaim a mysterious treasure, you must navigate a treacherous maze. Rely on your agility, tricks and sharp reflexes to outsmart enemies, perfect your parries, and unleash powerful strikes to survive deadly encounters.


Shift between the Middle Age of Sophia and ancient Minoan times, where echoes of the past shape the battles of the present. Unfold a new story in the universe of A Plague Tale, through the entwined destinies of two heroes linked by fate and the Macula’s mysterious legacy.


Guided by the knowledge safeguarded in your notebook, follow in your crew’s footsteps to explore a richly detailed world, unravel its secrets, and face deadly trials. Use a stolen Minoan sphere to solve ingenious puzzles by manipulating light - a force woven by Daedalus into the island’s very heart.


It is said that only a few came back from the island. Lurking in the shadows lives a restless presence. It follows you around, seemingly knowing your every move, as it hunts through the island’s depths.
Every step is a risk. Every pause, a potential end. You can’t stop, only hide, outsmart, and push forward. Can you survive each trial and every step or will you join those who never came back?
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 5.1Kreviews | 93% | — | $6.7M |
| $59.99 | 7.8Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1780 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Oyunu bitirmeden yazıyorum çünkü iyi yorum yapılmayı hakediyor. Pre-order yapmış olduğum halde beklentilerimin kat be kat üstünde bir oyun çıktı. Gerçekten aksiyon bulamaca hikaye(şimdilik) atmosfer ses ve ses dizaynı konusunda arşa çıkmış. An itibariyle bitirdim. Game Awards'da bolca adaylığını göreceğiz gibi
A visually stunning but ultimately shallow package. It doesn't really do anything it's trying to do with enough depth to make it very satisfying. Neither the combat, the exploration, or the story have enough meat on dem bones. I will say it is wonderfully voice acted.
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Every market we collect.
Latest in each market: best FR #57, worst BR #99 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Arabic, Czech, Korean, Polish, Russian, Simplified Chinese*, Spanish - Latin America +5 more
| $49.99 |
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| $59.99 | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
就像先前说的那样,我在发售前就拿到了游戏,但就是玩不太下去…… 我很喜欢这个系列,但该作……不是不好,怎么说呢?以前就像是做加法,姐弟、战争、瘟疫、鼠群……惊悚、猎奇、残酷、靓丽,组合起来散发着属于她自己的独特魅力。而该作,大部分时间都是索菲亚一个人用常见的招式,在一看就知道该刷怪的地方进行常见的战斗;推常见的箱子,连常见的线,解常见的谜题;被常见的怪物以常见的方式追着跑;钻常见的洞,挤常见的缝隙;以及观看大段无趣、我无法入戏、跳过又觉得可惜的剧情。 是,我承认,游戏玩多了就会发现其实全都大同小异,可这也正说明了一个重要问题——对我来说它就像是个行活减配版,「这系列卖得不错所以给我出新作」。这话可能有点重,但我真觉得它不像《瘟疫传说》,我感觉不到「共鸣」与「传承」,却时时刻刻都能感觉到游戏设计教科书般的套路。 可是,你能说一个简化的《古墓丽影》差么?那也太残酷了。它只是有些平庸而已。 [b][quote]欢迎订阅我 ( [url=https://steamcommunity.com/id/devenge7/]DEV[/url] ) 的个人鉴赏家「 [url=https://store.steampowered.com/curator/11123770/] DEV RULES[/url] 」 获取 游戏新闻 以及我个人更多的「 偏见想法 」 [spoiler]希望有天厉害到你会跟别人说: DEV ?那是我朋友诶 ![/spoiler][/quote][/b]
Po dwoch swietnych grach dali taki slaby downgrade. Nazwa plague tale tylko po to zeby zwabic fanow serii na co niestety dalem sie nabrac gra [spoiler] oprocz zakonczenia podobnego troche do requiem: wiadomo opiekuncza siostra i mlodszy brat zarazony czyms [/spoiler] absolutnie nie ma nic wspolnego z plague tale. System walki poczatkowo daje jakas frajde ale po kilku godzinach robi sie niesamowicie nudny. W grze takze nie czuc zadnych emocji miedzy bohaterami tak jak bylo to w np w reqiuem, wiec smierc zadnej z postaci nie wywolala we mnie zupelnie nic w przeciwienstwie do requiem gdzie po zakonczeniu gry nie moglem przestac myslec przez kilka dni o tym jak tworcy gry mogli stworzyc takie ciezkie zakonczenie. Dobrze przynajmniej ze cena w miare rozsadna. Gre przerwalem gdzies pod koniec 13 rozdzialu, nie bylem juz w stanie dalej brnac w te nude, koncowke obejrzalem na mkiceandfire stad wiem jak sie skonczyla xD. Jak juz ktos ma parcie to radze poczekac na jakas promke 70-80% bo napewno taka bedzie. Liczba graczy to potwierdza.
Asobo вы что творите?) уже 3-я игра и она 10/10. Откуда у вас такие композиторы которые делают такую шикарную музыку) А вообще приквел прекрасен. Боевка мне понравилась,а сюжет тут как всегда на высоте. Ну по графике и по геймплею спору нет они всегда были прекрасны от этой студии.
Um dos melhores lançamentos do ano, gráficos incríveis, puzzles excelentes, história boa, o combate é muito bom. Edição: após terminar o jogo, Asobo Studio elevou este jogo para um novo patamar, isso é uma experiencia inesquecível. Recomendado 10/10.
11/10 game, sobbed my eyes out.
Overall; I greatly enjoyed this game. It definitely had its issues with rendering, clipping, textures and some stutters, but overall a REALLY solid entry into the series. I loved going through Sophia's story and seeing what she has gone through before helping with Amicia and Hugo. Combat was extremely simplistic and easy, especially if you unlock the ability to parry all attacks which you can get as your first upgrade if you choose. The puzzles were not very difficult, but I liked that I was able to turn off hints from companions in the settings to figure it out myself. Overall, I greatly enjoyed the game and would definitely reccomend it. A must play for fans of the Plague Tale series
Jamais joué aux Plague Tale avant et pas trop la cible de ce genre de jeux, mais agréablement surpris. J'accroche assez peu aux jeux solo d'aventure généralement mais celui-ci m'a maintenu jusqu'au bout, presque un peu accro même. Le jeu est bien optimisé, décors sublimes, animations et musique au point, de quoi quasiment repenser ma façon de jouer en tant que joueur axé compétitif. J'avais jamais autant pris de plaisir sur un jeu solo avant. Quelques défauts cela dits, des énigmes complètement contre-intuitifs sur lesquels j'ai passé du temps pour trois fois rien. Quelques bugs mais vraiment rien d'embêtant. Un peu de redondance parfois. Au niveau des combats, j'ai fait le jeu en difficile et il ne m'a jamais fallu plus de 10 runs pour les combats les plus difficiles, ça semblait assez simple la plupart du temps, les mécaniques ne sont pas très difficiles.
[h1] [b] If this game is woke than the last GOTY games (including Astro Bot) are woke slop [/b] [/h1] [olist] [*] This is the first game that truly shows what ancient Greece may have looked like: bright and full of colour instead of being almost entirely white. [*] And not only that, but it's also the first game where enemies don't just wait for their turn to attack you. They realistically attack you all together. [/olist] Asobo are great and talented devs. Their AA games look, sound, and play better than most $300M AAAA games. And here they decided to try a new genre, and they totally succeeded: [list] [*] [b] Visually: [/b] it's just an aesthetic orgasm. One of the most beautiful games I've ever played! It's hard to play because you constantly want to open photo mode. [*] [b]Sound:[/b] that's just a whole other topic to discuss. [*] [b]The combat is simple and fun.[/b] The sound and contextual animations make the combat so engaging, and the progression tree opens up new abilities that add more depth to combat. [*] [b]Puzzles: [/b] are simple, but nothing special. Few of them are memorable [*] [b]The platforming and animations:[/b] remind me of the TR survival reboot, but here they're better. [*] [b]Characters and story:[/b] they're not on the same level as Amicia and Hugo, but they're muuuch better than most of the crap on the market: TR2013, ROTR, SOTR, AC, etc. [*] [b]Exploration: [/b] It's ok, there were few secrets which were satisfying to uncover. [/list] But the game wouldn't be nearly as good without its soul: [b] Olivier Deriviere! [/b] Same as Expedition 33 wasn't nearly as good without Lorien Testard, and the same goes for A Plague Tale. His music is just honey for my ears! [b]THE BEST OST OF THE YEAR! HE DESERVES THE TGA AWARD![/b] [b] CONS: [/b] [list] [*] For me the first 4 chapters are the weakest part. Maybe because the characters and story didn't catch me from chapter 1, as the first four chapters mainly focus on tutorials, world building, and introducing the characters/ story. BUT from Chapter 5 onwards, the game feels much better to me: more gameplay, twists, the story becomes more interesting, and there are a lot of WOW moments. [*] Variety of puzzles: mainly mirrors and light. Maybe 3 of the are memorable. Her journal is useless I even forgot that it exists. [*] Because enemies realistically attack you all together, you can get into situations where they don't let you attack, or you can be in a finisher animation and immediately take damage after it finishes. [*] Also close to the end, like in the previous games, pacing issues start to appear. [*] Few predictable tropes [*] Sony style yapping during the fights and exploration [*] Enemy attacks are magnetically drawn toward the player. [/list] [b] AND THE MOST IMPORTANT TOPIC: IS IT WOKE? [/b] There will be spoilers: [spoiler] [olist] [*] Is there a race swap? Yes. Daedalus is black now, like Nick Fury. But before you start losing your mind: the game's story is basically fan fiction that uses some elements from Greek mythology. Daedalus wasn't a real person, and his character is better than Musa in KCD2. And he only appears a few times. [*] So, is this a game where all white men are bad and women are good? No. In this story, the white men turn out to be good, while the big black women - evil. [*] Is there a gender swap? No, Ariadne pretends to be Theseus to achieve her goal. Basically just the Mulan trope. [*] What about the statue? Sofia's opinion because it's the first statue like that she's ever seen. So there's nothing woke here. BG3 is more woke than Resonance, but that doesn't make BG3 a bad game. [/olist] [/spoiler] [u] Overall, it's a great game. Maybe it's what Hellblade 2 should have been. If you like good adventure games with fun combat and light puzzles - it's a must have. [/u] [i] It's just sad that they released the game at the worst possible time. Because A Plague Tale series deserves more recognition. [/i
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